forked from github/server
55b9af27c2
Signifikanter CR/NR-Unterschied - das Regionsintervall wurde in write_plaintext() nicht korrekt benutzt.
1117 lines
22 KiB
C
1117 lines
22 KiB
C
/* vi: set ts=2:
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*
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*
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* Eressea PB(E)M host Copyright (C) 1998-2003
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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* Enno Rehling (enno@eressea-pbem.de)
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* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
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*
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* based on:
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*
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* Atlantis v1.0 13 September 1993 Copyright 1993 by Russell Wallace
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* Atlantis v1.7 Copyright 1996 by Alex Schröder
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*
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* This program may not be used, modified or distributed without
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* prior permission by the authors of Eressea.
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* This program may not be sold or used commercially without prior written
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* permission from the authors.
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*/
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#include <config.h>
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#include "eressea.h"
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#include "region.h"
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/* kernel includes */
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#include "border.h"
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#include "building.h"
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#include "curse.h"
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#include "equipment.h"
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#include "faction.h"
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#include "item.h"
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#include "message.h"
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#include "plane.h"
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#include "region.h"
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#include "resources.h"
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#include "terrain.h"
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#include "terrainid.h"
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#include "unit.h"
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/* util includes */
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#include <resolve.h>
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/* libc includes */
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#include <assert.h>
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#include <ctype.h>
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#include <limits.h>
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#include <rand.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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extern int dice_rand(const char *s);
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int
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get_maxluxuries()
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{
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static int maxluxuries = -1;
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if (maxluxuries==-1) {
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const luxury_type * ltype;
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maxluxuries = 0;
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for (ltype = luxurytypes;ltype;ltype=ltype->next) ++maxluxuries;
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}
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return maxluxuries;
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}
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const short delta_x[MAXDIRECTIONS] =
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{
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-1, 0, 1, 1, 0, -1
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};
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const short delta_y[MAXDIRECTIONS] =
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{
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1, 1, 0, -1, -1, 0
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};
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static const direction_t back[MAXDIRECTIONS] =
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{
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D_SOUTHEAST,
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D_SOUTHWEST,
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D_WEST,
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D_NORTHWEST,
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D_NORTHEAST,
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D_EAST,
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};
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direction_t
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dir_invert(direction_t dir)
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{
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switch (dir) {
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case D_PAUSE:
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case D_SPECIAL:
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return dir;
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break;
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default:
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if (dir>=0 && dir<MAXDIRECTIONS) return back[dir];
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}
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assert(!"illegal direction");
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return NODIRECTION;
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}
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const char *
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regionname(const region * r, const faction * f)
