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CMakeLists.txt
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fix travis build by not depending on CMake 2.8.8
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2016-09-16 16:30:56 +02:00 |
alliance.c
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eliminate leak from alliance.test
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2016-09-07 17:50:51 +02:00 |
alliance.h
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when reading alliances, duplicate ids are impossible.
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2016-08-18 19:09:43 +02:00 |
alliance.test.c
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new rule: call test_setup to begin test, test_cleanup at end.
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2016-08-29 14:21:28 +01:00 |
ally.c
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update key attribute api
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2016-02-09 06:43:19 +01:00 |
ally.h
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…
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ally.test.c
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…
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build.c
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add some more local caching.
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2016-09-11 12:48:00 +02:00 |
build.h
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…
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build.test.c
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add some more local caching.
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2016-09-11 12:48:00 +02:00 |
building.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
building.h
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is_building_type should be a quicker way to test for a building type than bt_find.
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2016-08-30 09:13:59 +01:00 |
building.test.c
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further reduce number of bt_find calls.
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2016-08-30 09:36:09 +01:00 |
command.c
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remove unused function after refactoring
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2016-09-07 17:52:12 +02:00 |
command.h
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remove unused function after refactoring
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2016-09-07 17:52:12 +02:00 |
command.test.c
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try to eliminate memory leak in command.test
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2016-09-07 16:39:54 +01:00 |
config.c
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test and cache all the rules!
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2016-09-11 15:54:03 +02:00 |
config.h
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add some more local caching.
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2016-09-11 12:48:00 +02:00 |
config.test.c
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test and cache all the rules!
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2016-09-11 15:54:03 +02:00 |
connection.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
connection.h
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Reparatur Irrlichter
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2016-08-06 14:36:54 +02:00 |
curse.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
curse.h
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eliminate static curse variables (gbdream & more)
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2016-08-29 20:31:18 +01:00 |
curse.test.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
equipment.c
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memory leak in equipment.skills
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2016-09-08 06:56:16 +02:00 |
equipment.h
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free configuration data (valgrind calls it still-reachable leaks).
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2016-09-07 20:46:41 +02:00 |
equipment.test.c
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test_setup/cleanup for equipment.test
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2016-09-07 19:04:42 +02:00 |
faction.c
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alternative implementation for dfindhash that doesn't use as much memory.
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2016-09-11 20:09:48 +02:00 |
faction.h
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alternative implementation for dfindhash that doesn't use as much memory.
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2016-09-11 20:09:48 +02:00 |
faction.test.c
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alternative implementation for dfindhash that doesn't use as much memory.
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2016-09-11 20:09:48 +02:00 |
group.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
group.h
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attrib.read gets a gamedata object (remove dependency on global.data_version)
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2016-02-24 11:44:18 +01:00 |
group.test.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
item.c
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move static variable cleanup to kernel_done.
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2016-09-07 21:22:05 +02:00 |
item.h
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move static variable cleanup to kernel_done.
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2016-09-07 21:22:05 +02:00 |
item.test.c
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always create test units inside a region (so they can get destroyed in free_gamedata)
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2016-09-08 09:11:17 +02:00 |
jsonconf.c
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add a test for default_order, so I can change it.
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2016-04-09 18:49:25 +02:00 |
jsonconf.h
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…
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jsonconf.test.c
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expect remove and unlink to set errno when file doesn't exist, reduce misleading spam.
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2016-09-11 17:19:27 +02:00 |
messages.c
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increase error-logging from unit tests.
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2016-01-28 16:00:36 +01:00 |
messages.h
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…
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messages.test.c
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…
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objtypes.h
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…
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order.c
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…
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order.h
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…
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order.test.c
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…
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pathfinder.c
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test some simple facts about planes
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2016-04-09 14:26:10 +02:00 |
pathfinder.h
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test some simple facts about planes
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2016-04-09 14:26:10 +02:00 |
plane.c
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setting herbs will warn if they are the wrong herbs.
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2016-08-18 19:04:48 +02:00 |
plane.h
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remove view functions for special planes (Regatta).
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2016-09-16 18:59:24 +02:00 |
plane.test.c
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test some simple facts about planes
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2016-04-09 14:26:10 +02:00 |
pool.c
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…
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pool.h
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…
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pool.test.c
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…
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race.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
race.h
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delete dead code (dbrace)
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2016-08-29 13:49:39 +01:00 |
race.test.c
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fix mac build with clang 7.3
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2016-08-31 09:42:36 +02:00 |
region.c
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move game-version information fom version.h to gamedata.h
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2016-09-10 17:21:17 +02:00 |
region.h
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setting herbs will warn if they are the wrong herbs.
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2016-08-18 19:04:48 +02:00 |
render.h
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…
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resources.c
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…
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resources.h
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…
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save.c
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all code review nitpicks fixed.
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2016-09-16 16:54:41 +02:00 |
save.h
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all code review nitpicks fixed.
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2016-09-16 16:54:41 +02:00 |
save.test.c
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all code review nitpicks fixed.
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2016-09-16 16:54:41 +02:00 |
ship.c
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fix memory leak in umlaut.c with reference counting (sad).
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2016-09-06 19:57:07 +01:00 |
ship.h
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…
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ship.test.c
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…
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skills.c
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remove unused FASTER_SKILLMOD optimization
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2016-08-30 07:39:57 +01:00 |
skills.h
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…
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spell.c
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fixed: tests that try to create duplicate spells do not spam stderr.
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2016-08-29 14:49:31 +01:00 |
spell.h
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remove some dead declarations
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2016-03-24 13:01:41 +01:00 |
spell.test.c
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promote spell.test error logging to a tests.c API, use it for item.test
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2016-08-29 15:19:17 +01:00 |
spellbook.c
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…
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spellbook.h
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…
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spellbook.test.c
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…
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terrain.c
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…
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terrain.h
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remove the SAIL_INTO flag
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2016-06-10 20:55:27 +02:00 |
terrainid.h
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…
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types.h
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…
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unit.c
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alternative implementation for dfindhash that doesn't use as much memory.
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2016-09-11 20:09:48 +02:00 |
unit.h
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alternative implementation for dfindhash that doesn't use as much memory.
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2016-09-11 20:09:48 +02:00 |
unit.test.c
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alternative implementation for dfindhash that doesn't use as much memory.
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2016-09-11 20:09:48 +02:00 |
version.c
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Fix MSVC compilation (always include platform-specific hacks).
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2016-09-16 17:11:33 +02:00 |
version.h
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all code review nitpicks fixed.
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2016-09-16 16:54:41 +02:00 |
xmlreader.c
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fix some calendar-related leaks and issues
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2016-09-09 18:39:38 +02:00 |
xmlreader.h
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…
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