forked from github/server
reqsize defaults to 1.
remove default values from xml to make it smaller and simpler.
This commit is contained in:
parent
db5b90e80b
commit
e2808eeea9
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@ -3,7 +3,7 @@
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<resource name="adamantium" limited="yes" material="rm_adamantium">
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<item weight="200" score="200">
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<construction skill="mining" minskill="8" reqsize="1"/>
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<construction skill="mining" minskill="8"/>
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</item>
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<resourcelimit>
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<modifier type="require" building="mine"/>
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@ -13,7 +13,7 @@
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<resource name="adamantiumaxe">
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<item weight="100" score="500">
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<construction skill="weaponsmithing" minskill="8" reqsize="1">
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<construction skill="weaponsmithing" minskill="8">
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<requirement type="adamantium" quantity="1"/>
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<requirement type="log" quantity="1"/>
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</construction>
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@ -26,7 +26,7 @@
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<resource name="adamantiumplate">
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<item weight="100" score="2000">
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<construction skill="armorer" minskill="10" reqsize="1">
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<construction skill="armorer" minskill="10">
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<requirement type="adamantium" quantity="3"/>
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</construction>
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<armor ac="7" penalty="0.1"/>
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@ -3,22 +3,22 @@
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<function name="name" value="castle_name_2"/>
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<function name="protection" value="building_protection"/>
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<function name="taxes" value="lua_building_taxes"/>
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<construction skill="building" minskill="1" maxsize="10" reqsize="1" defense_bonus="0">
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<construction skill="building" minskill="1" maxsize="10" defense_bonus="0">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="2" maxsize="40" reqsize="1" defense_bonus="1">
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<construction skill="building" minskill="2" maxsize="40" defense_bonus="1">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="3" maxsize="200" reqsize="1" defense_bonus="3">
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<construction skill="building" minskill="3" maxsize="200" defense_bonus="3">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="4" maxsize="1000" reqsize="1" defense_bonus="5">
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<construction skill="building" minskill="4" maxsize="1000" defense_bonus="5">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="5" maxsize="5000" reqsize="1" defense_bonus="8">
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<construction skill="building" minskill="5" maxsize="5000" defense_bonus="8">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="6" reqsize="1" defense_bonus="12">
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<construction skill="building" minskill="6" defense_bonus="12">
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<requirement type="stone" quantity="1"/>
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</construction>
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</building>
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@ -2,25 +2,25 @@
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<building name="castle" capacity="1" fort="yes">
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<function name="name" value="castle_name"/>
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<function name="protection" value="building_protection"/>
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<construction skill="building" minskill="1" maxsize="2" reqsize="1" defense_bonus="0">
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<construction skill="building" minskill="1" maxsize="2" defense_bonus="0">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="1" maxsize="8" reqsize="1" defense_bonus="0">
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<construction skill="building" minskill="1" maxsize="8" defense_bonus="0">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="2" maxsize="40" reqsize="1" defense_bonus="1">
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<construction skill="building" minskill="2" maxsize="40" defense_bonus="1">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="3" maxsize="200" reqsize="1" defense_bonus="3">
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<construction skill="building" minskill="3" maxsize="200" defense_bonus="3">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="4" maxsize="1000" reqsize="1" defense_bonus="5">
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<construction skill="building" minskill="4" maxsize="1000" defense_bonus="5">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="5" maxsize="5000" reqsize="1" defense_bonus="8">
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<construction skill="building" minskill="5" maxsize="5000" defense_bonus="8">
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<requirement type="stone" quantity="1"/>
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</construction>
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<construction skill="building" minskill="6" reqsize="1" defense_bonus="12">
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<construction skill="building" minskill="6" defense_bonus="12">
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<requirement type="stone" quantity="1"/>
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</construction>
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</building>
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
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<resource name="chainmail">
