server/src/common/kernel/region.c
Christian Schlittchen 51348305ae - Wenn REDUCED_PEASANTGROWTH an, dann haben neue Regionen
(20+6W10)% ihres maximalen Bauernbesatzes.
2002-01-27 17:22:04 +00:00

1075 lines
20 KiB
C

/* vi: set ts=2:
*
*
* Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de)
* Henning Peters (faroul@beyond.kn-bremen.de)
* Enno Rehling (enno@eressea-pbem.de)
* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
*
* based on:
*
* Atlantis v1.0 13 September 1993 Copyright 1993 by Russell Wallace
* Atlantis v1.7 Copyright 1996 by Alex Schröder
*
* This program may not be used, modified or distributed without
* prior permission by the authors of Eressea.
* This program may not be sold or used commercially without prior written
* permission from the authors.
*/
#include <config.h>
#include "eressea.h"
#include "region.h"
/* kernel includes */
#include "border.h"
#include "curse.h"
#include "faction.h"
#include "item.h"
#include "message.h"
#include "plane.h"
#include "region.h"
#include "resources.h"
/* util includes */
#include <resolve.h>
/* libc includes */
#include <assert.h>
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
extern int dice_rand(const char *s);
static int g_maxluxuries = 0;
const int delta_x[MAXDIRECTIONS] =
{
-1, 0, 1, 1, 0, -1
};
const int delta_y[MAXDIRECTIONS] =
{
1, 1, 0, -1, -1, 0
};
const direction_t back[MAXDIRECTIONS] =
{
D_SOUTHEAST,
D_SOUTHWEST,
D_WEST,
D_NORTHWEST,
D_NORTHEAST,
D_EAST,
};
const char *
regionname(const region * r, const faction * f)
{
static char buf[65];
plane *pl = getplane(r);
if (f == NULL) {
strncpy(buf, rname(r, NULL), 65);
} else if (pl && fval(pl, PFL_NOCOORDS)) {
strncpy(buf, rname(r, f->locale), 65);
} else {
#ifdef HAVE_SNPRINTF
snprintf(buf, 65, "%s (%d,%d)", rname(r, f->locale), region_x(r, f), region_y(r, f));
#else
strncpy(buf, rname(r, f->locale), 50);
buf[50]=0;
sprintf(buf+strlen(buf), " (%d,%d)", region_x(r, f), region_y(r, f));
#endif
}
buf[64] = 0;
return buf;
}
int
deathcount(const region * r) {
attrib * a = a_find(r->attribs, &at_deathcount);
if (!a) return 0;
return a->data.i;
}
int
chaoscount(const region * r) {
attrib * a = a_find(r->attribs, &at_chaoscount);
if (!a) return 0;
return a->data.i;
}
int
woodcount(const region * r) {
attrib * a = a_find(r->attribs, &at_woodcount);
if (!a) return 0;
return a->data.i;
}
void
deathcounts (region * r, int fallen) {
attrib * a;
if (fallen==0) return;
if (is_cursed(r->attribs, C_HOLYGROUND,0)) return;
a = a_find(r->attribs, &at_deathcount);
if (!a) a = a_add(&r->attribs, a_new(&at_deathcount));
a->data.i += fallen;
if (a->data.i<=0) a_remove(&r->attribs, a);
}
void
chaoscounts(region * r, int fallen) {
attrib * a;
if (fallen==0) return;
a = a_find(r->attribs, &at_chaoscount);
if (!a) a = a_add(&r->attribs, a_new(&at_chaoscount));
a->data.i += fallen;
if (a->data.i<=0) a_remove(&r->attribs, a);
}
void
woodcounts(region * r, int fallen) {
attrib * a;
if (fallen==0) return;
