server/src/common/kernel
2007-03-25 18:37:28 +00:00
..
alchemy.c Generalisierung der Tests fuer lange Befehle, (Insekten, Meermenschen auf See usw.) damit ich die nicht ueberall vergesse. 2007-03-25 00:04:40 +00:00
alchemy.h removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used. 2005-10-25 20:44:18 +00:00
alliance.c bugfix buffer bounds 2007-02-28 21:50:19 +00:00
alliance.h - Bugfix DEFAULT 2004-06-27 16:56:01 +00:00
battle.c cleaning up in the magic code a little, and making the actual casting a separate function for easier debugging. 2007-03-25 18:37:28 +00:00
battle.h removing units (versteinern) cleaned up and now invalidates the fast-cache so the assert shouldn't trigger any more. 2007-03-04 21:52:13 +00:00
border.c argh. lomem settings falschrum 2007-02-18 10:32:39 +00:00
border.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
build.c More English translations for spells and other parts of the code (addmessage replacements FTW) 2007-02-23 21:18:35 +00:00
build.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
building.c Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
building.h Massive changes: 2006-02-11 16:11:16 +00:00
calendar.c don't use MT library for release 2006-02-04 13:08:44 +00:00
calendar.h don't use MT library for release 2006-02-04 13:08:44 +00:00
curse.c - All the cinfo_* functions will now return a message * object, which is nicer than using buf[]. 2007-03-09 21:30:00 +00:00
curse.h - All the cinfo_* functions will now return a message * object, which is nicer than using buf[]. 2007-03-09 21:30:00 +00:00
equipment.c http://eressea.upb.de/mantis/view.php?id=845 2006-02-26 13:14:46 +00:00
equipment.h - dice_rand kann einfaches multiplizieren 2005-12-11 09:58:17 +00:00
eressea.c Disabling optimizations because one of them broke the combat asserts in 2007-03-04 17:52:59 +00:00
eressea.h Cleanup in cinfo_ code, although I would prefer that it doesn't write into buf but returns a message *. sometime later. 2007-03-07 22:38:04 +00:00
faction.c bugfix buffer bounds 2007-02-28 21:50:19 +00:00
faction.h parteinummern-wechsel speichern 2006-12-09 17:44:49 +00:00
give.c feedback_unit_not_found used throughout instead of error 63 or German text 2007-02-10 21:47:51 +00:00
give.h http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000263 2004-09-11 17:50:27 +00:00
group.c Even more flags to reduce attribute-lookups. 2005-06-12 17:57:14 +00:00
group.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
item.c feedback_unit_not_found used throughout instead of error 63 or German text 2007-02-10 21:47:51 +00:00
item.h small fixes 2006-10-29 14:03:56 +00:00
Jamfile Angepasste Jamfiles 2007-02-03 15:26:28 +00:00
karma.c New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs. 2006-02-25 00:12:48 +00:00
karma.h The incomplete fspecial functions cause quite a bit of attribute-lookups, so I'm putting them in a #define until they get implemented (if ever). 2006-02-17 22:59:03 +00:00
kernel.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
kernel.vcproj http://eressea.upb.de/mantis/view.php?id=975 2007-02-03 14:09:03 +00:00
magic.c cleaning up in the magic code a little, and making the actual casting a separate function for easier debugging. 2007-03-25 18:37:28 +00:00
magic.h cleaning up in the magic code a little, and making the actual casting a separate function for easier debugging. 2007-03-25 18:37:28 +00:00
message.c More English translations for spells and other parts of the code (addmessage replacements FTW) 2007-02-23 21:18:35 +00:00
message.h http://eressea.upb.de/mantis/view.php?id=870 2006-03-26 18:26:52 +00:00
movement.c http://eressea.upb.de/mantis/view.php?id=1160 2007-03-24 21:14:01 +00:00
movement.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
names.c - New random number generator 2006-02-19 22:43:56 +00:00
names.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
objtypes.h - All the cinfo_* functions will now return a message * object, which is nicer than using buf[]. 2007-03-09 21:30:00 +00:00
order.c Mehrere Bugfixes die aus der vorangegangenen Aenderung resultierten. 2006-08-13 00:36:42 +00:00
order.h Bugfixes an replace_order 2005-05-22 12:26:19 +00:00
pathfinder.c Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
pathfinder.h misc. memory leaks removed 2005-06-11 08:09:55 +00:00
plane.c calling getplane() and rplane() is a real waste of cycles (and happens enough to shortcut it) 2007-03-01 21:51:35 +00:00
plane.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
player.c - New random number generator 2006-02-19 22:43:56 +00:00
player.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
pool.c http://eressea.upb.de/mantis/view.php?id=1044 2007-02-13 20:44:59 +00:00
pool.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
race.c Generalisierung der Tests fuer lange Befehle, (Insekten, Meermenschen auf See usw.) damit ich die nicht ueberall vergesse. 2007-03-25 00:04:40 +00:00
race.h Feature: friedliebende Rassen (ungenutzt) 2007-02-19 18:01:37 +00:00
region.c calling getplane() and rplane() is a real waste of cycles (and happens enough to shortcut it) 2007-03-01 21:51:35 +00:00
region.h speedup for is_guarded(), which is more important with new combat code. 2007-02-25 13:35:52 +00:00
render.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
reports.c compile fixes, report fixes 2007-03-09 23:38:13 +00:00
reports.h - All the cinfo_* functions will now return a message * object, which is nicer than using buf[]. 2007-03-09 21:30:00 +00:00
resources.c - New random number generator 2006-02-19 22:43:56 +00:00
resources.h Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
save.c bugfix buffer bounds 2007-02-28 21:50:19 +00:00
save.h Removing some defines that have long become the norm for all games. 2006-11-04 21:38:25 +00:00
ship.c - Do not trust strcheck() in Release 2007-02-25 18:49:28 +00:00
ship.h Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
skill.c Routine fuer "Teure Fremde" hat auch Untote korrigiert. 2007-03-11 20:52:09 +00:00
skill.h new code for 'kingdoms': 2005-11-25 22:09:59 +00:00
spell.c project eressa64: trying to run eressea natively on 64 bit hardware. 2006-02-09 19:39:17 +00:00
spell.h shock: apply also to units with 0 people, because they need to e.g. kill familiar-attributes. 2006-02-17 17:47:11 +00:00
spellid.h earn_silver Zauber in script/xml ausgelagert. 2006-02-05 15:48:52 +00:00
spy.c feedback_unit_not_found used throughout instead of error 63 or German text 2007-02-10 21:47:51 +00:00
spy.h http://eressea.upb.de/mantis/view.php?id=975 2007-02-03 14:09:03 +00:00
teleport.c - New random number generator 2006-02-19 22:43:56 +00:00
teleport.h spawning of new braineaters moved into a separate LUA function which is not called for wdw. 2005-10-02 16:06:12 +00:00
terrain.c http://eressea.upb.de/mantis/view.php?id=1149 2007-03-04 22:27:32 +00:00
terrain.h Compile-fixes. 2005-12-31 13:18:35 +00:00
terrainid.h Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
unit.c http://eressea.upb.de/mantis/view.php?id=1151 2007-03-11 22:18:58 +00:00
unit.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
xmlreader.c Feature: friedliebende Rassen (ungenutzt) 2007-02-19 18:01:37 +00:00
xmlreader.h project eressa64: trying to run eressea natively on 64 bit hardware. 2006-02-09 19:39:17 +00:00