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<item weight="200" score="90">
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<construction skill="armorer" minskill="3" reqsize="1">
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<construction skill="armorer" minskill="3">
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<requirement type="iron" quantity="3"/>
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</construction>
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<armor ac="3" penalty="0.15" magres="0.0"/>
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
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<resource name="laenmail">
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<item weight="100" score="1000">
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<construction skill="armorer" minskill="9" reqsize="1">
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<construction skill="armorer" minskill="9">
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<requirement type="laen" quantity="3"/>
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</construction>
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<armor ac="6" penalty="0.0" magres="0.3" laen="yes" />
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
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<resource name="laenshield">
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<item weight="0" score="1000">
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<construction skill="armorer" minskill="7" reqsize="1">
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<construction skill="armorer" minskill="7">
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<requirement type="laen" quantity="1"/>
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</construction>
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<armor ac="2" penalty="-0.25" magres="0.3" laen="yes" shield="yes" />
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@ -2,7 +2,7 @@
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<resource name="plate">
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<item weight="400" score="150">
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<function name="canuse" value="lua_canuse_item"/>
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<construction skill="armorer" minskill="4" reqsize="1">
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<construction skill="armorer" minskill="4">
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<requirement type="iron" quantity="5"/>
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</construction>
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<armor ac="5" penalty="0.30" magres="0.0"/>
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
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<resource name="rustychainmail">
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<item weight="200" score="30">
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<construction skill="armorer" minskill="3" reqsize="1">
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<construction skill="armorer" minskill="3">
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<requirement type="iron" quantity="3"/>
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</construction>
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<armor ac="2" penalty="0.30" magres="0.0"/>
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
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<resource name="rustyshield">
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<item weight="100" score="10">
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<construction skill="armorer" minskill="2" reqsize="1">
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<construction skill="armorer" minskill="2">
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<requirement type="iron" quantity="1"/>
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</construction>
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<armor ac="1" penalty="0.0" magres="0.0" shield="yes"/>
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
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<resource name="shield">
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<item weight="100" score="30">
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<construction skill="armorer" minskill="2" reqsize="1">
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<construction skill="armorer" minskill="2">
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<requirement type="iron" quantity="1"/>
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</construction>
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<armor ac="1" penalty="-0.15" magres="0.0" shield="yes"/>
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@ -66,7 +66,7 @@
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</building>
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<building name="monument" namechange="no" capacity="1">
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<construction skill="building" minskill="4" reqsize="1">
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<construction skill="building" minskill="4">
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<requirement type="log" quantity="1"/>
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<requirement type="stone" quantity="1"/>
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<requirement type="iron" quantity="1"/>
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@ -76,7 +76,7 @@
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<building name="stables" capacity="1">
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<maintenance type="money" amount="150" vital="yes"/>
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<construction skill="building" minskill="2" reqsize="1">
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<construction skill="building" minskill="2">
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<requirement type="log" quantity="4"/>
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<requirement type="stone" quantity="2"/>
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<requirement type="iron" quantity="1"/>
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@ -86,7 +86,7 @@
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<building name="sawmill" capacity="1">
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<maintenance type="money" amount="250" vital="yes"/>
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<construction skill="building" minskill="3" reqsize="1">
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<construction skill="building" minskill="3">
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<requirement type="log" quantity="5"/>
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<requirement type="stone" quantity="5"/>