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{
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static char buf[65];
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const struct locale * lang = f ? f->locale : 0;
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plane *pl = getplane(r);
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if (r==NULL) {
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strcpy(buf, "(null)");
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} else if (pl && fval(pl, PFL_NOCOORDS)) {
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strncpy(buf, rname(r, lang), 65);
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} else {
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#ifdef HAVE_SNPRINTF
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snprintf(buf, 65, "%s (%d,%d)", rname(r, lang),
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region_x(r, f), region_y(r, f));
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#else
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strncpy(buf, rname(r, lang), 50);
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buf[50]=0;
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sprintf(buf+strlen(buf), " (%d,%d)", region_x(r, f), region_y(r, f));
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#endif
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}
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buf[64] = 0;
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return buf;
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}
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int
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deathcount(const region * r) {
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attrib * a = a_find(r->attribs, &at_deathcount);
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if (!a) return 0;
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return a->data.i;
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}
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int
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chaoscount(const region * r) {
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attrib * a = a_find(r->attribs, &at_chaoscount);
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if (!a) return 0;
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return a->data.i;
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}
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int
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woodcount(const region * r) {
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attrib * a = a_find(r->attribs, &at_woodcount);
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if (!a) return 0;
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return a->data.i;
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}
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void
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deathcounts (region * r, int fallen) {
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attrib * a;
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if (fallen==0) return;
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if (is_cursed(r->attribs, C_HOLYGROUND,0)) return;
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a = a_find(r->attribs, &at_deathcount);
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if (!a) a = a_add(&r->attribs, a_new(&at_deathcount));
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a->data.i += fallen;
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if (a->data.i<=0) a_remove(&r->attribs, a);
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}
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void
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chaoscounts(region * r, int fallen) {
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attrib * a;
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if (fallen==0) return;
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a = a_find(r->attribs, &at_chaoscount);
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if (!a) a = a_add(&r->attribs, a_new(&at_chaoscount));
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a->data.i += fallen;
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if (a->data.i<=0) a_remove(&r->attribs, a);
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}
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void
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woodcounts(region * r, int fallen) {
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attrib * a;
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if (fallen==0) return;
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a = a_find(r->attribs, &at_woodcount);
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if (!a) a = a_add(&r->attribs, a_new(&at_woodcount));
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a->data.i += fallen;
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if (a->data.i<=0) a_remove(&r->attribs, a);
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}
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/********************/
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/* at_direction */
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/********************/
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void
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a_initdirection(attrib *a)
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{
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a->data.v = calloc(1, sizeof(spec_direction));
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}
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int
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a_agedirection(attrib *a)
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{
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spec_direction *d = (spec_direction *)(a->data.v);
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if (d->duration > 0) d->duration--;
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else d->duration = 0;
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return d->duration;
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}
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int
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a_readdirection(attrib *a, FILE *f)
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{
