server/src/spells
Enno Rehling 5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
..
alp.c refactoring: move all monster-related code into monster.c 2014-11-11 16:53:56 +01:00
alp.h indentation rules, slightly updated 2011-03-07 08:24:48 +01:00
borders.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
borders.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
buildingcurse.c rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
buildingcurse.h indentation rules, strictly applied 2011-03-07 08:03:10 +01:00
CMakeLists.txt refactoring: special directions into their own file (vortex.c). 2014-08-27 21:30:24 +02:00
combatspells.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
combatspells.h combat spell functions have the same interface as spells now. 2012-05-09 18:28:03 -07:00
regioncurse.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
regioncurse.h indentation rules, strictly applied 2011-03-07 08:03:10 +01:00
shipcurse.c rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
shipcurse.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
unitcurse.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
unitcurse.h making server compile with new github repository layout 2012-06-04 21:45:25 -07:00