a = a_find(r->attribs, &at_woodcount);
if (!a) a = a_add(&r->attribs, a_new(&at_woodcount));
a->data.i += fallen;
if (a->data.i<=0) a_remove(&r->attribs, a);
}
/********************/
/* at_direction */
/********************/
void
a_initdirection(attrib *a)
{
a->data.v = calloc(1, sizeof(spec_direction));
}
int
a_agedirection(attrib *a)
{
spec_direction *d = (spec_direction *)(a->data.v);
if(d->duration > 0) d->duration--;
else d->duration = 0;
return d->duration;
}
int
a_readdirection(attrib *a, FILE *f)
{
spec_direction *d = (spec_direction *)(a->data.v);
fscanf(f, "%d %d %d", &d->x, &d->y, &d->duration);
fscanf(f, "%s ", buf);
d->desc = strdup(cstring(buf));
fscanf(f, "%s ", buf);
d->keyword = strdup(cstring(buf));
return 1;
}
void
a_writedirection(const attrib *a, FILE *f)
{
spec_direction *d = (spec_direction *)(a->data.v);
fprintf(f, "%d %d %d %s %s ", d->x, d->y, d->duration,
estring(d->desc), estring(d->keyword));
}
attrib_type at_direction = {
"direction",
a_initdirection,
NULL,
a_agedirection,
a_writedirection,
a_readdirection
};
/* Moveblock wird zur Zeit nicht über Attribute, sondern ein Bitfeld
r->moveblock gemacht. Sollte umgestellt werden, wenn kompliziertere
Dinge gefragt werden. */
/********************/
/* at_moveblock */
/********************/
void
a_initmoveblock(attrib *a)
{
a->data.v = calloc(1, sizeof(moveblock));
}
int
a_readmoveblock(attrib *a, FILE *f)
{
moveblock *m = (moveblock *)(a->data.v);
int i;
fscanf(f, "%d", &i);
m->dir = (direction_t)i;
return 1;
}
void
a_writemoveblock(const attrib *a, FILE *f)
{
moveblock *m = (moveblock *)(a->data.v);
fprintf(f, "%d ", (int)m->dir);
}
attrib_type at_moveblock = {
"moveblock", a_initmoveblock, NULL, NULL, a_writemoveblock, a_readmoveblock
};
#define RMAXHASH 65535
region *regionhash[RMAXHASH];
static region *
rfindhash(int x, int y)
{
region *old;
for (old = regionhash[abs(x + 0x100 * y) % RMAXHASH]; old; old = old->nexthash)
if (old->x == x && old->y == y)
return old;
return 0;
}
void
rhash(region * r)
{
region *old = regionhash[region_hashkey(r) % RMAXHASH];
regionhash[region_hashkey(r) % RMAXHASH] = r;
r->nexthash = old;
}
void
runhash(region * r)
{
region **show;
for (show = &regionhash[abs(r->x + 0x100 * r->y) % RMAXHASH]; *show; show = &(*show)->nexthash) {
if ((*show)->x == r->x && (*show)->y == r->y)
break;
}
if (*show) {
assert(*show == r);
*show = (*show)->nexthash;
r->nexthash = 0;
}
}
region *
rconnect(const region * r, direction_t dir) {
static int set = 0;
static region * buffer[MAXDIRECTIONS];
static const region * last = NULL;
assert(dir<MAXDIRECTIONS);
if (r != last) {
set = 0;
last = r;
}
else
if (set & (1 << dir)) return buffer[dir];
buffer[dir] = rfindhash(r->x + delta_x[dir], r->y + delta_y[dir]);
set |= (1<<dir);
return buffer[dir];
}
region *
findregion(int x, int y)
{
return rfindhash(x, y);
}
int
koor_distance(int x1, int y1, int x2, int y2)
{
/* Contributed by Hubert Mackenberg. Thanks.
