server/src/eressea
2006-04-22 11:32:28 +00:00
..
curses made the save function work, and not print so much (quiet now understands 2006-03-26 21:14:35 +00:00
lua lua properties for get/set familiar. 2006-04-22 11:32:28 +00:00
attributes.c defines für die spiele in settings-file ausgelagert. 2001-12-15 12:26:04 +00:00
attributes.h dev-version: cr/lf und weg mit den $ tags 2001-04-14 11:39:14 +00:00
console.c lua-gmtool kompiliert unter linux 2006-04-16 13:04:52 +00:00
console.h lua for the gmtool 2006-04-16 12:48:55 +00:00
editing.c made the save function work, and not print so much (quiet now understands 2006-03-26 21:14:35 +00:00
editing.h made the save function work, and not print so much (quiet now understands 2006-03-26 21:14:35 +00:00
eressea-lua.vcproj lua bindings: 2006-04-16 14:18:09 +00:00
eressea.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
eressea.vcproj eliminating iconv in favor of the encoding in libxml2 2006-02-09 22:43:31 +00:00
gmmain.cpp lua-skripting für gmtool fertig 2006-04-16 16:32:14 +00:00
gmtool.c saving also on 'S' (since F2 isn't reliable) 2006-04-16 17:26:50 +00:00
gmtool.h familiarmage attribute in CR 2006-04-16 16:11:16 +00:00
gmtool.vcproj familiarmage attribute in CR 2006-04-16 16:11:16 +00:00
gmtool_structs.h lua-skripting für gmtool fertig 2006-04-16 16:32:14 +00:00
items.c HEAD (der default-branch in CVS) wieder auf dem gleichen Stand wie beta-2-0. An dieser Stelle würde ich gerne in Zukunft die Vinyambar-Versionen abspalten, und die neue "Entwicklerversion" für Eressea beginnen lassen. Details, sobald ich das (hoffentlich morgen) gemacht habe. 2001-12-10 00:13:39 +00:00
Jamfile lua-skripting für gmtool fertig 2006-04-16 16:32:14 +00:00
korrektur.c fix familiar-fixes 2006-04-09 19:19:18 +00:00
korrektur.h - region flag that speeds up access to at_travelunit 2005-06-11 23:02:52 +00:00
main.c - New random number generator 2006-02-19 22:43:56 +00:00
server.cpp added the forgotten bindings to gamecode 2006-04-17 10:08:13 +00:00
spells.c - Erste Version Dungeons testbereit (aber ungetestet) 2002-01-09 08:20:33 +00:00
triggers.c * OLD_TRIGGERS entfernt 2002-02-16 10:37:18 +00:00
triggers.h dev-version: cr/lf und weg mit den $ tags 2001-04-14 11:39:14 +00:00