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attributes
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
items
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
kernel
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eliminate data_version variables, issue #479
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2016-11-15 23:45:14 +01:00 |
modules
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kil xmlreport files.
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2016-11-14 01:27:59 +01:00 |
races
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fix terrains.json, reduce config.h use
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2016-11-15 23:56:39 +01:00 |
spells
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
tools
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triggers
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
util
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gcc missing include
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2016-11-14 23:19:28 +01:00 |
academy.c
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repair the test for academies, make academy bonus use non-deprecated learn_skill
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2016-03-24 13:44:29 +01:00 |
academy.h
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just a little bit of refactoring
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2016-03-11 21:36:10 +01:00 |
alchemy.c
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WIP: remove GUARD_* flags.
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2016-10-31 07:45:06 +01:00 |
alchemy.h
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alchemy.test.c
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WIP: remove GUARD_* flags.
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2016-10-31 07:45:06 +01:00 |
battle.c
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bad GUARD_NONE conversion, should have been false.
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2016-11-05 16:20:00 +01:00 |
battle.h
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healing potion works once per battle with 100%
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2016-06-12 23:23:22 +02:00 |
battle.test.c
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remove more static curse_type variables
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2016-08-29 20:34:30 +01:00 |
bind_building.c
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remove the BLD_WORKING flag.
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2016-08-21 20:12:28 +02:00 |
bind_building.h
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bind_config.c
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bind_config.h
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bind_dict.c
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bind_dict.h
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bind_eressea.c
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remove unused and broken backup functionality
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2016-11-14 01:35:45 +01:00 |
bind_eressea.h
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bind_faction.c
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Make runtests more verbose in case of errors.
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2016-10-31 20:36:05 +01:00 |
bind_faction.h
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bind_gmtool.c
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bind_gmtool.h
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bind_locale.c
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bind_locale.h
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bind_log.c
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bind_log.h
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bind_message.c
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bind_message.h
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bind_monsters.c
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WIP: test production guarding.
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2016-10-28 19:42:47 +02:00 |
bind_order.c
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bind_order.h
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bind_process.c
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move renumber command to a separate module.
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2016-11-15 23:34:20 +01:00 |
bind_process.h
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bind_region.c
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fix demand in terraformed regions.
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2016-10-24 13:47:38 +02:00 |
bind_region.h
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bind_ship.c
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delete dead code
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2016-09-11 16:44:35 +02:00 |
bind_ship.h
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bind_sqlite.c
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bind_storage.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
bind_storage.h
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bind_tolua.c
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bind_tolua.h
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bind_unit.c
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WIP: remove GUARD_* flags.
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2016-10-31 07:45:06 +01:00 |
bind_unit.h
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bindings.c
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really disable reports
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2016-09-13 21:09:05 +02:00 |
bindings.h
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building_action.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
calendar.c
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fix some calendar-related leaks and issues
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2016-09-09 18:39:38 +02:00 |
calendar.h
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callback.c
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callback.h
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callback.test.c
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chaos.c
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
chaos.h
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CMakeLists.txt
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move renumber command to a separate module.
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2016-11-15 23:34:20 +01:00 |
config.pkg
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config.pkg.c
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console.c
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console.h
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creport.c
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
creport.h
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split off report.test from reports.test
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2016-09-13 20:13:26 +02:00 |
creport.test.c
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disable reports entirely.
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2016-09-13 20:17:59 +02:00 |
direction.c
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fix memory leak in umlaut.c with reference counting (sad).
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2016-09-06 19:57:07 +01:00 |
direction.h
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direction.test.c
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relocate the addtoken leak "test" to umlaut.test.c
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2016-09-05 18:46:02 +02:00 |
donations.c
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donations.h
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donations.test.c
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economy.c
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Merge branch 'develop' of github.com:ennorehling/eressea into develop
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2016-11-15 20:44:02 +01:00 |
economy.h
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add (failing) test for recruiting into existing units.
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2016-09-18 11:34:54 +02:00 |
economy.test.c
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calculating income for dragons is no longer hard-coded
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2016-10-04 09:14:49 +02:00 |
eressea.c
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re-enable creport
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2016-09-17 22:57:22 +02:00 |
eressea.h
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eressea.pkg
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eressea.pkg.c
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game.pkg
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game.pkg.c
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give.c
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wrong enum, thanks gcc
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2016-11-14 20:33:26 +01:00 |
give.h
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give.test.c
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arguments for test_setup that help debugging tests.