* x und y Abstand zwischen x1 und x2 berechnen
*/
int dx = x1 - x2;
int dy = y1 - y2;
/* Bei negativem dy am Ursprung spiegeln, das veraendert
* den Abstand nicht
*/
if ( dy < 0 )
{
dy = -dy;
dx = -dx;
}
/*
* dy ist jetzt >=0, fuer dx sind 3 Faelle zu untescheiden
*/
if ( dx >= 0 ) return dx + dy;
else if (-dx >= dy) return -dx;
else return dy;
}
int
distance(const region * r1, const region * r2)
{
return koor_distance(r1->x, r1->y, r2->x, r2->y);
}
direction_t
koor_reldirection(int ax, int ay, int bx, int by)
{
direction_t i;
for (i=0;i!=MAXDIRECTIONS;++i) {
if (bx-ax == delta_x[i] &&
by-ay == delta_y[i]) return i;
}
return NODIRECTION;
}
direction_t
reldirection(region * from, region * to)
{
return koor_reldirection(from->x, from->y, to->x, to->y);
}
void
free_regionlist(regionlist *rl)
{
while (rl) {
regionlist * rl2 = rl->next;
free(rl);
rl = rl2;
}
}
void
add_regionlist(regionlist **rl, region *r)
{
regionlist *rl2 = (regionlist*)malloc(sizeof(regionlist));
rl2->region = r;
rl2->next = *rl;
*rl = rl2;
}
#if AT_SALARY
/*****************/
/* at_salary */
/*****************/
attrib_type at_salary = {
"salary",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
NO_WRITE,
NO_READ,
ATF_UNIQUE
};
#endif
/********************/
/* at_horseluck */
/********************/
attrib_type at_horseluck = {
"horseluck",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
NO_WRITE,
NO_READ,
ATF_UNIQUE
};
/**********************/
/* at_peasantluck */
/**********************/
attrib_type at_peasantluck = {
"peasantluck",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
NO_WRITE,
NO_READ,
ATF_UNIQUE
};
/*********************/
/* at_chaoscount */
/*********************/
attrib_type at_chaoscount = {
"chaoscount",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
DEFAULT_WRITE,
DEFAULT_READ,
ATF_UNIQUE
};
/*********************/
/* at_deathcount */
/*********************/
attrib_type at_deathcount = {
"deathcount",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
DEFAULT_WRITE,
DEFAULT_READ,
ATF_UNIQUE
};
/*********************/
/* at_woodcount */
/*********************/
attrib_type at_woodcount = {
"woodcount",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
DEFAULT_WRITE,
DEFAULT_READ,
ATF_UNIQUE
};
/*********************/
/* at_travelunit */
/*********************/
attrib_type at_travelunit = {
"travelunit",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
NO_WRITE,
NO_READ
};
#if NEW_RESOURCEGROWTH
extern int laen_read(attrib * a, FILE * F);
# define LAEN_READ laen_read
# define LAEN_WRITE NULL
#else
# define LAEN_READ DEFAULT_READ
# define LAEN_WRITE DEFAULT_WRITE
#endif
/***************/
/* at_laen */
/***************/
attrib_type at_laen = {
"laen",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
LAEN_WRITE,
LAEN_READ,
ATF_UNIQUE
};
void
rsetlaen(region * r, int val)
{
attrib * a = a_find(r->attribs, &at_laen);
if (!a && val>=0) a = a_add(&r->attribs, a_new(&at_laen));
else if (a && val<0) a_remove(&r->attribs, a);
if (val>=0) a->data.i = val;
}
int
rlaen(const region * r)
{
attrib * a = a_find(r->attribs, &at_laen);
if (!a) return -1;
return a->data.i;
}
/***************/
/* at_road */
/***************/
attrib_type at_road = {
"road",
DEFAULT_INIT,
DEFAULT_FINALIZE,
DEFAULT_AGE,
#if RELEASE_VERSION<NEWROAD_VERSION
DEFAULT_WRITE,
#else
NULL,
#endif
DEFAULT_READ
};
void
rsetroad(region * r, direction_t d, int val)
{
int rval;
border * b;
region * r2 = rconnect(r, d);