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<requirement type="iron" quantity="3"/>
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@ -98,7 +98,7 @@
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<function name="init" value="init_smithy"/>
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<maintenance type="money" amount="300" vital="yes"/>
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<maintenance type="log" amount="1"/>
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<construction skill="building" minskill="3" reqsize="1">
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<construction skill="building" minskill="3">
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<requirement type="log" quantity="5"/>
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<requirement type="stone" quantity="5"/>
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<requirement type="iron" quantity="2"/>
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@ -139,7 +139,7 @@
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<building name="quarry" capacity="1">
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<maintenance type="money" amount="250" vital="yes"/>
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<construction skill="building" minskill="2" reqsize="1">
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<construction skill="building" minskill="2">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="5"/>
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<requirement type="stone" quantity="1"/>
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@ -149,7 +149,7 @@
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<building name="mine" capacity="1">
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<maintenance type="money" amount="500" vital="yes"/>
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<construction skill="building" minskill="4" reqsize="1">
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<construction skill="building" minskill="4">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="10"/>
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<requirement type="stone" quantity="5"/>
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@ -159,7 +159,7 @@
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<building name="lighthouse" capacity="1" maxcapacity="4">
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<maintenance type="money" amount="100" vital="yes"/>
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<construction skill="building" minskill="3" reqsize="1">
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<construction skill="building" minskill="3">
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<requirement type="iron" quantity="1"/>
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<requirement type="log" quantity="1"/>
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<requirement type="stone" quantity="2"/>
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@ -1,10 +1,10 @@
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<?xml version="1.0"?>
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<!-- TODO: this does not work yet -->
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<production>
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<construction resource="laenshield" skill="armorer" minskill="7" reqsize="1">
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<construction resource="laenshield" skill="armorer" minskill="7">
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<requirement type="laen" quantity="1"/>
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</construction>
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<construction resource="laenmail" skill="armorer" minskill="9" reqsize="1">
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<construction resource="laenmail" skill="armorer" minskill="9">
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<requirement type="laen" quantity="3"/>
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</construction>
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</production>
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@ -143,7 +143,7 @@
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<resource name="catapultammo">
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<item weight="1000">
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<construction skill="quarrying" minskill="3" reqsize="1">
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<construction skill="quarrying" minskill="3">
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<requirement type="stone" quantity="1"/>
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</construction>
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</item>
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@ -7,7 +7,7 @@
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<item weight="0" score="30">
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<function name="use" value="usepotion"/>
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<potion level="1"/>
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<construction skill="alchemy" minskill="2" reqsize="1">
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<construction skill="alchemy" minskill="2">
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<requirement type="h4"/>
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<requirement type="h12"/>
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</construction>
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@ -18,7 +18,7 @@
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<item weight="0" score="30">
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<function name="use" value="usepotion"/>
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<potion level="1"/>
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<construction skill="alchemy" minskill="2" reqsize="1">
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<construction skill="alchemy" minskill="2">
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<requirement type="h6"/>
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<requirement type="h13"/>
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</construction>
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<item weight="0" score="30">
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<function name="use" value="usepotion"/>
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<potion level="1"/>
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<construction skill="alchemy" minskill="2" reqsize="1">
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<construction skill="alchemy" minskill="2">
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<requirement type="h0"/>
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<requirement type="h13"/>