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2016-11-16 18:08:10 +01:00 |
gmtool.c
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remove unused and broken backup functionality
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2016-11-14 01:35:45 +01:00 |
gmtool.h
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support different editor codepages
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2016-08-07 19:19:35 +02:00 |
gmtool_structs.h
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guard.c
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move read/write_attribs to attrib.h, too
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2016-11-13 19:47:36 +01:00 |
guard.h
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remove BOM from UTF-8 files, replace Umlauts
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2016-11-01 17:25:52 +01:00 |
guard.test.c
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WIP: finish removing GUARD_* flags
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2016-10-31 09:40:36 +01:00 |
helpers.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
helpers.h
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inc
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items.c
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items.h
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json.c
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json.h
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json.test.c
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jsreport.c
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remove BOM from UTF-8 files, replace Umlauts
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2016-11-01 17:25:52 +01:00 |
jsreport.h
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keyword.c
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coverity warning: NEGATIVE_RETURNS
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2016-11-14 02:21:49 +01:00 |
keyword.h
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begin to declutter config.c
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2016-11-15 20:43:36 +01:00 |
keyword.test.c
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coverity warning: NEGATIVE_RETURNS
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2016-11-14 02:21:49 +01:00 |
laws.c
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move renumber command to a separate module.
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2016-11-15 23:34:20 +01:00 |
laws.h
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move renumber command to a separate module.
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2016-11-15 23:34:20 +01:00 |
laws.test.c
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test that ship and building cannot be named poorly.
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2016-11-11 14:00:04 +01:00 |
lighthouse.c
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re-organize lighthouse reporting.
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2016-10-05 20:36:01 +02:00 |
lighthouse.h
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test lighthouses
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2016-09-17 12:34:02 +02:00 |
lighthouse.test.c
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re-enable report tests.
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2016-09-18 10:24:08 +02:00 |
listbox.c
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listbox.h
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locale.pkg
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locale.pkg.c
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log.pkg
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log.pkg.c
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magic.c
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convert from atoi to atoip.
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2016-11-14 22:27:44 +01:00 |
magic.h
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remove RS_FARVISION, it is the only spell that uses units.
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2016-10-01 21:03:16 +02:00 |
magic.test.c
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use test_setup to start tests
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2016-09-08 08:12:26 +02:00 |
main.c
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I no longer use CRTDBG to find bugs. Valgrind rules.
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2016-10-29 10:53:18 +02:00 |
market.c
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market.h
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market.test.c
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remove the BLD_WORKING flag.
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2016-08-21 20:12:28 +02:00 |
monster.c
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actually don't call old_race anymore
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2016-09-22 09:41:30 +02:00 |
monster.h
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monsters.c
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include guard.h directly, not through laws.h
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2016-11-01 22:11:10 +01:00 |
monsters.h
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split out seaserpent creation for testing
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2016-08-31 11:35:07 +02:00 |
monsters.test.c
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WIP: remove GUARD_* flags.
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2016-10-31 07:45:06 +01:00 |
morale.c
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morale.h
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move.c
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
move.h
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move is_guarded from move.h to guard.h
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2016-10-29 19:15:49 +02:00 |
move.test.c
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move guard test to guard.test.c
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2016-10-30 05:39:25 +01:00 |
names.c
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CID 146892: null-pointer check should be an assert.
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2016-09-11 19:09:23 +02:00 |
names.h
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refactoring prior to removing static variable
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2016-08-28 18:15:00 +01:00 |
names.test.c
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make describe_braineater more generic (describe_race).
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2016-08-28 20:44:45 +01:00 |
piracy.c
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fix order-related memory leaks
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2016-09-06 21:07:23 +02:00 |
piracy.h
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fix piracy order aliasing issue #549
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2016-09-01 20:40:07 +01:00 |
piracy.test.c
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fix piracy order aliasing issue #549
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2016-09-01 20:40:07 +01:00 |
platform.h
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prefix.c
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prefix.h
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prefix.test.c
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new rule: call test_setup to begin test, test_cleanup at end.
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2016-08-29 14:21:28 +01:00 |
process.pkg
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move renumber command to a separate module.