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spec_direction *d = (spec_direction *)(a->data.v);
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fscanf(f, "%hd %hd %d", &d->x, &d->y, &d->duration);
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fscanf(f, "%s ", buf);
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d->desc = strdup(cstring(buf));
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fscanf(f, "%s ", buf);
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d->keyword = strdup(cstring(buf));
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d->active = true;
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return AT_READ_OK;
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}
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void
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a_writedirection(const attrib *a, FILE *f)
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{
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spec_direction *d = (spec_direction *)(a->data.v);
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fprintf(f, "%d %d %d %s %s ", d->x, d->y, d->duration,
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estring(d->desc), estring(d->keyword));
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}
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attrib_type at_direction = {
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"direction",
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a_initdirection,
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NULL,
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a_agedirection,
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a_writedirection,
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a_readdirection
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};
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attrib *
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create_special_direction(region *r, region * rt, int duration,
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const char *desc, const char *keyword)
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{
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attrib *a = a_add(&r->attribs, a_new(&at_direction));
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spec_direction *d = (spec_direction *)(a->data.v);
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d->active = false;
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d->x = rt->x;
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d->y = rt->y;
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d->duration = duration;
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d->desc = strdup(desc);
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d->keyword = strdup(keyword);
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return a;
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}
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/* Moveblock wird zur Zeit nicht über Attribute, sondern ein Bitfeld
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r->moveblock gemacht. Sollte umgestellt werden, wenn kompliziertere
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Dinge gefragt werden. */
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/********************/
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/* at_moveblock */
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/********************/
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void
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a_initmoveblock(attrib *a)
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{
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a->data.v = calloc(1, sizeof(moveblock));
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}
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int
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a_readmoveblock(attrib *a, FILE *f)
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{
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moveblock *m = (moveblock *)(a->data.v);
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int i;
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fscanf(f, "%d", &i);
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m->dir = (direction_t)i;
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return AT_READ_OK;
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}
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void
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a_writemoveblock(const attrib *a, FILE *f)
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{
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moveblock *m = (moveblock *)(a->data.v);
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fprintf(f, "%d ", (int)m->dir);
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}
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attrib_type at_moveblock = {
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"moveblock", a_initmoveblock, NULL, NULL, a_writemoveblock, a_readmoveblock
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};
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#define RMAXHASH 65521
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region *regionhash[RMAXHASH];
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static region *
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rfindhash(short x, short y)
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{
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region *old;
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for (old = regionhash[coor_hashkey(x, y) % RMAXHASH]; old; old = old->nexthash)
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if (old->x == x && old->y == y)
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return old;
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return 0;
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}
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void
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rhash(region * r)
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{
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int key = coor_hashkey(r->x, r->y) % RMAXHASH;
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region *old = regionhash[key];
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regionhash[key] = r;
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r->nexthash = old;
