#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "spy.h" #include #include #include typedef struct { region *r; unit *spy; unit *victim; } spy_fixture; static void setup_spy(spy_fixture *fix) { mt_create_va(mt_new("spyreport", NULL), "spy:unit", "target:unit", "status:int", MT_NEW_END); mt_create_va(mt_new("spyreport_mage", NULL), "spy:unit", "target:unit", "type:int", MT_NEW_END); mt_create_va(mt_new("spyreport_faction", NULL), "spy:unit", "target:unit", "faction:faction", MT_NEW_END); mt_create_va(mt_new("spyreport_skills", NULL), "spy:unit", "target:unit", "skills:string", MT_NEW_END); mt_create_va(mt_new("spyreport_items", NULL), "spy:unit", "target:unit", "items:items", MT_NEW_END); mt_create_va(mt_new("destroy_ship_0", NULL), "unit:unit", "ship:ship", MT_NEW_END); mt_create_va(mt_new("destroy_ship_1", NULL), "unit:unit", "ship:ship", MT_NEW_END); mt_create_va(mt_new("destroy_ship_2", NULL), "unit:unit", "ship:ship", MT_NEW_END); mt_create_va(mt_new("destroy_ship_3", NULL), "ship:ship", MT_NEW_END); mt_create_va(mt_new("destroy_ship_4", NULL), "ship:ship", MT_NEW_END); mt_create_va(mt_new("sink_msg", NULL), "ship:ship", "region:region", MT_NEW_END); mt_create_va(mt_new("sink_lost_msg", NULL), "unit:unit", "region:region", "dead:int", MT_NEW_END); mt_create_va(mt_new("sink_saved_msg", NULL), "unit:unit", "region:region", MT_NEW_END); if (fix) { fix->r = test_create_region(0, 0, NULL); fix->spy = test_create_unit(test_create_faction(NULL), fix->r); fix->victim = test_create_unit(test_create_faction(NULL), fix->r); } } static void test_simple_spy_message(CuTest *tc) { spy_fixture fix; test_setup(); setup_spy(&fix); spy_message(0, fix.spy, fix.victim); CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport")); test_teardown(); } static void test_all_spy_message(CuTest *tc) { spy_fixture fix; item_type *itype; test_setup(); setup_spy(&fix); enable_skill(SK_MAGIC, true); set_level(fix.victim, SK_MINING, 2); set_level(fix.victim, SK_MAGIC, 2); create_mage(fix.victim, M_DRAIG); set_factionstealth(fix.victim, fix.spy->faction); itype = it_get_or_create(rt_get_or_create("sword")); new_weapontype(itype, 0, frac_zero, NULL, 0, 0, 0, SK_MELEE); i_change(&fix.victim->items, itype, 1); spy_message(99, fix.spy, fix.victim); CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport")); CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport_mage")); CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport_skills")); CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport_faction")); CuAssertPtrNotNull(tc, test_find_messagetype(fix.spy->faction->msgs, "spyreport_items")); test_teardown(); } static void test_sabotage_self(CuTest *tc) { unit *u; region *r; order *ord; test_setup(); setup_spy(NULL); r = test_create_region(0, 0, NULL); assert(r); u = test_create_unit(test_create_faction(NULL), r); assert(u && u->faction && u->region == r); u->ship = test_create_ship(r, test_create_shiptype("boat")); assert(u->ship); ord = create_order(K_SABOTAGE, u->faction->locale, "SCHIFF"); assert(ord); CuAssertIntEquals(tc, 0, sabotage_cmd(u, ord)); CuAssertPtrEquals(tc, 0, r->ships); CuAssertPtrNotNull(tc, test_find_messagetype(u->faction->msgs, "sink_msg")); free_order(ord); test_teardown(); } static void test_sabotage_other_fail(CuTest *tc) { unit *u, *u2; region *r; order *ord; message *msg; test_setup(); setup_spy(NULL); r = test_create_region(0, 0, NULL); assert(r); u = test_create_unit(test_create_faction(NULL), r); u2 = test_create_unit(test_create_faction(NULL), r); assert(u && u2); u2->ship = test_create_ship(r, test_create_shiptype("boat")); assert(u2->ship); u->ship = u2->ship; ship_update_owner(u->ship); assert(ship_owner(u->ship) == u); ord = create_order(K_SABOTAGE, u->faction->locale, "SCHIFF"); assert(ord); CuAssertIntEquals(tc, 0, sabotage_cmd(u2, ord)); msg = test_get_last_message(u2->faction->msgs); CuAssertStrEquals(tc, "destroy_ship_1", test_get_messagetype(msg)); msg = test_get_last_message(u->faction->msgs); CuAssertStrEquals(tc, "destroy_ship_3", test_get_messagetype(msg)); CuAssertPtrNotNull(tc, r->ships); free_order(ord); test_teardown(); } static void test_setstealth_cmd(CuTest *tc) { unit *u; const struct locale *lang; test_setup(); u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL)); lang = u->faction->locale; u->flags = UFL_ANON_FACTION | UFL_SIEGE; u->thisorder = create_order(K_SETSTEALTH, lang, "%s %s", LOC(lang, parameters[P_FACTION]), LOC(lang, parameters[P_NOT])); setstealth_cmd(u, u->thisorder); CuAssertIntEquals(tc, UFL_SIEGE, u->flags); free_order(u->thisorder); u->thisorder = create_order(K_SETSTEALTH, lang, "%s", LOC(lang, parameters[P_FACTION])); setstealth_cmd(u, u->thisorder); CuAssertIntEquals(tc, UFL_SIEGE | UFL_ANON_FACTION, u->flags); test_teardown(); } static void test_setstealth_demon(CuTest *tc) { unit *u; struct locale *lang; struct race *rc; test_setup(); lang = test_create_locale(); rc = test_create_race("demon"); u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL)); rc = test_create_race("dwarf"); init_races(lang); u->thisorder = create_order(K_SETSTEALTH, lang, racename(lang, u, rc)); setstealth_cmd(u, u->thisorder); CuAssertPtrEquals(tc, (void *)rc, (void *)u->irace); test_teardown(); } static void test_setstealth_demon_bad(CuTest *tc) { unit *u; struct locale *lang; struct race *rc; test_setup(); lang = test_create_locale(); rc = test_create_race("demon"); u = test_create_unit(test_create_faction(rc), test_create_region(0, 0, NULL)); rc = test_create_race("smurf"); rc->flags &= ~RCF_PLAYABLE; init_races(lang); u->thisorder = create_order(K_SETSTEALTH, lang, racename(lang, u, rc)); setstealth_cmd(u, u->thisorder); CuAssertPtrEquals(tc, NULL, (void *)u->irace); test_teardown(); } static void test_sabotage_other_success(CuTest *tc) { unit *u, *u2; region *r; order *ord; test_setup(); setup_spy(NULL); r = test_create_region(0, 0, NULL); assert(r); u = test_create_unit(test_create_faction(NULL), r); u2 = test_create_unit(test_create_faction(NULL), r); assert(u && u2); u2->ship = test_create_ship(r, test_create_shiptype("boat")); assert(u2->ship); u->ship = u2->ship; ship_update_owner(u->ship); assert(ship_owner(u->ship) == u); ord = create_order(K_SABOTAGE, u->faction->locale, "SCHIFF"); assert(ord); set_level(u2, SK_SPY, 1); CuAssertIntEquals(tc, 0, sabotage_cmd(u2, ord)); CuAssertPtrEquals(tc, 0, r->ships); free_order(ord); test_teardown(); } CuSuite *get_spy_suite(void) { CuSuite *suite = CuSuiteNew(); SUITE_ADD_TEST(suite, test_simple_spy_message); SUITE_ADD_TEST(suite, test_all_spy_message); SUITE_ADD_TEST(suite, test_sabotage_self); SUITE_ADD_TEST(suite, test_setstealth_cmd); SUITE_ADD_TEST(suite, test_setstealth_demon); SUITE_ADD_TEST(suite, test_setstealth_demon_bad); SUITE_ADD_TEST(suite, test_sabotage_other_fail); SUITE_ADD_TEST(suite, test_sabotage_other_success); return suite; }