server/src/spells.h

32 lines
816 B
C

#ifndef H_SPL_SPELLS
#define H_SPL_SPELLS
#ifdef __cplusplus
extern "C" {
#endif
struct castorder;
struct curse_type;
struct region;
struct unit;
struct message;
extern const struct curse_type ct_magicresistance;
void register_magicresistance(void);
void register_spells(void);
int sp_baddreams(struct castorder * co);
int sp_gooddreams(struct castorder * co);
int sp_viewreality(struct castorder * co);
#define ACTION_RESET 0x01 /* reset the one-time-flag FFL_SELECT (on first pass) */
#define ACTION_CANSEE 0x02 /* to people who can see the actor */
#define ACTION_CANNOTSEE 0x04 /* to people who can not see the actor */
int report_action(struct region *r, struct unit *actor, struct message *msg, int flags);
#ifdef __cplusplus
}
#endif
#endif