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}
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void
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runhash(region * r)
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{
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region **show;
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for (show = ®ionhash[coor_hashkey(r->x, r->y) % RMAXHASH]; *show; show = &(*show)->nexthash) {
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if ((*show)->x == r->x && (*show)->y == r->y)
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break;
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}
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if (*show) {
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assert(*show == r);
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*show = (*show)->nexthash;
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r->nexthash = 0;
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}
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}
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region *
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r_connect(const region * r, direction_t dir)
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{
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static int set = 0;
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static region * buffer[MAXDIRECTIONS];
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static const region * last = NULL;
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#ifdef FAST_CONNECT
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region * rmodify = (region*)r;
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assert (dir>=0 && dir<MAXDIRECTIONS);
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if (r->connect[dir]) return r->connect[dir];
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#endif
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assert(dir<MAXDIRECTIONS);
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if (r != last) {
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set = 0;
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last = r;
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}
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else
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if (set & (1 << dir)) return buffer[dir];
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buffer[dir] = rfindhash(r->x + delta_x[dir], r->y + delta_y[dir]);
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set |= (1<<dir);
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#ifdef FAST_CONNECT
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rmodify->connect[dir] = buffer[dir];
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#endif
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return buffer[dir];
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}
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region *
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findregion(short x, short y)
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{
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return rfindhash(x, y);
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}
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int
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koor_distance(int x1, int y1, int x2, int y2)
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{
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/* Contributed by Hubert Mackenberg. Thanks.
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* x und y Abstand zwischen x1 und x2 berechnen
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*/
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int dx = x1 - x2;
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int dy = y1 - y2;
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/* Bei negativem dy am Ursprung spiegeln, das veraendert
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* den Abstand nicht
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*/
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if ( dy < 0 )
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{
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dy = -dy;
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dx = -dx;
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}
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/*
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* dy ist jetzt >=0, fuer dx sind 3 Faelle zu untescheiden
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*/
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if ( dx >= 0 ) return dx + dy;
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else if (-dx >= dy) return -dx;
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else return dy;
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}
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int
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distance(const region * r1, const region * r2)
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{
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return koor_distance(r1->x, r1->y, r2->x, r2->y);
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}
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static direction_t
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koor_reldirection(int ax, int ay, int bx, int by)
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{
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direction_t dir;
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for (dir=0;dir!=MAXDIRECTIONS;++dir) {
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if (bx-ax == delta_x[dir] && by-ay == delta_y[dir]) return dir;
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}
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return NODIRECTION;
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}
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spec_direction *
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special_direction(const region * from, const region * to)
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{
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const attrib *a = a_findc(from->attribs, &at_direction);
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while (a!=NULL) {
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spec_direction * sd = (spec_direction *)a->data.v;
