Fork vom Github-Repository von eressea/server
Go to file
Enno Rehling e8650b5b4a test good and bad dreams, fix magicstreet test. 2015-01-12 18:22:59 +01:00
cJSON@43c04ad612
cmake@cd779ba36e
conf I have no idea why this worked, since my eressea/git is a symlink, 2015-01-09 21:53:06 +01:00
critbit@61989d9336 fixing my local critbit checkout. 2014-12-11 23:37:59 +01:00
crypto@166fdc8c14
cutest@788659594e
dlmalloc@4292cd5e81
doc
game-e2 In the game, there is only ever one special direction, and it is for the astral space. 2014-08-28 19:50:38 +02:00
game-e3 In the game, there is only ever one special direction, and it is for the astral space. 2014-08-28 19:50:38 +02:00
iniparser@f84066fb7d fixing linux build 2014-08-29 07:47:47 +02:00
lunit@155c965944
process add current version of processing scripts 2015-01-11 01:23:47 +01:00
quicklist@25ac9a7bf0
res BREED/PLANT/GROW are technically the same command, merge them. 2015-01-04 15:11:49 +01:00
s preview build script checks for a branch to build from (in build/.preview) 2015-01-09 20:42:17 +01:00
scripts do not write reports from tests 2015-01-04 16:43:47 +01:00
se
src test good and bad dreams, fix magicstreet test. 2015-01-12 18:22:59 +01:00
storage@bcc2874cf2 fix extended merge problems 2014-12-11 13:10:02 +01:00
support
.gitattributes
.gitignore
.gitmodules
.travis.yml test compiling on OSX 2014-12-12 00:36:33 +01:00
CMakeLists.txt fixing linux build 2014-08-29 07:47:47 +02:00
LICENSE
Makefile
README.md Update README.md 2014-11-13 14:47:03 +01:00
autoconf.h.in
configure
schema.sql
todo.md
vs2010-build.bat
vs2012-build.bat
vs2013-build.bat

README.md

What is this?

This repository contains an the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.