Änderungen für das tutorial

This commit is contained in:
Enno Rehling 2002-04-20 20:07:35 +00:00
parent 4cbab2ffa6
commit 72f9ac4c3e
8 changed files with 9 additions and 5 deletions

View File

@ -242,7 +242,7 @@ restart(unit *u, const race * rc)
fset(f, FFL_RESTART);
fprintf(sqlstream, "UPDATE subscriptions set faction='%s' where faction"
"='%s' and game=%d;", itoa36(u->faction->no), itoa36(f->no), GAME_ID);
"='%s' and game=%d;\n", itoa36(u->faction->no), itoa36(f->no), GAME_ID);
f->magiegebiet = u->faction->magiegebiet;
f->options = u->faction->options;
freestrlist(nu->orders);
@ -2734,7 +2734,7 @@ renumber_factions(void)
a_remove(&rp->faction->attribs, rp->attrib);
if (updatelog) fprintf(updatelog, "renum %s %s\n", itoa36(rp->faction->no), itoa36(rp->want));
fprintf(sqlstream, "UPDATE subscriptions set faction='%s' where "
"faction='%s' and game=%d;", itoa36(rp->want),
"faction='%s' and game=%d;\n", itoa36(rp->want),
itoa36(rp->faction->no), GAME_ID);
rp->faction->no = rp->want;
register_faction_id(rp->want);

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@ -2365,7 +2365,7 @@ remove_empty_factions(void)
}
}
fprintf(sqlstream, "UPDATE subscriptions set status='DEAD' where "
"faction='%s' and game=%d;", itoa36(f->no), GAME_ID);
"faction='%s' and game=%d\n;", itoa36(f->no), GAME_ID);
*fp = f->next;
/* stripfaction(f);

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@ -200,7 +200,6 @@ extern void read_laen(struct region * r, int laen);
#endif
/* So lange kann die Partei nicht angegriffen werden */
#define IMMUN_GEGEN_ANGRIFF 8
#undef STUDY_IF_NOT_WORKING
/** Attackierende Einheiten können keine langen Befehle ausführen */

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@ -15,6 +15,7 @@
* Include this file from settings.h to make eressea work.
*/
#define GAME_ID 0
#define IMMUN_GEGEN_ANGRIFF 8
#define RESOURCE_CONVERSION 1
#define NEW_RESOURCEGROWTH 1
#define LARGE_CASTLES 1

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@ -15,12 +15,13 @@
* Include this file from settings.h to make eressea work.
*/
#define GAME_ID 1
#define IMMUN_GEGEN_ANGRIFF 3
#define RESOURCE_CONVERSION 1
#define NEW_RESOURCEGROWTH 1
#define LARGE_CASTLES 1
#define GROWING_TREES 1
#define REMOVENMRNEWBIE 1
#define NMRTIMEOUT 4
#define NMRTIMEOUT 2
#define HUNGER_DISABLES_LONGORDERS 1
#define REDUCED_PEASANTGROWTH 1
#define RACE_ADJUSTMENTS 1

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@ -15,6 +15,7 @@
* Include this file from settings.h to make eressea work.
*/
#define GAME_ID 1
#define IMMUN_GEGEN_ANGRIFF 8
#define RESOURCE_CONVERSION 0
#define NEW_RESOURCEGROWTH 0
#define LARGE_CASTLES 0

View File

@ -15,6 +15,7 @@
* Include this file from settings.h to make eressea work.
*/
#define GAME_ID 0
#define IMMUN_GEGEN_ANGRIFF 8
#define RESOURCE_CONVERSION 1
#define NEW_RESOURCEGROWTH 1
#define LARGE_CASTLES 1

View File

@ -15,6 +15,7 @@
* Include this file from settings.h to make eressea work.
*/
#define GAME_ID 2
#define IMMUN_GEGEN_ANGRIFF 8
#define RESOURCE_CONVERSION 1
#define NEW_RESOURCEGROWTH 1
#define LARGE_CASTLES 1