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if (sd->x==to->x && sd->y==to->y) return sd;
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a = a->nexttype;
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}
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return NULL;
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}
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direction_t
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reldirection(const region * from, const region * to)
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{
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direction_t dir = koor_reldirection(from->x, from->y, to->x, to->y);
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if (dir==NODIRECTION) {
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spec_direction *sd = special_direction(from, to);
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if (sd!=NULL && sd->active) return D_SPECIAL;
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}
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return dir;
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}
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void
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free_regionlist(region_list *rl)
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{
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while (rl) {
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region_list * rl2 = rl->next;
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free(rl);
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rl = rl2;
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}
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}
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void
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add_regionlist(region_list **rl, region *r)
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{
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region_list *rl2 = (region_list*)malloc(sizeof(region_list));
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rl2->data = r;
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rl2->next = *rl;
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*rl = rl2;
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}
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/********************/
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/* at_horseluck */
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/********************/
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attrib_type at_horseluck = {
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"horseluck",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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NO_WRITE,
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NO_READ,
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ATF_UNIQUE
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};
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/**********************/
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/* at_peasantluck */
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/**********************/
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attrib_type at_peasantluck = {
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"peasantluck",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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NO_WRITE,
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NO_READ,
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ATF_UNIQUE
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};
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/*********************/
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/* at_chaoscount */
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/*********************/
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attrib_type at_chaoscount = {
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"chaoscount",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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DEFAULT_WRITE,
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DEFAULT_READ,
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ATF_UNIQUE
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};
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/*********************/
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/* at_deathcount */
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/*********************/
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attrib_type at_deathcount = {
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"deathcount",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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DEFAULT_WRITE,
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DEFAULT_READ,
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ATF_UNIQUE
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};
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/*********************/
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/* at_woodcount */
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/*********************/
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attrib_type at_woodcount = {
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"woodcount",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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DEFAULT_WRITE,
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DEFAULT_READ,
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ATF_UNIQUE
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};
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/*********************/
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/* at_travelunit */
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/*********************/
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attrib_type at_travelunit = {
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"travelunit",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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NO_WRITE,
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NO_READ
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};
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|
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extern int laen_read(attrib * a, FILE * F);
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#define LAEN_READ laen_read