if (!r2) return;
b = get_borders(r, r2);
while (b && b->type!=&bt_road) b = b->next;
if (!b) b = new_border(&bt_road, r, r2);
rval = (int)b->data;
if (b->from==r)
rval = (rval & 0xFFFF) | (val<<16);
else
rval = (rval & 0xFFFF0000) | val;
b->data = (void*)rval;
}
int
rroad(const region * r, direction_t d)
{
int rval;
border * b;
region * r2 = rconnect(r, d);
if (!r2) return 0;
b = get_borders(r, r2);
while (b && b->type!=&bt_road) b = b->next;
if (!b) return 0;
rval = (int)b->data;
if (b->to==r)
rval = (rval & 0xFFFF);
else
rval = (rval & 0xFFFF0000) >> 16;
return rval;
}
boolean
r_isforest(const region * r)
{
#if GROWING_TREES
if (r->terrain==T_PLAIN && rtrees(r,2) + rtrees(r,1) >= 600) return true;
#else
if (r->terrain==T_PLAIN && rtrees(r) >= 600) return true;
#endif
return false;
}
boolean
r_issea(const region * r)
{
direction_t d;
for(d=0; d < MAXDIRECTIONS; d++) {
region *rc = rconnect(r,d);
if(rc && rterrain(rc) == T_OCEAN) return false;
}
return true;
}
boolean
r_isglacier(const region * r)
{
if (r->terrain==T_GLACIER || r->terrain==T_ICEBERG_SLEEP) return true;
return false;
}
int
is_coastregion(region *r)
{
direction_t i;
int res = 0;
for(i=0;i<MAXDIRECTIONS;i++) {
if(rconnect(r,i) && rconnect(r,i)->terrain == T_OCEAN) res++;
}
return res;
}
int
rpeasants(const region * r)
{
return ((r)->land?(r)->land->peasants:0);
}
void
rsetpeasants(region * r, int value)
{
((r)->land?((r)->land->peasants=(value)):(assert((value)>=0), (value)),0);
}
int
rmoney(const region * r)
{
return ((r)->land?(r)->land->money:0);
}
void
rsetmoney(region * r, int value)
{
((r)->land?((r)->land->money=(value)):(assert((value)>=0), (value)),0);
}
void
r_setdemand(region * r, const luxury_type * ltype, int value)
{
struct demand * d, ** dp = &r->land->demands;
while (*dp && (*dp)->type != ltype) dp = &(*dp)->next;
d = *dp;
if (!d) {
d = *dp = calloc(sizeof(struct demand), 1);
d->type = ltype;
}
d->value = value;
}
int
r_demand(const region * r, const luxury_type * ltype)
{
struct demand * d = r->land->demands;
while (d && d->type != ltype) d = d->next;
if (!d) return -1;
return d->value;
}
const char *
rname(const region * r, const locale * lang) {
if (r->land)
return r->land->name;
return locale_string(lang, terrain[rterrain(r)].name);
}
#if GROWING_TREES
int
rtrees(const region *r, int ageclass)
{
return ((r)->land?(r)->land->trees[ageclass]:0);
}
int
rsettrees(const region *r, int ageclass, int value)
{
if (!r->land) assert(value==0);
else {
assert(value>=0);
return r->land->trees[ageclass]=value;
}
return 0;
}
#else
int
rtrees(const region *r)
{
return ((r)->land?(r)->land->trees:0);
}
int
rsettrees(const region *r, int value)
{
if (!r->land) assert(value==0);
else {
assert(value>=0);
return r->land->trees=value;
}
return 0;
}
#endif
static region *last;
region *
new_region(int x, int y)
{
region *r = rfindhash(x, y);
if (r) {
fprintf(stderr, "\ndoppelte regionen entdeckt: %s(%d,%d)\n", regionname(r, NULL), x, y);
if (r->units)
fprintf(stderr, "doppelte region enthält einheiten\n");
return r;
}
r = calloc(1, sizeof(region));
r->x = x;
r->y = y;
r->planep = findplane(x, y);
set_string(&r->display, "");
rhash(r);
if (last)
addlist(&last, r);
else
addlist(&regions, r);
last = r;
return r;
}
static void
freeland(land_region * lr)
{
while (lr->demands) {
struct demand * d = lr->demands;
lr->demands = d->next;
free(d);
}
if (lr->name) free(lr->name);
free(lr);
}
void
free_region(region * r)
{
runhash(r);