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2016-11-15 23:34:20 +01:00 |
process.pkg.c
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move renumber command to a separate module.
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2016-11-15 23:34:20 +01:00 |
randenc.c
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remove the old ORCIFICATION code.
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2016-11-13 17:13:59 +01:00 |
randenc.h
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renumber.c
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move renumber command to a separate module.
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2016-11-15 23:34:20 +01:00 |
renumber.h
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move renumber command to a separate module.
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2016-11-15 23:34:20 +01:00 |
report.c
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
report.h
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fix travelthru reporting (passes unit test)
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2016-09-17 08:28:33 +02:00 |
report.test.c
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split off report.test from reports.test
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2016-09-13 20:13:26 +02:00 |
reports.c
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include guard.h directly, not through laws.h
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2016-11-01 22:11:10 +01:00 |
reports.h
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I am now calling get_race far too often. Fix this a bit.
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2016-09-20 20:27:41 +02:00 |
reports.test.c
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re-organize lighthouse reporting.
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2016-10-05 20:36:01 +02:00 |
settings.h
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fix bad Lua test for ents, so they actually guard.
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2016-10-29 17:51:01 +02:00 |
settings.pkg
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settings.pkg.c
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skill.c
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skill.h
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skill.test.c
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spells.c
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
spells.h
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spells.test.c
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spy.c
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include guard.h directly, not through laws.h
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2016-11-01 22:11:10 +01:00 |
spy.h
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spy.test.c
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new rule: call test_setup to begin test, test_cleanup at end.
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2016-08-29 14:21:28 +01:00 |
sqlite.c
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remove the unicode.h include from files that don't use it.
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2016-10-05 16:43:14 +02:00 |
study.c
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remove BOM from UTF-8 files, replace Umlauts
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2016-11-01 17:25:52 +01:00 |
study.h
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Bug 2255: increase the max. number of teachers.
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2016-11-13 19:00:59 +01:00 |
study.test.c
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I am now calling get_race far too often. Fix this a bit.
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2016-09-20 20:27:41 +02:00 |
summary.c
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reduce dependency on save.h
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2016-11-13 19:40:38 +01:00 |
summary.h
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WIP: add a simple test for summary, add a simple dtor for them (it is still leaking stuff).
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2016-09-09 17:20:09 +02:00 |
summary.test.c
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delete files created by report_summary
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2016-09-15 21:16:45 +02:00 |
teleport.c
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some more config lookup caching
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2016-09-23 20:39:08 +02:00 |
teleport.h
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test_eressea.c
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add a failing test for "monsters can guard when unarmed"
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2016-10-29 19:18:43 +02:00 |
tests.c
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arguments for test_setup that help debugging tests.
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2016-11-16 18:08:10 +01:00 |
tests.h
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arguments for test_setup that help debugging tests.
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2016-11-16 18:08:10 +01:00 |
tests.test.c
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use test_setup to start tests
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2016-09-08 08:12:26 +02:00 |
travelthru.c
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remove BOM from UTF-8 files, replace Umlauts
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2016-11-01 17:25:52 +01:00 |
travelthru.h
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remove BOM from UTF-8 files, replace Umlauts
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2016-11-01 17:25:52 +01:00 |
travelthru.test.c
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remove BOM from UTF-8 files, replace Umlauts
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2016-11-01 17:25:52 +01:00 |
upkeep.c
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reduce get_race calls by a few more
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2016-09-22 15:51:11 +02:00 |
upkeep.h
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upkeep.test.c
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remove BOM from UTF-8 files, replace Umlauts
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2016-11-01 17:25:52 +01:00 |
volcano.c
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get_race is better than old_race
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2016-09-19 08:56:33 +02:00 |
volcano.h
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activate, fix and improve volcano test.
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2016-08-26 17:26:26 +01:00 |
volcano.test.c
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use test_setup to start tests
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2016-09-08 08:12:26 +02:00 |
vortex.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
vortex.h
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vortex.test.c
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new rule: call test_setup to begin test, test_cleanup at end.
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2016-08-29 14:21:28 +01:00 |
wormhole.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
wormhole.h
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wormhole.test.c
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new rule: call test_setup to begin test, test_cleanup at end.
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2016-08-29 14:21:28 +01:00 |