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buildings
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reqsize defaults to 1.
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2016-08-06 13:53:07 +02:00 |
core
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fix game_name, remove it from rules
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2017-01-22 20:32:54 +01:00 |
e3a
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express race.magres as percentage, not probability (double->int)
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2017-02-03 10:57:32 +01:00 |
eressea
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express race.magres as percentage, not probability (double->int)
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2017-02-03 10:57:32 +01:00 |
races
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express race.magres as percentage, not probability (double->int)
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2017-02-03 10:57:32 +01:00 |
ships
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reqsize defaults to 1.
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2016-08-06 13:53:07 +02:00 |
adamantium.xml
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reqsize defaults to 1.
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2016-08-06 13:53:07 +02:00 |
armor.xml
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libxml 1.9.x seems to be a bit pickier about how XML catalogs are written.
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2015-06-08 16:51:41 +02:00 |
buildings.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
herbs.xml
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…
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items.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
luxuries.xml
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…
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names-dragons.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
names-ghouls.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
names-skeletons.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
names-undead.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
names-zombies.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
races.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
ships.xml
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Convert all XML files to UTF-8, to allow editing with Atom.
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2015-05-11 16:55:11 -07:00 |
weapons.xml
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libxml 1.9.x seems to be a bit pickier about how XML catalogs are written.
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2015-06-08 16:51:41 +02:00 |