server/src/kernel
Enno Rehling e14cc50252 CID 22522, 22520 Resource leak
helping coverity scan to understand this code
2015-11-09 20:05:55 +01:00
..
alliance.c
alliance.h
alliance.test.c
ally.c
ally.h
ally.test.c
build.c Merge pull request #377 from ennorehling/develop 2015-11-09 16:30:57 +01:00
build.h free multi-level construction correctly, avoid duplication 2015-10-13 22:56:16 +02:00
build.test.c eliminate use of test_create_world 2015-11-07 23:49:45 +01:00
building.c cleanup: functions do not need to be dereferenced with an & in C. 2015-11-03 13:30:34 +01:00
building.h refactor: separate building_is_active from inside_building 2015-11-02 14:18:50 +01:00
building.test.c testin building_is_active 2015-11-02 15:06:30 +01:00
CMakeLists.txt fix anything that uses the calendar module. opps. 2015-09-12 12:54:49 +02:00
command.c
command.h
config.c fix compilation and setting parameters to null 2015-11-09 13:55:09 +01:00
config.h fix and tests for otherfaction attributes in E2 2015-11-09 13:36:52 +01:00
config.test.c memory leak: free params after test 2015-10-14 12:01:33 +02:00
connection.c CID 30742 Dereference before null check 2015-11-05 10:59:14 +01:00
connection.h
curse.c always use a macro, not magical constants 2015-10-15 08:40:52 +02:00
curse.h minor leak: release memory held by curse_type structures 2015-10-15 08:38:43 +02:00
curse.test.c leak: do not create new message_type objects in test_cleanup 2015-10-15 08:29:20 +02:00
equipment.c
equipment.h
equipment.test.c
faction.c fix and tests for otherfaction attributes in E2 2015-11-09 13:36:52 +01:00
faction.h increase the datatype for scores from int to long long 2015-09-06 19:04:04 +02:00
faction.test.c
group.c
group.h
group.test.c
item.c CID 22522, 22520 Resource leak 2015-11-09 20:05:55 +01:00
item.h memory leak: free weapon data 2015-10-13 22:27:43 +02:00
item.test.c clean up item tests so they don't use test_create_world 2015-11-07 13:52:18 +01:00
jsonconf.c CID 22500 Argument cannot be negative 2015-11-04 12:29:51 +01:00
jsonconf.h
jsonconf.test.c prevent memory leak of cJSON structures in tests 2015-10-13 21:21:31 +02:00
messages.c leak: do not create new message_type objects in test_cleanup 2015-10-15 08:29:20 +02:00
messages.h refactor free_messagelist, fix leak in test_merge_split 2015-10-14 14:08:50 +02:00
messages.test.c correctly release messages created in test_merge_split 2015-10-14 20:21:38 +02:00
objtypes.h
order.c fixed a crash 2015-10-14 22:06:40 +02:00
order.h leak: free per-locale cached order data (has additional refcount) 2015-10-13 23:25:44 +02:00
order.test.c call free_order for each remaining reference 2015-10-14 20:56:09 +02:00
pathfinder.c
pathfinder.h
plane.c
plane.h
pool.c clean up item tests so they don't use test_create_world 2015-11-07 13:52:18 +01:00
pool.h
pool.test.c leaks: call cleanup, free triggers 2015-10-14 20:29:07 +02:00
race.c github issue #374 2015-11-07 18:21:47 +01:00
race.h refactoring: split out a module for race prefixes 2015-09-12 12:24:10 +02:00
race.test.c
region.c coverity CID 22593: write to pointer after free 2015-10-29 11:17:31 +01:00
region.h coverity CID 22593: write to pointer after free 2015-10-29 11:17:31 +01:00
render.h
resources.c
resources.h
save.c spells are allowed to have 0 hp 2015-11-09 16:39:30 +01:00
save.h CID 22437 Unchecked return value from library 2015-11-04 11:45:13 +01:00
save.test.c fix cb_insert comparison (new return value for success) 2015-11-05 13:01:48 +01:00
ship.c free multi-level construction correctly, avoid duplication 2015-10-13 22:56:16 +02:00
ship.h get_captain is wrong, the rules say the captain is the FIRST unit in the ship, which I believe means ship_owner, not best skill. 2015-08-07 13:07:45 +02:00
ship.test.c eliminate warning (unused variable) 2015-08-16 19:55:11 +02:00
skills.c Add a message that contains the password in the first report, so Magellan can pick it up. 2015-08-15 20:25:36 +02:00
skills.h
spell.c fix cb_insert comparison (new return value for success) 2015-11-05 13:01:48 +01:00
spell.h memory leak: free spell components and spells at exit 2015-10-13 22:02:58 +02:00
spell.test.c
spellbook.c
spellbook.h
spellbook.test.c
teleport.c
teleport.h
terrain.c do not leak terrain.herbs 2015-10-14 21:37:27 +02:00
terrain.h visual studio compilation fix 2015-10-14 22:09:11 +02:00
terrainid.h
types.h
unit.c CID 22486 Dereference after null check 2015-11-05 08:32:21 +01:00
unit.h refactor: separate building_is_active from inside_building 2015-11-02 14:18:50 +01:00
unit.test.c test and fix shock trigger. 2015-11-09 19:43:51 +01:00
version.h save the faction.max_spelllevel in the data file, do not recalculate it each time. 2015-08-19 19:43:47 +02:00
xmlreader.c coverity scan CIDs 22540 22541 22546: resource leak 2015-10-29 09:56:53 +01:00
xmlreader.h