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</construction>
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<item weight="0" score="30">
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<function name="use" value="usepotion"/>
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<potion level="1"/>
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<construction skill="alchemy" minskill="2" reqsize="1">
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<construction skill="alchemy" minskill="2">
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<requirement type="h5"/>
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<requirement type="h7"/>
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</construction>
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<item weight="0" score="60">
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<function name="use" value="usepotion"/>
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<potion level="2"/>
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<construction skill="alchemy" minskill="4" reqsize="1">
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<construction skill="alchemy" minskill="4">
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<requirement type="h14"/>
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<requirement type="h16"/>
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<requirement type="h1"/>
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@ -64,7 +64,7 @@
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<item weight="0" score="60">
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<function name="use" value="usehealingpotion"/>
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<potion level="2"/>
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<construction skill="alchemy" minskill="4" reqsize="1">
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<construction skill="alchemy" minskill="4">
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<requirement type="h19"/>
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<requirement type="h4"/>
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<requirement type="h1"/>
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<item weight="0" score="60">
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<function name="use" value="usebloodpotion"/>
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<potion level="2"/>
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<construction skill="alchemy" minskill="4" reqsize="1">
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<construction skill="alchemy" minskill="4">
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<requirement type="h17"/>
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<requirement type="h13"/>
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<requirement type="h4"/>
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@ -90,7 +90,7 @@
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<item weight="0" score="90">
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<function name="use" value="usepotion"/>
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<potion level="3"/>
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<construction skill="alchemy" minskill="6" reqsize="1">
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<construction skill="alchemy" minskill="6">
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<requirement type="h9"/>
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<requirement type="h15"/>
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<requirement type="h12"/>
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<item weight="0" score="90">
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<function name="useonother" value="usefoolpotion"/>
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<potion level="3"/>
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<construction skill="alchemy" minskill="6" reqsize="1">
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<construction skill="alchemy" minskill="6">
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<requirement type="h2"/>
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<requirement type="h3"/>
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<requirement type="h17"/>
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@ -116,7 +116,7 @@
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<item weight="0" score="90">
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<function name="use" value="usewarmthpotion"/>
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<potion level="3"/>
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<construction skill="alchemy" minskill="6" reqsize="1">
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<construction skill="alchemy" minskill="6">
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<requirement type="h18"/>
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<requirement type="h3"/>
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<requirement type="h16"/>
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@ -129,7 +129,7 @@
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<item weight="0" score="90">
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<function name="use" value="usepotion"/>
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<potion level="3"/>
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<construction skill="alchemy" minskill="6" reqsize="1">
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<construction skill="alchemy" minskill="6">
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<requirement type="h4"/>
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<requirement type="h11"/>
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<requirement type="h10"/>
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<item weight="0" score="90">
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<function name="use" value="usepotion"/>
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<potion level="3"/>
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<construction skill="alchemy" minskill="6" reqsize="1">
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<construction skill="alchemy" minskill="6">
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<requirement type="h19"/>
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<requirement type="h14"/>
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<requirement type="h0"/>
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<item weight="0" score="120">
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<function name="use" value="usepotion"/>
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<potion level="4"/>
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<construction skill="alchemy" minskill="8" reqsize="1">
