#ifndef H_SPL_SPELLS #define H_SPL_SPELLS #ifdef __cplusplus extern "C" { #endif struct castorder; struct curse_type; struct region; struct unit; struct message; extern const struct curse_type ct_magicresistance; void register_magicresistance(void); void register_spells(void); int sp_baddreams(struct castorder * co); int sp_gooddreams(struct castorder * co); int sp_viewreality(struct castorder * co); #define ACTION_RESET 0x01 /* reset the one-time-flag FFL_SELECT (on first pass) */ #define ACTION_CANSEE 0x02 /* to people who can see the actor */ #define ACTION_CANNOTSEE 0x04 /* to people who can not see the actor */ int report_action(struct region *r, struct unit *actor, struct message *msg, int flags); #ifdef __cplusplus } #endif #endif