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Enno Rehling c37974eaf4 Merge pull request #251 from badgerman/hotfix-3-5-3
return to old mechanism of equipping the first unit, and give some ba…
2015-07-05 17:49:08 +02:00
cJSON@43c04ad612
cmake@cd779ba36e
conf return to old mechanism of equipping the first unit, and give some basic necessities to special races. 2015-07-05 16:40:49 +02:00
critbit@61989d9336
crypto@166fdc8c14
cutest@788659594e
dlmalloc@4292cd5e81
doc
iniparser@f84066fb7d
lunit@155c965944
process as-hoc scripts for seeding new players into old game 2015-04-30 15:22:06 +02:00
quicklist@40ae383100 https://bugs.eressea.de/view.php?id=2067 duplicate emails 2015-04-09 01:13:22 +02:00
res Beispiel Trolle -> Schlümpfe 2015-05-12 08:41:14 -07:00
s pull latest version before building develop 2015-06-28 13:38:38 +02:00
scripts return to old mechanism of equipping the first unit, and give some basic necessities to special races. 2015-07-05 16:40:49 +02:00
se
src return to old mechanism of equipping the first unit, and give some basic necessities to special races. 2015-07-05 16:40:49 +02:00
storage@bcc2874cf2
support
.gitattributes
.gitignore ignore gdb_history file 2015-05-24 11:28:58 +02:00
.gitmodules
.travis.yml
autoconf.h.in forgot to declare cmakedefine variables for Mac build 2015-03-03 07:04:11 +01:00
CMakeLists.txt fix BSD string function detection 2015-03-03 00:10:10 +01:00
configure
LICENSE
Makefile
README.md
schema.sql
todo.md
vs2010-build.bat
vs2012-build.bat
vs2013-build.bat

What is this?

This repository contains an the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.