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<construction skill="alchemy" minskill="8">
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<requirement type="h14"/>
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<requirement type="h20"/>
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<requirement type="h15"/>
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@ -169,7 +169,7 @@
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<item weight="0" score="120">
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<function name="use" value="usepotion"/>
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<potion level="4"/>
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<construction skill="alchemy" minskill="8" reqsize="1">
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<construction skill="alchemy" minskill="8">
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<requirement type="h5"/>
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<requirement type="h9"/>
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<requirement type="h12"/>
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@ -184,7 +184,7 @@
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<item weight="0" score="120">
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<function name="use" value="usepotion"/>
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<potion level="4"/>
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<construction skill="alchemy" minskill="8" reqsize="1">
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<construction skill="alchemy" minskill="8">
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<requirement type="h6"/>
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<requirement type="h12"/>
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<requirement type="h18"/>
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
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<resource name="cart">
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<item capacity="14000" weight="4000" score="60" vehicle="yes" big="yes">
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<construction skill="cartmaking" minskill="1" reqsize="1">
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<construction skill="cartmaking" minskill="1">
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<requirement type="log" quantity="5"/>
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</construction>
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</item>
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
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<resource name="horse" limited="yes" material="rm_horse">
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<item big="yes" weight="5000" score="10" capacity="7000" animal="yes">
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<construction skill="training" minskill="1" reqsize="1"/>
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<construction skill="training" minskill="1"/>
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<function name="give" value="givehorses"/>
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</item>
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<resourcelimit>
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@ -1,7 +1,7 @@
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<?xml version="1.0"?>
|
||||
<resource name="iron" limited="yes" material="rm_iron">
|
||||
<item weight="500" score="10">
|
||||
<construction skill="mining" minskill="1" reqsize="1"/>
|
||||
<construction skill="mining" minskill="1"/>
|
||||
</item>
|
||||
<resourcelimit>
|
||||
<modifier building="mine" type="skill" value="1"/>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="laen" limited="yes" material="rm_laen">
|
||||
<item weight="200" score="100">
|
||||
<construction skill="mining" minskill="7" reqsize="1"/>
|
||||
<construction skill="mining" minskill="7"/>
|
||||
</item>
|
||||
<resourcelimit>
|
||||
<modifier type="require" building="mine"/>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="log" material="rm_tree">
|
||||
<item weight="500" score="10">
|
||||
<construction skill="forestry" minskill="1" reqsize="1"/>
|
||||
<construction skill="forestry" minskill="1"/>
|
||||
</item>
|
||||
<resourcelimit>
|
||||
<modifier building="sawmill" type="skill" value="1"/>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="mallorn" material="rm_mallorn">
|
||||
<item weight="500" score="30">
|
||||
<construction skill="forestry" minskill="2" reqsize="1"/>
|
||||
<construction skill="forestry" minskill="2"/>
|
||||
</item>
|
||||
<resourcelimit>
|
||||
<modifier building="sawmill" type="skill" value="1"/>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="mallornseed" limited="yes">
|
||||
<item weight="10" score="100">
|
||||
<construction skill="herbalism" minskill="4" reqsize="1"/>
|
||||
<construction skill="herbalism" minskill="4"/>
|
||||
</item>
|
||||
</resource>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="seed" limited="yes">
|
||||
<item weight="10" score="50">
|
||||
<construction skill="herbalism" minskill="3" reqsize="1"/>
|
||||
<construction skill="herbalism" minskill="3"/>
|
||||
</item>
|
||||
</resource>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="stone" limited="yes" material="rm_stone">
|
||||
<item weight="6000" score="10" big="yes">
|
||||
<construction skill="quarrying" minskill="1" reqsize="1"/>
|
||||
<construction skill="quarrying" minskill="1"/>
|
||||
</item>
|
||||
<resourcelimit>
|
||||
<modifier building="quarry" type="skill" value="1"/>
|
||||
|
|
|
@ -2,28 +2,28 @@
|
|||
<ships>
|
||||
<ship name="trireme" range="7" storm="1.00" damage="1.00" cargo="200000" cptskill="4" minskill="1" sumskill="120" opensea="yes">
|
||||
<coast terrain="plain"/>
|
||||
<construction skill="shipcraft" minskill="4" maxsize="200" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="4" maxsize="200">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
||||
<ship name="caravel" range="5" storm="1.00" damage="1.00" cargo="300000" cptskill="3" minskill="1" sumskill="30" opensea="yes">
|
||||
<coast terrain="plain"/>
|
||||
<construction skill="shipcraft" minskill="3" maxsize="250" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="3" maxsize="250">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
||||
<ship name="dragonship" range="5" storm="1.00" damage="1.00" cargo="100000" cptskill="2" minskill="1" sumskill="50" opensea="yes">
|
||||
<coast terrain="plain"/>
|
||||
<construction skill="shipcraft" minskill="2" maxsize="100" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="2" maxsize="100">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
||||
<ship name="longboat" range="3" storm="1.00" damage="1.00" cargo="50000" cptskill="1" minskill="1" sumskill="10" opensea="yes">
|
||||
<coast terrain="plain"/>
