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2014-07-24 08:04:30 +02:00
cJSON@43c04ad612 begin writing a map exporter 2014-03-06 07:15:43 -08:00
cmake@cd779ba36e begin writing a map exporter 2014-03-06 07:15:43 -08:00
conf update config files to use game.rules from eressea.ini. 2014-07-23 12:19:24 +02:00
core setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
critbit@2a7af5e234 fix recruiting tests. peasant growth is too random to calculate. 2014-03-17 06:47:57 +01:00
crypto@166fdc8c14 added a test for saving/loading descriptions (bug 1984). 2014-03-02 10:55:35 -08:00
cutest@788659594e stop tests from crashing 2014-05-04 15:54:56 -07:00
dlmalloc@4292cd5e81 update the arda server to use submodules and new cmake layout 2012-06-07 12:44:25 -07:00
doc formatting (80 characters per line is good) 2014-06-05 00:41:35 -07:00
game-e2 update ini files so tests will pass again 2014-07-23 16:01:56 +02:00
game-e3 update ini files so tests will pass again 2014-07-23 16:01:56 +02:00
iniparser@537ba2f174 upgrade submodules to current version 2013-12-26 23:04:06 +01:00
lunit@155c965944 update the arda server to use submodules and new cmake layout 2012-06-07 12:44:25 -07:00
process installing resource files through cmake. 2014-07-17 15:55:50 +02:00
quicklist@25ac9a7bf0 upgrade submodules to current version 2013-12-26 23:04:06 +01:00
res fix quest keys to work again. 2014-07-22 10:59:47 +02:00
s update ini files so tests will pass again 2014-07-23 16:01:56 +02:00
scripts update ini files so tests will pass again 2014-07-23 16:01:56 +02:00
se fix a fall-through in jsonconf causing an error message. 2014-07-05 18:21:20 -07:00
src code review changes 2014-07-24 08:04:30 +02:00
storage@eabc730c24 use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
support - added `build.lua' script published by Enno. 2014-02-07 19:35:30 +01:00
tests add a test for the E3 reduced give quota. 2014-07-07 03:41:33 +02:00
.gitattributes additional testing 2014-03-16 14:19:51 -07:00
.gitignore slickedit project files 2014-06-09 20:52:18 -07:00
.gitmodules fix gitmodules urls 2014-03-16 23:24:38 +01:00
autoconf.h.in replace bool.h with autoconf 2014-03-15 22:24:18 -07:00
CMakeLists.txt mpve sceipts tp the roght place. 2014-07-19 23:55:41 +02:00
configure strip down the configure script to do only configuration, not builds. 2014-07-03 20:44:19 -07:00
eressea.ini keyword_t and direction_t are moving into their own module. 2014-06-15 18:34:39 -07:00
LICENSE update makefile to new structure 2012-06-01 16:36:04 -07:00
Makefile I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
README.md Chang "git submodule update --init" with "clone --recursive" 2014-06-26 14:59:54 +02:00
todo.md remove latin1 characters from some files 2014-03-06 19:12:12 -08:00
vs2010-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2012-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2013-build.bat setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00

What is this?

This repository contains an the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.