server/src
2016-11-16 18:08:10 +01:00
..
attributes reduce dependency on save.h 2016-11-13 19:40:38 +01:00
items reduce dependency on save.h 2016-11-13 19:40:38 +01:00
kernel eliminate data_version variables, issue #479 2016-11-15 23:45:14 +01:00
modules kil xmlreport files. 2016-11-14 01:27:59 +01:00
races fix terrains.json, reduce config.h use 2016-11-15 23:56:39 +01:00
spells reduce dependency on save.h 2016-11-13 19:40:38 +01:00
tools
triggers reduce dependency on save.h 2016-11-13 19:40:38 +01:00
util gcc missing include 2016-11-14 23:19:28 +01:00
academy.c repair the test for academies, make academy bonus use non-deprecated learn_skill 2016-03-24 13:44:29 +01:00
academy.h just a little bit of refactoring 2016-03-11 21:36:10 +01:00
alchemy.c WIP: remove GUARD_* flags. 2016-10-31 07:45:06 +01:00
alchemy.h
alchemy.test.c WIP: remove GUARD_* flags. 2016-10-31 07:45:06 +01:00
battle.c bad GUARD_NONE conversion, should have been false. 2016-11-05 16:20:00 +01:00
battle.h healing potion works once per battle with 100% 2016-06-12 23:23:22 +02:00
battle.test.c remove more static curse_type variables 2016-08-29 20:34:30 +01:00
bind_building.c remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
bind_building.h
bind_config.c
bind_config.h
bind_dict.c
bind_dict.h
bind_eressea.c remove unused and broken backup functionality 2016-11-14 01:35:45 +01:00
bind_eressea.h
bind_faction.c Make runtests more verbose in case of errors. 2016-10-31 20:36:05 +01:00
bind_faction.h
bind_gmtool.c
bind_gmtool.h
bind_locale.c
bind_locale.h
bind_log.c
bind_log.h
bind_message.c
bind_message.h
bind_monsters.c WIP: test production guarding. 2016-10-28 19:42:47 +02:00
bind_order.c
bind_order.h
bind_process.c move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
bind_process.h
bind_region.c fix demand in terraformed regions. 2016-10-24 13:47:38 +02:00
bind_region.h
bind_ship.c delete dead code 2016-09-11 16:44:35 +02:00
bind_ship.h
bind_sqlite.c
bind_storage.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
bind_storage.h
bind_tolua.c
bind_tolua.h
bind_unit.c WIP: remove GUARD_* flags. 2016-10-31 07:45:06 +01:00
bind_unit.h
bindings.c really disable reports 2016-09-13 21:09:05 +02:00
bindings.h
building_action.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
calendar.c fix some calendar-related leaks and issues 2016-09-09 18:39:38 +02:00
calendar.h
callback.c
callback.h
callback.test.c
chaos.c reduce dependency on save.h 2016-11-13 19:40:38 +01:00
chaos.h
CMakeLists.txt move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
config.pkg
config.pkg.c
console.c
console.h
creport.c reduce dependency on save.h 2016-11-13 19:40:38 +01:00
creport.h split off report.test from reports.test 2016-09-13 20:13:26 +02:00
creport.test.c disable reports entirely. 2016-09-13 20:17:59 +02:00
direction.c fix memory leak in umlaut.c with reference counting (sad). 2016-09-06 19:57:07 +01:00
direction.h
direction.test.c relocate the addtoken leak "test" to umlaut.test.c 2016-09-05 18:46:02 +02:00
donations.c
donations.h
donations.test.c
economy.c Merge branch 'develop' of github.com:ennorehling/eressea into develop 2016-11-15 20:44:02 +01:00
economy.h add (failing) test for recruiting into existing units. 2016-09-18 11:34:54 +02:00
economy.test.c calculating income for dragons is no longer hard-coded 2016-10-04 09:14:49 +02:00
eressea.c re-enable creport 2016-09-17 22:57:22 +02:00
eressea.h
eressea.pkg
eressea.pkg.c
game.pkg
game.pkg.c
give.c wrong enum, thanks gcc 2016-11-14 20:33:26 +01:00
give.h
give.test.c arguments for test_setup that help debugging tests. 2016-11-16 18:08:10 +01:00
gmtool.c remove unused and broken backup functionality 2016-11-14 01:35:45 +01:00
gmtool.h support different editor codepages 2016-08-07 19:19:35 +02:00
gmtool_structs.h
guard.c move read/write_attribs to attrib.h, too 2016-11-13 19:47:36 +01:00
guard.h remove BOM from UTF-8 files, replace Umlauts 2016-11-01 17:25:52 +01:00
guard.test.c WIP: finish removing GUARD_* flags 2016-10-31 09:40:36 +01:00
helpers.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
helpers.h
inc
items.c
items.h
json.c
json.h
json.test.c
jsreport.c remove BOM from UTF-8 files, replace Umlauts 2016-11-01 17:25:52 +01:00
jsreport.h
keyword.c coverity warning: NEGATIVE_RETURNS 2016-11-14 02:21:49 +01:00
keyword.h begin to declutter config.c 2016-11-15 20:43:36 +01:00
keyword.test.c coverity warning: NEGATIVE_RETURNS 2016-11-14 02:21:49 +01:00
laws.c move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
laws.h move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
laws.test.c test that ship and building cannot be named poorly. 2016-11-11 14:00:04 +01:00
lighthouse.c re-organize lighthouse reporting. 2016-10-05 20:36:01 +02:00
lighthouse.h test lighthouses 2016-09-17 12:34:02 +02:00