|
||||
<construction skill="shipcraft" minskill="1" maxsize="50" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="1" maxsize="50">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
@ -39,7 +39,7 @@
|
|||
<coast terrain="activevolcano"/>
|
||||
<coast terrain="iceberg_sleep"/>
|
||||
<coast terrain="iceberg"/>
|
||||
<construction skill="shipcraft" minskill="100" maxsize="5" reqsize="1"/>
|
||||
<construction skill="shipcraft" minskill="100" maxsize="5"/>
|
||||
</ship>
|
||||
|
||||
<ship name="boat" range="2" storm="1.00" damage="1.00" cargo="5000" cptskill="1" minskill="1" sumskill="2" opensea="yes">
|
||||
|
@ -53,7 +53,7 @@
|
|||
<coast terrain="activevolcano"/>
|
||||
<coast terrain="iceberg_sleep"/>
|
||||
<coast terrain="iceberg"/>
|
||||
<construction skill="shipcraft" minskill="1" maxsize="5" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="1" maxsize="5">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
@ -69,7 +69,7 @@
|
|||
<coast terrain="activevolcano"/>
|
||||
<coast terrain="iceberg_sleep"/>
|
||||
<coast terrain="iceberg"/>
|
||||
<construction skill="shipcraft" minskill="100" maxsize="50" reqsize="1"/>
|
||||
<construction skill="shipcraft" minskill="100" maxsize="50"/>
|
||||
</ship>
|
||||
|
||||
</ships>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="axe">
|
||||
<item weight="200">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="log" quantity="1"/>
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="bow">
|
||||
<item weight="100">
|
||||
<construction skill="weaponsmithing" minskill="2" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="2">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
<weapon pierce="true" missile="true" skill="bow" offmod="0" defmod="0" reload="0">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="catapult">
|
||||
<item weight="10000" big="yes">
|
||||
<construction skill="cartmaking" minskill="5" reqsize="1">
|
||||
<construction skill="cartmaking" minskill="5">
|
||||
<requirement type="log" quantity="10"/>
|
||||
</construction>
|
||||
<weapon siege="true" bash="true" missile="true" skill="catapult" offmod="0" defmod="0" reload="5">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="crossbow">
|
||||
<item weight="100">
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2">
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="greatbow">
|
||||
<item weight="100">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<modifier function="mod_elves_only"/>
|
||||
<requirement type="mallorn" quantity="2"/>
|
||||
</construction>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="greatsword">
|
||||
<item weight="200" score="30">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="4" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="4">
|
||||
<requirement type="iron" quantity="2"/>
|
||||
</construction>
|
||||
<weapon cut="true" skill="melee" offmod="-1" defmod="-2">
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="halberd">
|
||||
<item weight="200">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="log" quantity="2"/>
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="laensword">
|
||||
<item weight="100" score="400">
|
||||
<construction skill="weaponsmithing" minskill="8" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="8">
|
||||
<requirement type="laen" quantity="1"/>
|
||||
</construction>
|
||||
<weapon cut="true" skill="melee" offmod="1" defmod="1" magres="0.30">
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="lance">
|
||||
<item weight="200">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="2" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="2">
|
||||
<requirement type="log" quantity="2"/>
|
||||
</construction>
|
||||
<weapon pierce="true" skill="polearm" offmod="0" defmod="-2">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="mallornbow">
|
||||
<item weight="100">
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<requirement type="mallorn" quantity="1"/>
|
||||
</construction>
|
||||
<weapon pierce="true" missile="true" skill="bow" offmod="0" defmod="0" reload="0" magres="0.15">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="mallorncrossbow">
|
||||
<item weight="100">
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<requirement type="mallorn" quantity="1"/>
|
||||
</construction>
|
||||
<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2" magres="0.15">
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="mallornlance">
|
||||
<item weight="100">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<requirement type="mallorn" quantity="2"/>
|
||||
</construction>
|
||||
<weapon pierce="true" skill="polearm" minskill="5" offmod="0" defmod="0" magres="0.15">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="mallornspear">
|
||||
<item weight="100">
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<requirement type="mallorn" quantity="1"/>
|
||||
</construction>
|
||||
<weapon pierce="true" skill="polearm" minskill="5" offmod="0" defmod="0" magres="0.15">
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="rep_crossbow">
|
||||
<item weight="100">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<modifier function="mod_dwarves_only"/>
|
||||
<requirement type="log" quantity="1"/>
|
||||
<requirement type="iron" quantity="1"/>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="rustyaxe">
|
||||
<item weight="200">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="log" quantity="1"/>
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="rustygreatsword">
|
||||
<item weight="200" score="20">
|
||||
<construction skill="weaponsmithing" minskill="4" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="4">
|
||||
<requirement type="iron" quantity="2"/>
|
||||
</construction>
|
||||
<weapon cut="true" skill="melee" offmod="-2" defmod="-3">
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="rustyhalberd">
|
||||
<item weight="200" score="20">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="iron" quantity="1"/>
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="rustysword">
|
||||
<item weight="100" score="10">
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
<weapon cut="true" skill="melee" offmod="-1" defmod="-1">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="spear">
|
||||
<item weight="100">
|
||||
<construction skill="weaponsmithing" minskill="2" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="2">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
<weapon pierce="true" skill="polearm" offmod="0" defmod="0">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="sword">
|
||||
<item weight="100" score="30">
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
<weapon cut="true" skill="melee">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="chainmail">
|
||||
<item weight="200" score="90">
|
||||
<construction skill="armorer" minskill="3" reqsize="1">
|
||||