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#define LAEN_WRITE NULL
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/***************/
|
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/* at_laen */
|
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/***************/
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attrib_type at_laen = {
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"laen",
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DEFAULT_INIT,
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DEFAULT_FINALIZE,
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DEFAULT_AGE,
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LAEN_WRITE,
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LAEN_READ,
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ATF_UNIQUE
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};
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void
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rsetlaen(region * r, int val)
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{
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attrib * a = a_find(r->attribs, &at_laen);
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if (!a && val>=0) a = a_add(&r->attribs, a_new(&at_laen));
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else if (a && val<0) a_remove(&r->attribs, a);
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if (val>=0) a->data.i = val;
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}
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|
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int
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rlaen(const region * r)
|
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{
|
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attrib * a = a_find(r->attribs, &at_laen);
|
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if (!a) return -1;
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return a->data.i;
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}
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|
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/***************/
|
|
/* at_road */
|
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/***************/
|
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attrib_type at_road = {
|
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"road",
|
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DEFAULT_INIT,
|
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DEFAULT_FINALIZE,
|
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DEFAULT_AGE,
|
|
#if RELEASE_VERSION<NEWROAD_VERSION
|
|
DEFAULT_WRITE,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
DEFAULT_READ
|
|
};
|
|
|
|
void
|
|
rsetroad(region * r, direction_t d, short val)
|
|
{
|
|
border * b;
|
|
region * r2 = rconnect(r, d);
|
|
|
|
if (!r2) return;
|
|
b = get_borders(r, r2);
|
|
while (b && b->type!=&bt_road) b = b->next;
|
|
if (!b) b = new_border(&bt_road, r, r2);
|
|
if (r==b->from) b->data.sa[0] = val;
|
|
else b->data.sa[1] = val;
|
|
}
|
|
|
|
short
|
|
rroad(const region * r, direction_t d)
|
|
{
|
|
int rval;
|
|
border * b;
|
|
region * r2 = rconnect(r, d);
|
|
|
|
if (!r2) return 0;
|
|
b = get_borders(r, r2);
|
|
while (b && b->type!=&bt_road) b = b->next;
|
|
if (!b) return 0;
|
|
rval = b->data.i;
|
|
if (r==b->from) return b->data.sa[0];
|
|
return b->data.sa[1];
|
|
}
|
|
|
|
boolean
|
|
r_isforest(const region * r)
|
|
{
|
|
if (fval(r->terrain, FOREST_REGION)) {
|
|
/* needs to be covered with at leas 48% trees */
|
|
int mincover = (int)(r->terrain->size * 0.48);
|
|
int trees = rtrees(r, 2) + rtrees(r, 1);
|
|
return (trees*TREESIZE >= mincover);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int
|
|
is_coastregion(region *r)
|
|
{
|
|
direction_t i;
|
|
int res = 0;
|
|
|
|
for(i=0;i<MAXDIRECTIONS;i++) {
|
|
region * rn = rconnect(r,i);
|
|
if (rn && fval(rn->terrain, SEA_REGION)) res++;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
int
|
|
rpeasants(const region * r)
|
|
{
|
|
return ((r)->land?(r)->land->peasants:0);
|
|
}
|
|
|
|
void
|
|
rsetpeasants(region * r, int value)
|
|
{
|
|
((r)->land?((r)->land->peasants=(value)):(assert((value)>=0), (value)),0);
|
|
}
|
|
|
|
int
|
|
rmoney(const region * r)
|
|
{
|
|
return ((r)->land?(r)->land->money:0);
|
|
}
|
|
|
|
void
|
|
rsethorses(const region *r, int value)
|
|
{
|
|
assert(value >= 0);
|
|
if(r->land)
|
|
r->land->horses = value;
|
|
}
|
|
|
|
int
|
|
rhorses(const region *r)
|
|
{
|
|
return r->land?r->land->horses:0;
|
|
}
|
|
|
|
void
|
|
rsetmoney(region * r, int value)
|
|
{
|
|
((r)->land?((r)->land->money=(value)):(assert((value)>=0), (value)),0);
|
|
}
|
|
|
|
void
|
|
r_setdemand(region * r, const luxury_type * ltype, int value)
|
|
{
|
|
struct demand * d, ** dp = &r->land->demands;
|
|
|
|
if (ltype==NULL) return;
|
|
|
|
while (*dp && (*dp)->type != ltype) dp = &(*dp)->next;
|
|
d = *dp;
|
|
if (!d) {
|
|
d = *dp = calloc(sizeof(struct demand), 1);
|
|
d->type = ltype;
|
|
}
|
|
d->value = value;
|
|
}
|
|
|
|
int
|
|
r_demand(const region * r, const luxury_type * ltype)
|
|
{
|
|
struct demand * d = r->land->demands;
|
|
while (d && d->type != ltype) d = d->next;
|
|
if (!d) return -1;
|
|
return d->value;
|
|
}
|
|
|
|
const char *
|
|
rname(const region * r, const struct locale * lang) {
|
|
if (r->land)
|
|
return r->land->name;
|
|
return locale_string(lang, terrain_name(r));
|
|
}
|
|
|
|
int
|
|
rtrees(const region *r, int ageclass)
|
|
{
|
|
return ((r)->land?(r)->land->trees[ageclass]:0);
|
|
}
|
|
|
|
int
|
|
rsettrees(const region *r, int ageclass, int value)
|
|
{
|
|
if (!r->land) assert(value==0);
|
|
else {
|
|
assert(value>=0);
|
|
return r->land->trees[ageclass]=value;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static region *last;
|
|
|
|
static unsigned int max_index = 0;
|
|
|
|
region *
|
|
new_region(short x, short y)
|
|
{
|
|
region *r = rfindhash(x, y);
|
|
|
|
if (r) {
|
|
fprintf(stderr, "\ndoppelte regionen entdeckt: %s(%d,%d)\n", regionname(r, NULL), x, y);
|
|
if (r->units)
|
|
fprintf(stderr, "doppelte region enthält einheiten\n");
|
|
return r;
|
|
}
|
|
r = calloc(1, sizeof(region));
|
|
r->x = x;
|
|
r->y = y;
|
|
r->age = 1;
|
|
r->planep = findplane(x, y);
|
|
set_string(&r->display, "");
|
|
rhash(r);
|
|
if (last)
|
|
addlist(&last, r);
|
|
else
|
|
addlist(®ions, r);
|
|
last = r;
|
|
assert(r->next==NULL);
|
|
r->index = ++max_index;
|
|
