.. |
attributes
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remove custom boolean type
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2012-06-23 22:41:07 -07:00 |
bindings
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u_race and u_setrace getter/setter
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2013-05-02 03:42:20 +02:00 |
build
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Getting ready to build on VS2010 again. I still have to figure out a better way to include and build dependencies that are installed on most Linux systems.
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2012-06-01 21:09:11 -07:00 |
gamecode
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u_race and u_setrace getter/setter
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2013-05-02 03:42:20 +02:00 |
items
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u_race and u_setrace getter/setter
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2013-05-02 03:42:20 +02:00 |
kernel
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u_race and u_setrace getter/setter
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2013-05-02 03:42:20 +02:00 |
modules
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u_race and u_setrace getter/setter
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2013-05-02 03:42:20 +02:00 |
triggers
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u_race and u_setrace getter/setter
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2013-05-02 03:42:20 +02:00 |
util
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lua 5.2 compat changes
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2012-07-01 19:28:28 +02:00 |
CMakeLists.txt
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make cmake find the best Lua version that's installed
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2012-07-01 22:31:14 +02:00 |
eressea.c
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Begin of massive changes to the Lua API.
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2012-06-06 19:29:36 -07:00 |
eressea.h
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Begin of massive changes to the Lua API.
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2012-06-06 19:29:36 -07:00 |
gmtool.c
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remove custom boolean type
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2012-06-23 22:41:07 -07:00 |
gmtool.h
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remove custom boolean type
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2012-06-23 22:41:07 -07:00 |
gmtool_structs.h
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remove custom boolean type
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2012-06-23 22:41:07 -07:00 |
platform.h
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remove custom boolean type
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2012-06-23 22:41:07 -07:00 |
settings.h
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remove unused code paths from combat code before refactoring it
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2012-06-21 21:42:11 -07:00 |
stdafx.h
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undo more CRLF screwups.
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2010-08-08 01:14:01 -07:00 |
tests.c
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test that movement into coastal regions is blocked when no harbor exists, unless ship is allowed in this terrain.
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2012-07-01 18:00:31 -07:00 |
tests.h
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test that movement into coastal regions is blocked when no harbor exists, unless ship is allowed in this terrain.
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2012-07-01 18:00:31 -07:00 |
tests_test.c
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Make this stuff compile on MSVC
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2012-06-03 23:36:40 -07:00 |