server/src/eressea/editing.h
Enno Rehling a14d57f32d made the save function work, and not print so much (quiet now understands
'real quiet' as anything >=2 in some places).
Made the listbox code handle PNEXT and PPREV, very helpful for the faction
list.
2006-03-26 21:14:35 +00:00

18 lines
691 B
C

/* vi: set ts=2:
* +-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
* | | Enno Rehling <enno@eressea.de>
* | Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
* | (c) 1998 - 2006 |
* | | This program may not be used, modified or distributed
* +-------------------+ without prior permission by the authors of Eressea.
*
*/
#ifndef GM_EDITING
#define GM_EDITING
extern void make_block(short x, short y, short radius, const struct terrain_type * terrain);
extern void make_island(short x, short y, int size);
extern void seed_players(const char * filename, boolean new_island);
#endif /* GM_EDITING */