server/src/spy.test.c

261 lines
8.1 KiB
C

#include <platform.h>
#include <magic.h>
#include <kernel/config.h>
#include <kernel/types.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/unit.h>
#include <kernel/faction.h>
#include <kernel/ship.h>
#include <kernel/order.h>
#include <kernel/item.h>
#include <kernel/messages.h>
#include <util/attrib.h>
#include <util/language.h>
#include <util/message.h>
#include <util/crmessage.h>
#include <tests.h>
#include <attributes/otherfaction.h>
#include "spy.h"
#include <assert.h>
#include <stdio.h>
#include <CuTest.h>
typedef struct {
region *r;
unit *spy;
unit *victim;
} spy_fixture;
static void setup_spy(spy_fixture *fix) {
mt_create_va(mt_new("spyreport", NULL),
"spy:unit", "target:unit", "status:int", MT_NEW_END);
mt_create_va(mt_new("spyreport_mage", NULL),
"spy:unit", "target:unit", "type:int", MT_NEW_END);
mt_create_va(mt_new("spyreport_faction", NULL),
"spy:unit", "target:unit", "faction:faction", MT_NEW_END);
mt_create_va(mt_new("spyreport_skills", NULL),
"spy:unit", "target:unit", "skills:string", MT_NEW_END);
mt_create_va(mt_new("spyreport_items", NULL),
"spy:unit", "target:unit", "items:items", MT_NEW_END);
mt_create_va(mt_new("destroy_ship_0", NULL),
"unit:unit", "ship:ship", MT_NEW_END);
mt_create_va(mt_new("destroy_ship_1", NULL),
"unit:unit", "ship:ship", MT_NEW_END);
mt_create_va(mt_new("destroy_ship_2", NULL),
"unit:unit", "ship:ship", MT_NEW_END);
mt_create_va(mt_new("destroy_ship_3", NULL),
"ship:ship", MT_NEW_END);
mt_create_va(mt_new("destroy_ship_4", NULL),
"ship:ship", MT_NEW_END);
mt_create_va(mt_new("sink_msg", NULL),
"ship:ship", "region:region", MT_NEW_END);
mt_create_va(mt_new("sink_lost_msg", NULL),
"unit:unit", "region:region", "dead:int", MT_NEW_END);
mt_create_va(mt_new("sink_saved_msg", NULL),
"unit:unit", "region:region", MT_NEW_END);
if (fix) {
fix->r = test_create_region(0, 0, NULL);
fix->spy = test_create_unit(test_create_faction(NULL), fix->r);
fix->victim = test_create_unit(test_create_faction(NULL), fix->r);
}
}
static void test_simple_spy_message(CuTest *tc) {
spy_fixture fix;
test_setup();
setup_spy(&fix);
spy_message(0, fix.spy, fix.victim);
CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport"));
test_teardown();
}
static void test_all_spy_message(CuTest *tc) {
spy_fixture fix;
item_type *itype;
test_setup();
setup_spy(&fix);
enable_skill(SK_MAGIC, true);
set_level(fix.victim, SK_MINING, 2);
set_level(fix.victim, SK_MAGIC, 2);
create_mage(fix.victim, M_DRAIG);
set_factionstealth(fix.victim, fix.spy->faction);
itype = it_get_or_create(rt_get_or_create("sword"));
new_weapontype(itype, 0, frac_zero, NULL, 0, 0, 0, SK_MELEE);
i_change(&fix.victim->items, itype, 1);
spy_message(99, fix.spy, fix.victim);
CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport"));
CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport_mage"));
CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport_skills"));
CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport_faction"));
CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport_items"));
test_teardown();
}
static void test_sabotage_self(CuTest *tc) {
unit *u;
region *r;
order *ord;
test_setup();
setup_spy(NULL);
r = test_create_region(0, 0, NULL);
assert(r);
u = test_create_unit(test_create_faction(NULL), r);
assert(u && u->faction && u->region == r);
u->ship = test_create_ship(r, test_create_shiptype("boat"));
assert(u->ship);
ord = create_order(K_SABOTAGE, u->faction->locale, "SCHIFF");
assert(ord);
CuAssertIntEquals(tc, 0, sabotage_cmd(u, ord));
CuAssertPtrEquals(tc, 0, r->ships);
CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "sink_msg"));