<construction skill="armorer" minskill="3">
|
||||
<requirement type="iron" quantity="2"/>
|
||||
</construction>
|
||||
<armor ac="2" penalty="0.10" projectile="0.0" magres="0.0"/>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="laenmail">
|
||||
<item weight="100" score="1000">
|
||||
<construction skill="armorer" minskill="9" reqsize="1">
|
||||
<construction skill="armorer" minskill="9">
|
||||
<requirement type="laen" quantity="2"/>
|
||||
</construction>
|
||||
<armor ac="3" penalty="0.0" projectile="0.10" magres="0.3" laen="yes" />
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="laenshield">
|
||||
<item weight="0" score="1000">
|
||||
<construction skill="armorer" minskill="7" reqsize="1">
|
||||
<construction skill="armorer" minskill="7">
|
||||
<requirement type="laen" quantity="1"/>
|
||||
</construction>
|
||||
<armor ac="1" penalty="-0.10" magres="0.3" laen="yes" shield="yes" />
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="plate">
|
||||
<item weight="400" score="150">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="armorer" minskill="4" reqsize="1">
|
||||
<construction skill="armorer" minskill="4">
|
||||
<requirement type="iron" quantity="4"/>
|
||||
</construction>
|
||||
<armor ac="3" penalty="0.15" projectile="0.10" magres="0.0"/>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="rustychainmail">
|
||||
<item weight="200" score="30">
|
||||
<construction skill="armorer" minskill="3" reqsize="1">
|
||||
<construction skill="armorer" minskill="3">
|
||||
<requirement type="iron" quantity="3"/>
|
||||
</construction>
|
||||
<armor ac="1" penalty="0.20" magres="0.0"/>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="rustyshield">
|
||||
<item weight="100" score="10">
|
||||
<construction skill="armorer" minskill="2" reqsize="1">
|
||||
<construction skill="armorer" minskill="2">
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
<armor ac="0" penalty="-0.05" magres="0.0" shield="yes"/>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="scale">
|
||||
<item weight="300" score="150">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="armorer" minskill="5" reqsize="1">
|
||||
<construction skill="armorer" minskill="5">
|
||||
<modifier function="mod_dwarves_only"/>
|
||||
<requirement type="iron" quantity="2"/>
|
||||
</construction>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="shield">
|
||||
<item weight="100" score="30">
|
||||
<construction skill="armorer" minskill="2" reqsize="1">
|
||||
<construction skill="armorer" minskill="2">
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
<armor ac="0" penalty="-0.10" magres="0.0" shield="yes"/>
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="towershield">
|
||||
<item weight="200" score="60">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="armorer" minskill="4" reqsize="1">
|
||||
<construction skill="armorer" minskill="4">
|
||||
<modifier function="mod_dwarves_only"/>
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
|
|
|
@ -7,20 +7,20 @@
|
|||
<function name="name" value="fort_name"/>
|
||||
<function name="protection" value="building_protection"/>
|
||||
<function name="taxes" value="lua_building_taxes"/>
|
||||
<construction skill="building" minskill="1" maxsize="5" reqsize="1" defense_bonus="0">
|
||||
<construction skill="building" minskill="1" maxsize="5" defense_bonus="0">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
<construction skill="building" minskill="2" maxsize="5" defense_bonus="1">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
<construction skill="building" minskill="2" defense_bonus="2">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
<construction skill="building" minskill="2" maxsize="5" reqsize="1" defense_bonus="1">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
<construction skill="building" minskill="2" reqsize="1" defense_bonus="2">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</building>
|
||||
|
||||
<building name="market" capacity="1" maxsize="10">
|
||||
<maintenance type="money" amount="200" vital="yes"/>
|
||||
<construction skill="building" minskill="3" reqsize="1">
|
||||
<construction skill="building" minskill="3">
|
||||
<requirement type="log" quantity="1"/>
|
||||
<requirement type="stone" quantity="1"/>
|
||||
</construction>
|
||||
|
|
|
@ -71,7 +71,7 @@
|
|||
|
||||
<resource name="charger">
|
||||
<item big="yes" weight="5000" score="10" capacity="7000" animal="yes">
|
||||
<construction skill="training" minskill="4" reqsize="1">
|
||||
<construction skill="training" minskill="4">
|
||||
<requirement type="money" quantity="200"/>
|
||||
<requirement type="iron" quantity="1"/>
|
||||
<requirement type="horse" quantity="1"/>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="iron" limited="yes" material="rm_iron">
|
||||
<item weight="500" score="10">
|
||||
<construction skill="mining" minskill="1" reqsize="1"/>
|
||||
<construction skill="mining" minskill="1"/>
|
||||
</item>
|
||||
<resourcelimit>
|
||||
<modifier building="mine" type="skill" value="1"/>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="stone" limited="yes" material="rm_stone">
|
||||
<item weight="6000" score="10" big="yes">
|
||||
<construction skill="quarrying" minskill="1" reqsize="1"/>
|
||||
<construction skill="quarrying" minskill="1"/>
|
||||
</item>
|
||||
<resourcelimit>
|
||||
<modifier building="quarry" type="skill" value="1"/>
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
<coast terrain="glacier"/>
|
||||
<coast terrain="volcano"/>
|
||||
<coast terrain="activevolcano"/>
|
||||
<construction skill="shipcraft" minskill="1" maxsize="3" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="1" maxsize="3">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
@ -20,7 +20,7 @@
|
|||
<coast terrain="packice"/>
|
||||
<coast terrain="swamp"/>
|
||||
<coast terrain="desert"/>
|
||||
<construction skill="shipcraft" minskill="1" maxsize="10" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="1" maxsize="10">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
@ -35,7 +35,7 @@
|
|||
<coast terrain="glacier"/>
|
||||
<coast terrain="volcano"/>
|
||||
<coast terrain="activevolcano"/>
|
||||
<construction skill="shipcraft" minskill="2" maxsize="10" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="2" maxsize="10">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
@ -50,7 +50,7 @@
|
|||
<coast terrain="glacier"/>
|
||||
<coast terrain="volcano"/>
|
||||
<coast terrain="activevolcano"/>
|
||||
<construction skill="shipcraft" minskill="2" maxsize="10" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="2" maxsize="10">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
@ -66,7 +66,7 @@
|
|||
<coast terrain="glacier"/>
|
||||
<coast terrain="volcano"/>
|
||||
<coast terrain="activevolcano"/>
|
||||
<construction skill="shipcraft" minskill="6" maxsize="10" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="6" maxsize="10">
