server/res
Enno Rehling b337373bc9 shorten some names, too many messages with the same prefix are inefficient. 2017-10-16 20:38:52 +02:00
..
buildings remove default values from XML (capacity=1) 2017-07-17 16:11:00 +02:00
core shorten some names, too many messages with the same prefix are inefficient. 2017-10-16 20:38:52 +02:00
e3a try and make coverity understand the equipment trie. 2017-09-17 20:42:43 +02:00
eressea limit equipment names to 15 byte plus nul. 2017-09-18 17:46:26 +02:00
races BUG 2350: read studyspeed correctly and fix orcs 2017-08-01 22:09:57 +02:00
ships reqsize defaults to 1. 2016-08-06 13:53:07 +02:00
adamantium.xml Merge branch 'master' into develop 2017-03-26 21:01:21 +02:00
armor.xml libxml 1.9.x seems to be a bit pickier about how XML catalogs are written. 2015-06-08 16:51:41 +02:00
buildings.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
herbs.xml removed all unused items 2011-03-04 20:44:30 +01:00
luxuries.xml removed all unused items 2011-03-04 20:44:30 +01:00
names-dragons.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
names-ghouls.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
names-skeletons.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
names-undead.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
names-zombies.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
ships.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
weapons.xml libxml 1.9.x seems to be a bit pickier about how XML catalogs are written. 2015-06-08 16:51:41 +02:00