free_order(ord);
test_teardown();
}
static void test_sabotage_other_fail(CuTest *tc) {
unit *u, *u2;
region *r;
order *ord;
message *msg;
test_setup();
setup_spy(NULL);
r = test_create_region(0, 0, NULL);
assert(r);
u = test_create_unit(test_create_faction(NULL), r);
u2 = test_create_unit(test_create_faction(NULL), r);
assert(u && u2);
u2->ship = test_create_ship(r, test_create_shiptype("boat"));
assert(u2->ship);
u->ship = u2->ship;
ship_update_owner(u->ship);
assert(ship_owner(u->ship) == u);
ord = create_order(K_SABOTAGE, u->faction->locale, "SCHIFF");
assert(ord);
CuAssertIntEquals(tc, 0, sabotage_cmd(u2, ord));
msg = test_get_last_message(u2->faction->msgs);
CuAssertStrEquals(tc, "destroy_ship_1", test_get_messagetype(msg));
msg = test_get_last_message(u->faction->msgs);
CuAssertStrEquals(tc, "destroy_ship_3", test_get_messagetype(msg));
CuAssertPtrNotNull(tc, r->ships);
free_order(ord);
test_teardown();
}
static void test_setstealth_cmd(CuTest *tc) {
unit *u;
const struct locale *lang;
test_setup();
u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
lang = u->faction->locale;
u->flags = UFL_ANON_FACTION | UFL_SIEGE;
u->thisorder = create_order(K_SETSTEALTH, lang, "%s %s",
LOC(lang, parameters[P_FACTION]),
LOC(lang, parameters[P_NOT]));
setstealth_cmd(u, u->thisorder);
CuAssertIntEquals(tc, UFL_SIEGE, u->flags);
free_order(u->thisorder);
u->thisorder = create_order(K_SETSTEALTH, lang, "%s",
LOC(lang, parameters[P_FACTION]));
setstealth_cmd(u, u->thisorder);
CuAssertIntEquals(tc, UFL_SIEGE | UFL_ANON_FACTION, u->flags);
test_teardown();
}
static void test_setstealth_demon(CuTest *tc) {
unit *u;
struct locale *lang;
struct race *rc;
test_setup();
lang = test_create_locale();
rc = test_create_race("demon");
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
rc = test_create_race("dwarf");
init_races(lang);
u->thisorder = create_order(K_SETSTEALTH, lang, racename(lang, u, rc));
setstealth_cmd(u, u->thisorder);
CuAssertPtrEquals(tc, (void *)rc, (void *)u->irace);
test_teardown();
}
static void test_setstealth_demon_bad(CuTest *tc) {
unit *u;
struct locale *lang;
struct race *rc;
test_setup();
lang = test_create_locale();
rc = test_create_race("demon");
u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL));
rc = test_create_race("smurf");
rc->flags &= ~RCF_PLAYABLE;
init_races(lang);
u->thisorder = create_order(K_SETSTEALTH, lang, racename(lang, u, rc));
setstealth_cmd(u, u->thisorder);
CuAssertPtrEquals(tc, NULL, (void *)u->irace);
test_teardown();
}
static void test_sabotage_other_success(CuTest *tc) {
unit *u, *u2;
region *r;
order *ord;
test_setup();
setup_spy(NULL);
r = test_create_region(0, 0, NULL);
assert(r);
u = test_create_unit(test_create_faction(NULL), r);
u2 = test_create_unit(test_create_faction(NULL), r);
assert(u && u2);
u2->ship = test_create_ship(r, test_create_shiptype("boat"));
assert(u2->ship);
u->ship = u2->ship;
ship_update_owner(u->ship);
assert(ship_owner(u->ship) == u);
ord = create_order(K_SABOTAGE, u->faction->locale, "SCHIFF");
assert(ord);
set_level(u2, SK_SPY, 1);
CuAssertIntEquals(tc, 0, sabotage_cmd(u2, ord));
CuAssertPtrEquals(tc, 0, r->ships);
free_order(ord);
test_teardown();
}
CuSuite *get_spy_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_simple_spy_message);
SUITE_ADD_TEST(suite, test_all_spy_message);
SUITE_ADD_TEST(suite, test_sabotage_self);
SUITE_ADD_TEST(suite, test_setstealth_cmd);
SUITE_ADD_TEST(suite, test_setstealth_demon);
SUITE_ADD_TEST(suite, test_setstealth_demon_bad);
SUITE_ADD_TEST(suite, test_sabotage_other_fail);
SUITE_ADD_TEST(suite, test_sabotage_other_success);
return suite;
}