lighthouse.test.c re-enable report tests. 2016-09-18 10:24:08 +02:00
listbox.c
listbox.h
locale.pkg
locale.pkg.c
log.pkg
log.pkg.c
magic.c convert from atoi to atoip. 2016-11-14 22:27:44 +01:00
magic.h remove RS_FARVISION, it is the only spell that uses units. 2016-10-01 21:03:16 +02:00
magic.test.c use test_setup to start tests 2016-09-08 08:12:26 +02:00
main.c I no longer use CRTDBG to find bugs. Valgrind rules. 2016-10-29 10:53:18 +02:00
market.c
market.h
market.test.c remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
monster.c actually don't call old_race anymore 2016-09-22 09:41:30 +02:00
monster.h
monsters.c include guard.h directly, not through laws.h 2016-11-01 22:11:10 +01:00
monsters.h split out seaserpent creation for testing 2016-08-31 11:35:07 +02:00
monsters.test.c WIP: remove GUARD_* flags. 2016-10-31 07:45:06 +01:00
morale.c
morale.h
move.c reduce dependency on save.h 2016-11-13 19:40:38 +01:00
move.h move is_guarded from move.h to guard.h 2016-10-29 19:15:49 +02:00
move.test.c move guard test to guard.test.c 2016-10-30 05:39:25 +01:00
names.c CID 146892: null-pointer check should be an assert. 2016-09-11 19:09:23 +02:00
names.h refactoring prior to removing static variable 2016-08-28 18:15:00 +01:00
names.test.c make describe_braineater more generic (describe_race). 2016-08-28 20:44:45 +01:00
piracy.c fix order-related memory leaks 2016-09-06 21:07:23 +02:00
piracy.h fix piracy order aliasing issue #549 2016-09-01 20:40:07 +01:00
piracy.test.c fix piracy order aliasing issue #549 2016-09-01 20:40:07 +01:00
platform.h
prefix.c
prefix.h
prefix.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
process.pkg move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
process.pkg.c move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
randenc.c remove the old ORCIFICATION code. 2016-11-13 17:13:59 +01:00
randenc.h
renumber.c move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
renumber.h move renumber command to a separate module. 2016-11-15 23:34:20 +01:00
report.c reduce dependency on save.h 2016-11-13 19:40:38 +01:00
report.h fix travelthru reporting (passes unit test) 2016-09-17 08:28:33 +02:00
report.test.c split off report.test from reports.test 2016-09-13 20:13:26 +02:00
reports.c include guard.h directly, not through laws.h 2016-11-01 22:11:10 +01:00
reports.h I am now calling get_race far too often. Fix this a bit. 2016-09-20 20:27:41 +02:00
reports.test.c re-organize lighthouse reporting. 2016-10-05 20:36:01 +02:00
settings.h fix bad Lua test for ents, so they actually guard. 2016-10-29 17:51:01 +02:00
settings.pkg
settings.pkg.c
skill.c
skill.h
skill.test.c
spells.c reduce dependency on save.h 2016-11-13 19:40:38 +01:00
spells.h
spells.test.c
spy.c include guard.h directly, not through laws.h 2016-11-01 22:11:10 +01:00
spy.h
spy.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
sqlite.c remove the unicode.h include from files that don't use it. 2016-10-05 16:43:14 +02:00
study.c remove BOM from UTF-8 files, replace Umlauts 2016-11-01 17:25:52 +01:00
study.h Bug 2255: increase the max. number of teachers. 2016-11-13 19:00:59 +01:00
study.test.c I am now calling get_race far too often. Fix this a bit. 2016-09-20 20:27:41 +02:00
summary.c reduce dependency on save.h 2016-11-13 19:40:38 +01:00
summary.h WIP: add a simple test for summary, add a simple dtor for them (it is still leaking stuff). 2016-09-09 17:20:09 +02:00
summary.test.c delete files created by report_summary 2016-09-15 21:16:45 +02:00
teleport.c some more config lookup caching 2016-09-23 20:39:08 +02:00
teleport.h
test_eressea.c add a failing test for "monsters can guard when unarmed" 2016-10-29 19:18:43 +02:00
tests.c arguments for test_setup that help debugging tests. 2016-11-16 18:08:10 +01:00
tests.h arguments for test_setup that help debugging tests. 2016-11-16 18:08:10 +01:00
tests.test.c use test_setup to start tests 2016-09-08 08:12:26 +02:00
travelthru.c remove BOM from UTF-8 files, replace Umlauts 2016-11-01 17:25:52 +01:00
travelthru.h remove BOM from UTF-8 files, replace Umlauts 2016-11-01 17:25:52 +01:00
travelthru.test.c remove BOM from UTF-8 files, replace Umlauts 2016-11-01 17:25:52 +01:00
upkeep.c reduce get_race calls by a few more 2016-09-22 15:51:11 +02:00
upkeep.h
upkeep.test.c remove BOM from UTF-8 files, replace Umlauts 2016-11-01 17:25:52 +01:00
volcano.c get_race is better than old_race 2016-09-19 08:56:33 +02:00
volcano.h activate, fix and improve volcano test. 2016-08-26 17:26:26 +01:00
volcano.test.c use test_setup to start tests 2016-09-08 08:12:26 +02:00
vortex.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
vortex.h
vortex.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
wormhole.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
wormhole.h
wormhole.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00