return r;
|
|
}
|
|
|
|
static void
|
|
freeland(land_region * lr)
|
|
{
|
|
while (lr->demands) {
|
|
struct demand * d = lr->demands;
|
|
lr->demands = d->next;
|
|
free(d);
|
|
}
|
|
if (lr->name) free(lr->name);
|
|
free(lr);
|
|
}
|
|
|
|
void
|
|
free_region(region * r)
|
|
{
|
|
runhash(r);
|
|
if (last == r) last = NULL;
|
|
free(r->display);
|
|
if (r->land) freeland(r->land);
|
|
|
|
if (r->msgs) {
|
|
free_messagelist(r->msgs);
|
|
r->msgs = 0;
|
|
}
|
|
|
|
while (r->individual_messages) {
|
|
struct individual_message * msg = r->individual_messages;
|
|
r->individual_messages = msg->next;
|
|
if (msg->msgs) free_messagelist(msg->msgs);
|
|
free(msg);
|
|
}
|
|
|
|
while (r->attribs) a_remove (&r->attribs, r->attribs);
|
|
while (r->resources) {
|
|
rawmaterial * res = r->resources;
|
|
r->resources = res->next;
|
|
free(res);
|
|
}
|
|
|
|
while (r->donations) {
|
|
donation * don = r->donations;
|
|
r->donations = don->next;
|
|
free(don);
|
|
}
|
|
|
|
free(r);
|
|
}
|
|
|
|
static char *
|
|
makename(void)
|
|
{
|
|
int s, v, k, e, p = 0, x = 0;
|
|
size_t nk, ne, nv, ns;
|
|
static char name[16];
|
|
const char *kons = "bcdfghklmnprstvwz",
|
|
*end = "nlrdst",
|
|
*vokal = "aaaaaaaaaàâeeeeeeeeeéèêiiiiiiiiiíîoooooooooóòôuuuuuuuuuúyy",
|
|
*start = "bcdgtskpvfr";
|
|
|
|
nk = strlen(kons);
|
|
ne = strlen(end);
|
|
nv = strlen(vokal);
|
|
ns = strlen(start);
|
|
|
|
for (s = rand() % 3 + 2; s > 0; s--) {
|
|
if (x > 0) {
|
|
k = rand() % (int)nk;
|
|
name[p] = kons[k];
|
|
p++;
|
|
} else {
|
|
k = rand() % (int)ns;
|
|
name[p] = start[k];
|
|
p++;
|
|
}
|
|
v = rand() % (int)nv;
|
|
name[p] = vokal[v];
|
|
p++;
|
|
if (rand() % 3 == 2 || s == 1) {
|
|
e = rand() % (int)ne;
|
|
name[p] = end[e];
|
|
p++;
|
|
x = 1;
|
|
} else
|
|
x = 0;
|
|
}
|
|
name[p] = '\0';
|
|
name[0] = (char) toupper(name[0]);
|
|
return name;
|
|
}
|
|
|
|
void
|
|
setluxuries(region * r, const luxury_type * sale)
|
|
{
|
|
const luxury_type * ltype;
|
|
|
|
assert(r->land);
|
|
|
|
if(r->land->demands) freelist(r->land->demands);
|
|
|
|
for (ltype=luxurytypes; ltype; ltype=ltype->next) {
|
|
struct demand * dmd = calloc(sizeof(struct demand), 1);
|
|
dmd->type = ltype;
|
|
if (ltype!=sale) dmd->value = 1 + rand() % 5;
|
|
dmd->next = r->land->demands;
|
|
r->land->demands = dmd;
|
|
}
|
|
}
|
|
|
|
void
|
|
terraform(region * r, terrain_t t)
|
|
{
|
|
terraform_region(r, newterrain(t));
|
|
}
|
|
|
|
void
|
|
terraform_region(region * r, const terrain_type * terrain)
|
|
{
|
|
/* Resourcen, die nicht mehr vorkommen können, löschen */
|
|
const terrain_type * oldterrain = r->terrain;
|
|
|
|
rawmaterial **lrm = &r->resources;
|
|
while (*lrm) {
|
|
rawmaterial *rm = *lrm;
|
|
const resource_type * rtype = NULL;
|
|
|
|
if (terrain->production!=NULL) {
|
|
int i;
|
|
for (i=0;terrain->production[i].type;++i) {
|
|
if (rm->type->rtype == terrain->production[i].type) {
|
|
rtype = rm->type->rtype;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (rtype==NULL) {
|
|
*lrm = rm->next;
|
|
free(rm);
|
|
} else {
|
|
lrm = &rm->next;
|
|
}
|
|
}
|
|
|
|
r->terrain = terrain;
|
|
terraform_resources(r);
|
|
|
|
if (!fval(terrain, LAND_REGION)) {
|
|
if (r->land!=NULL) {
|
|
i_freeall(&r->land->items);
|
|
freeland(r->land);
|
|
r->land = NULL;
|
|
}
|
|
rsettrees(r, 0, 0);
|
|
rsettrees(r, 1, 0);
|
|
rsettrees(r, 2, 0);
|
|
rsethorses(r, 0);
|
|
rsetpeasants(r, 0);
|
|
rsetmoney(r, 0);
|
|
freset(r, RF_ENCOUNTER);
|
|
freset(r, RF_MALLORN);
|
|
/* Beschreibung und Namen löschen */
|
|
return;
|
|
}
|
|
|
|
if (r->land) {
|
|
i_freeall(&r->land->items);
|
|
} else {
|
|
static struct surround {
|
|
struct surround * next;
|
|
const luxury_type * type;
|
|
int value;
|
|
} *trash =NULL, *nb = NULL;
|
|
const luxury_type * ltype = NULL;
|
|
direction_t d;
|
|
int mnr = 0;
|
|
|
|
r->land = calloc(1, sizeof(land_region));
|
|
rsetname(r, makename());
|
|
for (d=0;d!=MAXDIRECTIONS;++d) {
|
|
region * nr = rconnect(r, d);
|
|
if (nr && nr->land) {
|
|
struct demand * sale = r->land->demands;
|
|
while (sale && sale->value!=0) sale=sale->next;
|
|
if (sale) {
|
|
struct surround * sr = nb;
|
|
while (sr && sr->type!=sale->type) sr=sr->next;
|
|
if (!sr) {
|
|
if (trash) {
|
|
sr = trash;
|
|
trash = trash->next;
|
|
} else {
|
|
sr = calloc(1, sizeof(struct surround));
|
|
}
|
|
sr->next = nb;
|
|
sr->type = sale->type;
|
|
sr->value = 1;
|
|
nb = sr;
|
|
} else sr->value++;
|
|
++mnr;
|
|
}
|
|
}
|
|
}
|
|
if (!nb) {
|
|
int i = get_maxluxuries();
|
|
if (i>0) {
|
|
i = rand() % i;
|
|
ltype = luxurytypes;
|
|
while (i--) ltype=ltype->next;
|
|
}
|
|
} else {
|
|
int i = rand() % mnr;
|
|
struct surround * srd = nb;
|
|
while (i>srd->value) {
|
|
i-=srd->value;
|
|
srd=srd->next;
|
|
}
|
|
if (srd->type) setluxuries(r, srd->type);
|
|
while (srd->next!=NULL) srd=srd->next;
|
|
srd->next=trash;
|
|
trash = nb;
|
|
nb = NULL;
|
|
}
|
|
}
|
|
|
|
if (fval(terrain, LAND_REGION)) {
|
|
const item_type * itype = NULL;
|
|
char equip_hash[64];
|
|
|
|
/* TODO: put the equipment in struct terrain, faster */
|
|
sprintf(equip_hash, "terrain_%s", terrain->_name);
|
|
equip_items(&r->land->items, get_equipment(equip_hash));
|
|
|
|
if (r->terrain->herbs) {
|
|
int len=0;
|
|
while (r->terrain->herbs[len]) ++len;
|
|
if (len) itype = r->terrain->herbs[rand()%len];
|
|
}
|
|
if (itype!=NULL) {
|
|
rsetherbtype(r, itype);
|
|
rsetherbs(r, (short)(50+rand()%31));
|
|
}
|
|
else {
|
|
rsetherbtype(r, NULL);
|
|
}
|
|
if (oldterrain==NULL || !fval(oldterrain, LAND_REGION)) {
|
|
if (rand() % 100 < 3) fset(r, RF_MALLORN);
|
|
else freset(r, RF_MALLORN);
|
|
if (rand() % 100 < ENCCHANCE) {
|
|
fset(r, RF_ENCOUNTER);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (oldterrain==NULL || terrain->size!=oldterrain->size) {
|
|
if (terrain==newterrain(T_PLAIN)) {
|
|
rsethorses(r, rand() % (terrain->size / 50));
|
|
if(rand()%100 < 40) {
|
|
rsettrees(r, 2, terrain->size * (30+rand()%40)/1000);
|
|
rsettrees(r, 1, rtrees(r, 2)/4);
|
|
rsettrees(r, 0, rtrees(r, 2)/2);
|
|
}
|
|
} else if (chance(0.2)) {
|
|
rsettrees(r, 2, terrain->size * (30 + rand() % 40) / 1000);
|
|
rsettrees(r, 1, rtrees(r, 2)/4);
|
|
rsettrees(r, 0, rtrees(r, 2)/2);
|
|
}
|
|
|
|
if (!fval(r, RF_CHAOTIC)) {
|
|
int peasants;
|
|
peasants = (maxworkingpeasants(r) * (20+dice_rand("6d10")))/100;
|
|
rsetpeasants(r, max(100, peasants));
|
|
rsetmoney(r, rpeasants(r) * ((wage(r, NULL, NULL)+1) + rand() % 5));
|
|
}
|
|
}
|
|
}
|
|
|
|
/** ENNO:
|
|
* ich denke, das das hier nicht sein sollte.
