server/src/eressea/lua
Enno Rehling d2094d6205 Unicode WIP:
- completed i18n for combatspells and battle
adding the filereader header (the implementation is on my PC which is still in transit to Germany)
2007-07-20 07:28:11 +00:00
..
alliance.cpp at_variable 2004-08-08 09:42:48 +00:00
bindings.h familiarmage attribute in CR 2006-04-16 16:11:16 +00:00
building.cpp Unicode WIP: 2007-07-20 07:28:11 +00:00
eressea.cpp Include cleanup. 2007-06-20 00:34:02 +00:00
event.cpp Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
event.h event-handling in lua, 2004-08-08 11:02:42 +00:00
export.h lua bindings 2003-12-14 10:02:29 +00:00
faction.cpp WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
gamecode.cpp Include cleanup. 2007-06-20 00:34:02 +00:00
gm.cpp Erweiterung, um aus einem vom gmtool heraus aufgerufenen Skript Regionen zu highlighten oder zu selektieren. Noch ungetestet. 2006-05-25 14:56:10 +00:00
item.cpp lua bindings: 2006-04-16 14:18:09 +00:00
list.h Lua-Zugriff auf den item-pool 2005-03-06 13:53:13 +00:00
message.cpp slightly improved, but still hackish way to recognize luabind versions. 2006-01-02 20:24:33 +00:00
objects.cpp New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs. 2006-02-25 00:12:48 +00:00
objects.h include not necessary 2007-06-13 19:29:26 +00:00
region.cpp Unicode WIP: 2007-07-20 07:28:11 +00:00
script.cpp RTS/Archetypes (WIP): 2007-05-28 19:45:08 +00:00
script.h lua bindings: 2006-04-16 14:18:09 +00:00
ship.cpp - removing demonfix 2007-02-07 17:58:31 +00:00
spell.cpp Special non-item resources like hp and peasant can now be defined externally. 2005-10-29 14:12:46 +00:00
unit.cpp Unicode WIP: 2007-07-20 07:28:11 +00:00