server/src/common/kernel
2007-02-12 07:27:04 +00:00
..
alchemy.c http://eressea.upb.de/mantis/view.php?id=967 2006-07-30 12:25:36 +00:00
alchemy.h removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used. 2005-10-25 20:44:18 +00:00
alliance.c Diverse wdw-Fixes 2006-05-07 21:11:49 +00:00
alliance.h - Bugfix DEFAULT 2004-06-27 16:56:01 +00:00
battle.c feedback_unit_not_found used throughout instead of error 63 or German text 2007-02-10 21:47:51 +00:00
battle.h define SIMPLE_ESCAPE to disable units running to neighbouring regions in combat (step I of new rules) 2007-02-10 11:25:23 +00:00
border.c - New random number generator 2006-02-19 22:43:56 +00:00
border.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
build.c http://eressea.upb.de/mantis/view.php?id=1120 2007-02-04 18:41:43 +00:00
build.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
building.c Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
building.h Massive changes: 2006-02-11 16:11:16 +00:00
calendar.c don't use MT library for release 2006-02-04 13:08:44 +00:00
calendar.h don't use MT library for release 2006-02-04 13:08:44 +00:00
curse.c Angepasste Jamfiles 2007-02-03 15:26:28 +00:00
curse.h http://eressea.upb.de/mantis/view.php?id=681 2006-07-28 11:41:57 +00:00
equipment.c http://eressea.upb.de/mantis/view.php?id=845 2006-02-26 13:14:46 +00:00
equipment.h - dice_rand kann einfaches multiplizieren 2005-12-11 09:58:17 +00:00
eressea.c SIMPLE_ESCAPE: Flucht verhindert BEWACHE. 2007-02-12 07:27:04 +00:00
eressea.h SIMPLE_ESCAPE: Flucht verhindert BEWACHE. 2007-02-12 07:27:04 +00:00
faction.c Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
faction.h parteinummern-wechsel speichern 2006-12-09 17:44:49 +00:00
give.c feedback_unit_not_found used throughout instead of error 63 or German text 2007-02-10 21:47:51 +00:00
give.h http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000263 2004-09-11 17:50:27 +00:00
group.c Even more flags to reduce attribute-lookups. 2005-06-12 17:57:14 +00:00
group.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
item.c feedback_unit_not_found used throughout instead of error 63 or German text 2007-02-10 21:47:51 +00:00
item.h small fixes 2006-10-29 14:03:56 +00:00
Jamfile Angepasste Jamfiles 2007-02-03 15:26:28 +00:00
karma.c New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs. 2006-02-25 00:12:48 +00:00
karma.h The incomplete fspecial functions cause quite a bit of attribute-lookups, so I'm putting them in a #define until they get implemented (if ever). 2006-02-17 22:59:03 +00:00
kernel.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
kernel.vcproj http://eressea.upb.de/mantis/view.php?id=975 2007-02-03 14:09:03 +00:00
magic.c crashbug leere magier 2007-02-11 21:48:35 +00:00
magic.h http://eressea.upb.de/mantis/view.php?id=681 2006-07-28 11:41:57 +00:00
message.c http://eressea.upb.de/mantis/view.php?id=1052 2007-02-11 10:25:41 +00:00
message.h http://eressea.upb.de/mantis/view.php?id=870 2006-03-26 18:26:52 +00:00
movement.c feedback_unit_not_found used throughout instead of error 63 or German text 2007-02-10 21:47:51 +00:00
movement.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
names.c - New random number generator 2006-02-19 22:43:56 +00:00
names.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
objtypes.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
order.c Mehrere Bugfixes die aus der vorangegangenen Aenderung resultierten. 2006-08-13 00:36:42 +00:00
order.h Bugfixes an replace_order 2005-05-22 12:26:19 +00:00
pathfinder.c Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
pathfinder.h misc. memory leaks removed 2005-06-11 08:09:55 +00:00
plane.c Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
plane.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
player.c - New random number generator 2006-02-19 22:43:56 +00:00
player.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
pool.c http://eressea.upb.de/mantis/view.php?id=1124 2007-02-04 18:34:53 +00:00
pool.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
race.c http://eressea.upb.de/mantis/view.php?id=859 2006-02-26 17:28:55 +00:00
race.h http://eressea.upb.de/mantis/view.php?id=1096 2007-01-01 12:06:29 +00:00
region.c small fixes to at_direction. 2007-02-11 22:33:35 +00:00
region.h http://eressea.upb.de/mantis/view.php?id=849 2006-05-07 20:26:39 +00:00
render.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
reports.c http://eressea.upb.de/mantis/view.php?id=975 2007-02-03 14:09:03 +00:00
reports.h http://eressea.upb.de/mantis/view.php?id=975 2007-02-03 14:09:03 +00:00
resources.c - New random number generator 2006-02-19 22:43:56 +00:00
resources.h Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
save.c SIMPLE_ESCAPE: Flucht verhindert BEWACHE. 2007-02-12 07:27:04 +00:00
save.h Removing some defines that have long become the norm for all games. 2006-11-04 21:38:25 +00:00
ship.c Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
ship.h Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
skill.c New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs. 2006-02-25 00:12:48 +00:00
skill.h new code for 'kingdoms': 2005-11-25 22:09:59 +00:00
spell.c project eressa64: trying to run eressea natively on 64 bit hardware. 2006-02-09 19:39:17 +00:00
spell.h shock: apply also to units with 0 people, because they need to e.g. kill familiar-attributes. 2006-02-17 17:47:11 +00:00
spellid.h earn_silver Zauber in script/xml ausgelagert. 2006-02-05 15:48:52 +00:00
spy.c feedback_unit_not_found used throughout instead of error 63 or German text 2007-02-10 21:47:51 +00:00
spy.h http://eressea.upb.de/mantis/view.php?id=975 2007-02-03 14:09:03 +00:00
teleport.c - New random number generator 2006-02-19 22:43:56 +00:00
teleport.h spawning of new braineaters moved into a separate LUA function which is not called for wdw. 2005-10-02 16:06:12 +00:00
terrain.c bugfix old lua versions 2005-11-25 23:52:53 +00:00
terrain.h Compile-fixes. 2005-12-31 13:18:35 +00:00
terrainid.h Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
unit.c - removing demonfix 2007-02-07 17:58:31 +00:00
unit.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
xmlreader.c http://www.pbem-spiele.de/forum/viewtopic.php?t=2748 2007-01-31 10:17:53 +00:00
xmlreader.h project eressa64: trying to run eressea natively on 64 bit hardware. 2006-02-09 19:39:17 +00:00