if (last == r) last = NULL;
free(r->display);
if (r->land) freeland(r->land);
while (r->attribs) a_remove (&r->attribs, r->attribs);
free(r);
}
static char *
makename(void)
{
int s, v, k, e, p = 0, x = 0;
int nk, ne, nv, ns;
static char name[16];
const char *kons = "bcdfghklmnprstvwz",
*end = "nlrdst",
*vokal = "aaaaaaaaaàâeeeeeeeeeéèêiiiiiiiiiíîoooooooooóòôuuuuuuuuuúyy",
*start = "bcdgtskpvfr";
nk = strlen(kons);
ne = strlen(end);
nv = strlen(vokal);
ns = strlen(start);
for (s = rand() % 3 + 2; s > 0; s--) {
if (x > 0) {
k = rand() % nk;
name[p] = kons[k];
p++;
} else {
k = rand() % ns;
name[p] = start[k];
p++;
}
v = rand() % nv;
name[p] = vokal[v];
p++;
if (rand() % 3 == 2 || s == 1) {
e = rand() % ne;
name[p] = end[e];
p++;
x = 1;
} else
x = 0;
}
name[p] = '\0';
name[0] = (char) toupper(name[0]);
return name;
}
void
setluxuries(region * r, const luxury_type * sale)
{
const luxury_type * ltype;
assert(r->land);
if(r->land->demands) freelist(r->land->demands);
for (ltype=luxurytypes; ltype; ltype=ltype->next) {
struct demand * dmd = calloc(sizeof(struct demand), 1);
dmd->type = ltype;
if (ltype!=sale) dmd->value = 1 + rand() % 5;
dmd->next = r->land->demands;
r->land->demands = dmd;
}
}
void
terraform(region * r, terrain_t t)
{
const struct locale * locale_de = find_locale("de");
#if NEW_RESOURCEGROWTH
rawmaterial **lrm;
int i;
#endif
/* defaults: */
rsetterrain(r, t);
#if NEW_RESOURCEGROWTH
/* Resourcen, die nicht mehr vorkommen können, löschen */
lrm = &r->resources;
while (*lrm) {
rawmaterial *rm = *lrm;
for (i=0; i!=3; ++i) {
if(terrain[r->terrain].rawmaterials[i].type == rm->type) break;
}
if (i==3) {
*lrm = rm->next;
free(rm);
} else {
lrm = &rm->next;
}
}
#endif
#if NEW_RESOURCEGROWTH == 0
rsetlaen(r, -1);
rsetiron(r, 0);
#endif
if (!landregion(t)) {
if (r->land) {
freeland(r->land);
r->land = NULL;
}
#if GROWING_TREES
rsettrees(r, 0, 0);
rsettrees(r, 1, 0);
rsettrees(r, 2, 0);
#else
rsettrees(r, 0);
#endif
rsethorses(r, 0);
#if NEW_RESOURCEGROWTH == 0
rsetiron(r, 0);
rsetlaen(r, -1);
#endif
rsetpeasants(r, 0);
rsetmoney(r, 0);
freset(r, RF_ENCOUNTER);
freset(r, RF_MALLORN);
/* Beschreibung und Namen löschen */
return;
}
if (!r->land) {
static struct surround {
struct surround * next;
const luxury_type * type;
int value;
} *trash =NULL, *nb = NULL;
const luxury_type * ltype;
direction_t d;
int mnr = 0;
r->land = calloc(1, sizeof(land_region));
rsetname(r, makename());
for (d=0;d!=MAXDIRECTIONS;++d) {
region * nr = rconnect(r, d);
if (nr && nr->land) {
struct demand * sale = r->land->demands;
while (sale && sale->value!=0) sale=sale->next;
if (sale) {
struct surround * sr = nb;
while (sr && sr->type!=sale->type) sr=sr->next;
if (!sr) {
if (trash) {
sr = trash;
trash = trash->next;
} else {
sr = calloc(1, sizeof(struct surround));
}
sr->next = nb;
sr->type = sale->type;
sr->value = 1;
nb = sr;
} else sr->value++;
++mnr;
}
}
}
if (!nb) {
int i;
if (g_maxluxuries==0) {
for (ltype = luxurytypes;ltype;ltype=ltype->next) ++g_maxluxuries;
}
i = rand() % g_maxluxuries;
ltype = luxurytypes;
while (i--) ltype=ltype->next;
} else {
int i = rand() % mnr;
struct surround * srd = nb;
while (i>srd->value) {
i-=srd->value;
srd=srd->next;
}
setluxuries(r, srd->type);
while (srd->next!=NULL) srd=srd->next;
srd->next=trash;
trash = nb;
nb = NULL;
}
}
if (landregion(t)) {
const char *name = NULL;
if (terrain[r->terrain].herbs) name = terrain[r->terrain].herbs[rand()%3];
if (name != NULL) {