|
||||
<requirement type="mallorn" quantity="1"/>
|
||||
<requirement type="money" quantity="100"/>
|
||||
</construction>
|
||||
|
@ -75,7 +75,7 @@
|
|||
<ship name="catamaran" range="7" storm="0.25" damage="1.00" cabins="22" cargo="10000" cptskill="7" minskill="1" sumskill="20" opensea="yes">
|
||||
<coast terrain="plain"/>
|
||||
<coast terrain="packice"/>
|
||||
<construction skill="shipcraft" minskill="8" maxsize="30" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="8" maxsize="30">
|
||||
<requirement type="mallorn" quantity="1"/>
|
||||
<requirement type="money" quantity="100"/>
|
||||
</construction>
|
||||
|
@ -85,7 +85,7 @@
|
|||
<ship name="cog" range="4" storm="0.50" damage="1.00" cabins="50" cargo="200000" cptskill="4" minskill="1" sumskill="20" opensea="yes">
|
||||
<coast terrain="plain"/>
|
||||
<coast terrain="packice"/>
|
||||
<construction skill="shipcraft" minskill="4" maxsize="100" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="4" maxsize="100">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
@ -93,7 +93,7 @@
|
|||
<ship name="caravel" range="4" storm="0.50" damage="1.00" cabins="150" cargo="600000" cptskill="6" minskill="1" sumskill="30" opensea="yes">
|
||||
<coast terrain="plain"/>
|
||||
<coast terrain="packice"/>
|
||||
<construction skill="shipcraft" minskill="6" maxsize="300" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="6" maxsize="300">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
@ -103,7 +103,7 @@
|
|||
<modifier type="defense" value="+2"/>
|
||||
<coast terrain="plain"/>
|
||||
<coast terrain="packice"/>
|
||||
<construction skill="shipcraft" minskill="5" maxsize="100" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="5" maxsize="100">
|
||||
<requirement type="log" quantity="1"/>
|
||||
<requirement type="money" quantity="10"/>
|
||||
</construction>
|
||||
|
@ -113,7 +113,7 @@
|
|||
<modifier type="defense" value="+2"/>
|
||||
<coast terrain="plain"/>
|
||||
<coast terrain="packice"/>
|
||||
<construction skill="shipcraft" minskill="7" maxsize="300" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="7" maxsize="300">
|
||||
<requirement type="log" quantity="1"/>
|
||||
<requirement type="money" quantity="10"/>
|
||||
</construction>
|
||||
|
@ -125,7 +125,7 @@
|
|||
<modifier type="tactics" factor="2.00"/>
|
||||
<coast terrain="plain"/>
|
||||
<coast terrain="packice"/>
|
||||
<construction skill="shipcraft" minskill="5" maxsize="100" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="5" maxsize="100">
|
||||
<requirement type="log" quantity="1"/>
|
||||
<requirement type="money" quantity="10"/>
|
||||
</construction>
|
||||
|
@ -136,7 +136,7 @@
|
|||
<modifier type="tactics" factor="2.00"/>
|
||||
<coast terrain="plain"/>
|
||||
<coast terrain="packice"/>
|
||||
<construction skill="shipcraft" minskill="7" maxsize="300" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="7" maxsize="300">
|
||||
<requirement type="log" quantity="1"/>
|
||||
<requirement type="money" quantity="10"/>
|
||||
</construction>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="crossbow">
|
||||
<item weight="100">
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2">
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
<resource name="greatbow">
|
||||
<item weight="100">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<modifier function="mod_elves_only"/>
|
||||
<requirement type="mallorn" quantity="2"/>
|
||||
</construction>
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
-->
|
||||
<resource name="greatsword">
|
||||
<item weight="200" score="30">
|
||||
<construction skill="weaponsmithing" minskill="4" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="4">
|
||||
<requirement type="iron" quantity="2"/>
|
||||
</construction>
|
||||
<weapon useshield="false" cut="true" skill="melee" offmod="-1" defmod="-2" horse="false">
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
<resource name="halberd">
|
||||
<item weight="200">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="log" quantity="2"/>
|
||||
<requirement type="iron" quantity="1"/>
|
||||
</construction>
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
-->
|
||||
<resource name="laensword">
|
||||
<item weight="100" score="400">
|
||||
<construction skill="weaponsmithing" minskill="8" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="8">
|
||||
<requirement type="laen" quantity="1"/>
|
||||
</construction>
|
||||
<weapon cut="true" skill="melee" offmod="1" defmod="1" magres="0.30">
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<resource name="mallorncrossbow">
|
||||
<item weight="100">
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<requirement type="mallorn" quantity="1"/>
|
||||
</construction>
|
||||
<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2" magres="0.15">
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<resource name="mallornlance">
|
||||
<item weight="100">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="5" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="5">
|
||||
<requirement type="mallorn" quantity="2"/>
|
||||
</construction>
|
||||
<weapon pierce="true" skill="polearm" minskill="5" offmod="0" defmod="0" magres="0.15">
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
-->
|
||||
<resource name="rustygreatsword">
|
||||
<item weight="200" score="20">
|
||||
<construction skill="weaponsmithing" minskill="4" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="4">
|
||||
<requirement type="iron" quantity="2"/>
|
||||
</construction>
|
||||
<weapon useshield="false" cut="true" skill="melee" offmod="-2" defmod="-3" horse="false">
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
<resource name="rustyhalberd">
|
||||
<item weight="200" score="20">
|
||||
<function name="canuse" value="lua_canuse_item"/>
|
||||
<construction skill="weaponsmithing" minskill="3" reqsize="1">
|
||||
<construction skill="weaponsmithing" minskill="3">
|
||||
<requirement type="iron" quantity="1"/>
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
<coast terrain="activevolcano"/>
|
||||
<coast terrain="iceberg_sleep"/>
|
||||
<coast terrain="iceberg"/>
|
||||
<construction skill="shipcraft" minskill="1" maxsize="5" reqsize="1">
|
||||
<construction skill="shipcraft" minskill="1" maxsize="5">
|
||||
<requirement type="log" quantity="1"/>
|
||||
</construction>
|
||||
</ship>
|
||||
|
|
|
@ -169,7 +169,7 @@ construction ** consPtr)
|
|||
con->skill = sk;
|
||||
con->maxsize = xml_ivalue(node, "maxsize", -1);
|
||||
con->minskill = xml_ivalue(node, "minskill", -1);
|
||||
con->reqsize = xml_ivalue(node, "reqsize", -1);
|
||||
con->reqsize = xml_ivalue(node, "reqsize", 1);
|
||||
con->defense_bonus = xml_ivalue(node, "defense_bonus", 0);
|
||||
con->close_combat_bonus = xml_ivalue(node, "close_combat_bonus", 0);
|
||||
con->ranged_bonus = xml_ivalue(node, "ranged_bonus", 0);
|
||||
|
|
Loading…
Reference in New Issue