|
|
* statt dessen sollte ein attribut an der region sein, das das erledigt,
|
|
* egal ob durch den spell oder anderes angelegt.
|
|
**/
|
|
#include "curse.h"
|
|
int
|
|
production(const region *r)
|
|
{
|
|
/* muß rterrain(r) sein, nicht rterrain() wegen rekursion */
|
|
int p = r->terrain->size / MAXPEASANTS_PER_AREA;
|
|
if (curse_active(get_curse(r->attribs, ct_find("drought")))) p /= 2;
|
|
|
|
return p;
|
|
}
|
|
|
|
int
|
|
read_region_reference(region ** r, FILE * F)
|
|
{
|
|
variant coor;
|
|
fscanf(F, "%hd %hd", &coor.sa[0], &coor.sa[1]);
|
|
if (coor.sa[0]==SHRT_MAX) {
|
|
*r = NULL;
|
|
return AT_READ_FAIL;
|
|
}
|
|
*r = findregion(coor.sa[0], coor.sa[1]);
|
|
|
|
if (*r==NULL) {
|
|
ur_add(coor, (void**)r, resolve_region);
|
|
}
|
|
return AT_READ_OK;
|
|
}
|
|
|
|
void
|
|
write_region_reference(const region * r, FILE * F)
|
|
{
|
|
if (r) fprintf(F, "%d %d ", r->x, r->y);
|
|
else fprintf(F, "%d %d ", SHRT_MAX, SHRT_MAX);
|
|
}
|
|
|
|
void *
|
|
resolve_region(variant id) {
|
|
return findregion(id.sa[0], id.sa[1]);
|
|
}
|
|
|
|
|
|
struct message_list *
|
|
r_getmessages(const struct region * r, const struct faction * viewer)
|
|
{
|
|
struct individual_message * imsg = r->individual_messages;
|
|
while (imsg && (imsg)->viewer!=viewer) imsg = imsg->next;
|
|
if (imsg) return imsg->msgs;
|
|
return NULL;
|
|
}
|
|
|
|
struct message *
|
|
r_addmessage(struct region * r, const struct faction * viewer, struct message * msg)
|
|
{
|
|
struct individual_message * imsg;
|
|
assert(r);
|
|
imsg = r->individual_messages;
|
|
while (imsg && imsg->viewer!=viewer) imsg = imsg->next;
|
|
if (imsg==NULL) {
|
|
imsg = malloc(sizeof(struct individual_message));
|
|
imsg->next = r->individual_messages;
|
|
imsg->msgs = NULL;
|
|
r->individual_messages = imsg;
|
|
imsg->viewer = viewer;
|
|
}
|
|
return add_message(&imsg->msgs, msg);
|
|
}
|
|
|
|
struct faction *
|
|
region_owner(const struct region * r)
|
|
{
|
|
#ifdef REGIONOWNERS
|
|
return r->owner;
|
|
#else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
void
|
|
region_setowner(struct region * r, struct faction * owner)
|
|
{
|
|
#ifdef REGIONOWNERS
|
|
r->owner = owner;
|
|
#else
|
|
unused(r);
|
|
unused(owner);
|
|
#endif
|
|
}
|