server/scripts
2015-07-05 18:45:15 +02:00
..
eressea simplify test setup: as long as all games have nmr.removenewbie set to off by their config, no test should need to disable it. 2015-07-05 15:23:54 +02:00
tests simplify test setup: as long as all games have nmr.removenewbie set to off by their config, no test should need to disable it. 2015-07-05 15:23:54 +02:00
tools useful scripts for setting up the game. 2014-10-10 20:19:04 +02:00
config.lua minimal script to load configuration in an interactive session 2015-03-07 14:33:38 +01:00
fix1984.lua refactor, move give_cmd into give.c 2014-11-03 08:44:26 +01:00
map.lua map script needs to set up the script folder. 2014-08-12 23:06:44 +02:00
newplayer.lua add a holy ground curse to all new starting regions. 2015-07-05 18:45:15 +02:00
populate.lua return to old mechanism of equipping the first unit, and give some basic necessities to special races. 2015-07-05 16:40:49 +02:00
reports.lua fix string concatenation operator 2014-10-16 14:33:20 +02:00
run-tests-e2.lua fix faction.create locale handling 2015-03-13 20:39:36 +01:00
run-tests-e3.lua Merge branch 'repairing_lua_tests' of https://github.com/CTD1/eressea-server-bugfixing into CTD1-repairing_lua_tests 2015-02-20 20:28:36 +01:00
run-tests.lua Merge branch 'repairing_lua_tests' of https://github.com/CTD1/eressea-server-bugfixing into CTD1-repairing_lua_tests 2015-02-20 20:28:36 +01:00
run-turn.lua remove the change_locales code, this feature was moved in eressea/locales.lua some time ago 2015-04-04 08:55:58 +02:00