const item_type * itype = finditemtype(name, locale_de);
const herb_type * htype = resource2herb(itype->rtype);
rsetherbtype(r, htype);
rsetherbs(r, (short)(50+rand()%31));
}
else {
rsetherbtype(r, NULL);
}
}
if (rand() % 100 < ENCCHANCE) {
fset(r, RF_ENCOUNTER);
}
if (rand() % 100 < 3)
fset(r, RF_MALLORN);
else
freset(r, RF_MALLORN);
switch (t) {
case T_PLAIN:
rsethorses(r, rand() % (terrain[t].production_max / 5));
if(rand()%100 < 40) {
#if GROWING_TREES
rsettrees(r, 2, terrain[t].production_max * (30+rand()%40)/100);
rsettrees(r, 1, rtrees(r, 2)/4);
rsettrees(r, 0, rtrees(r, 2)/2);
#else
rsettrees(r, terrain[t].production_max * (30+rand()%40)/100);
#endif
}
break;
case T_MOUNTAIN:
#if NEW_RESOURCEGROWTH == 0
rsetiron(r, IRONSTART);
if (rand() % 100 < 8) rsetlaen(r, 5 + rand() % 5);
#endif
break;
case T_GLACIER:
#if NEW_RESOURCEGROWTH == 0
if (riron(r) <= 0){
rsetiron(r, GLIRONSTART);
}
#endif
break;
case T_ICEBERG_SLEEP:
/* Kann aus Gletscher entstehen und sollte diesem gleichen */
#if NEW_RESOURCEGROWTH == 0
if (riron(r) <= 0){
rsetiron(r, GLIRONSTART);
}
#endif
break;
case T_VOLCANO:
case T_VOLCANO_SMOKING:
break;
}
#if GROWING_TREES
/* Initialisierung irgendwann über rm_-Mechamismus machen */
if(t != T_PLAIN && rand()%100 < 20) {
rsettrees(r, 2, terrain[t].production_max * (30 + rand() % 40) / 100);
rsettrees(r, 1, rtrees(r, 2)/4);
rsettrees(r, 0, rtrees(r, 2)/2);
}
#endif
#if NEW_RESOURCEGROWTH
terraform_resources(r);
#endif
if (terrain[t].production_max && !fval(r, RF_CHAOTIC)) {
int peasants;
#if REDUCED_PEASANTGROWTH == 1
peasants = (maxworkingpeasants(r) * (20+dice_rand("6d10")))/100;
#else
peasants = MAXPEASANTS_PER_AREA * (rand() % (terrain[t].production_max / 2));
#endif
rsetpeasants(r, max(100, peasants));
rsetmoney(r, rpeasants(r) * ((wage(r, NULL, false)+1) + rand() % 5));
}
}
/** ENNO:
* ich denke, das das hier nicht sein sollte.
* statt dessen sollte ein attribut an der region sein, das das erledigt,
* egal ob durch den spell oder anderes angelegt.
**/
#include "curse.h"
int
production(const region *r)
{
/* muß r->terrain sein, nicht rterrain() wegen rekursion */
int p = terrain[r->terrain].production_max;
if (is_spell_active(r, C_DROUGHT)) p /= 2;
return p;
}
void
read_region_reference(region ** r, FILE * F)
{
int x[2];
fscanf(F, "%d %d", &x[0], &x[1]);
if (x[0]==INT_MAX) *r = NULL;
else {
*r = findregion(x[0], x[1]);
if (*r==NULL) ur_add(memcpy(malloc(sizeof(x)), x, sizeof(x)), (void**)r, resolve_region);
}
}
void
write_region_reference(const region * r, FILE * F)
{
if (r) fprintf(F, "%d %d ", r->x, r->y);
else fprintf(F, "%d %d ", INT_MAX, INT_MAX);
}
void *
resolve_region(void * id) {
int * c = (int*)id;
int x = c[0], y = c[1];
free(c);
return findregion(x, y);
}
struct message_list *
r_getmessages(const struct region * r, const struct faction * viewer)
{
struct individual_message * imsg = r->individual_messages;
while (imsg && (imsg)->viewer!=viewer) imsg = imsg->next;
if (imsg) return imsg->msgs;
return NULL;
}
struct message *
r_addmessage(struct region * r, const struct faction * viewer, struct message * msg)
{
struct individual_message * imsg;
assert(r);
imsg = r->individual_messages;
while (imsg && imsg->viewer!=viewer) imsg = imsg->next;
if (imsg==NULL) {
imsg = malloc(sizeof(struct individual_message));
imsg->next = r->individual_messages;
imsg->msgs = NULL;
r->individual_messages = imsg;
imsg->viewer = viewer;
}
return add_message(&imsg->msgs, msg);
}