server/src/common/kernel
Enno Rehling 6acb1e22c5 - fixed the summary.c
- implemented unicode_utf8_strcasecmp function
- fixed some xml files
- code compiles and runs on the console

TODO:
* switch from xmlChar to char again
* eliminate remaining warnings
* report.[hc] are still disabled

OPTIONAL:
* handle latin1 input?
2007-08-09 06:42:37 +00:00
..
alchemy.c movement.h -> move.h 2007-08-05 12:26:46 +00:00
alchemy.h Include cleanup. 2007-06-20 00:34:02 +00:00
alliance.c WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
alliance.h - Bugfix DEFAULT 2004-06-27 16:56:01 +00:00
battle.c movement.h -> move.h 2007-08-05 12:26:46 +00:00
battle.h Unicode WIP: 2007-07-19 07:25:28 +00:00
border.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
border.h Include cleanup. 2007-06-20 00:34:02 +00:00
build.c movement.h -> move.h 2007-08-05 12:26:46 +00:00
build.h Include cleanup. 2007-06-20 00:34:02 +00:00
building.c Unicode WIP: 2007-07-21 15:35:07 +00:00
building.h Unicode WIP, does not compile. 2007-06-27 20:39:49 +00:00
calendar.c don't use MT library for release 2006-02-04 13:08:44 +00:00
calendar.h Include cleanup. 2007-06-20 00:34:02 +00:00
command.c WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
command.h WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
curse.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
curse.h Include cleanup. 2007-06-20 00:34:02 +00:00
equipment.c RTS/Archetypes (WIP): 2007-05-28 19:45:08 +00:00
equipment.h RTS/Archetypes (WIP): 2007-05-28 19:45:08 +00:00
eressea.c movement.h -> move.h 2007-08-05 12:26:46 +00:00
eressea.h unicode branch gets premake 2007-08-05 12:19:56 +00:00
faction.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
faction.h Unicode WIP: 2007-07-21 15:35:07 +00:00
group.c - fixed the summary.c 2007-08-09 06:42:37 +00:00
group.h Unicode WIP, does not compile. 2007-06-27 00:08:46 +00:00
item.c - fixed the summary.c 2007-08-09 06:42:37 +00:00
item.h WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
Jamfile Unicode WIP: 2007-07-17 15:33:48 +00:00
karma.c Unicode WIP, does not compile. 2007-06-26 21:50:07 +00:00
karma.h The incomplete fspecial functions cause quite a bit of attribute-lookups, so I'm putting them in a #define until they get implemented (if ever). 2006-02-17 22:59:03 +00:00
kernel.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
magic.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
magic.h Unicode WIP: 2007-07-17 15:33:48 +00:00
message.c WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
message.h http://eressea.upb.de/mantis/view.php?id=870 2006-03-26 18:26:52 +00:00
move.c movement.h -> move.h 2007-08-05 12:26:46 +00:00
move.h unicode branch gets premake 2007-08-05 12:19:56 +00:00
names.c XML-configurable, Unicode-enabled naming of dragons. 2007-06-28 00:29:42 +00:00
names.h Unicode WIP, does not compile. 2007-06-26 21:50:07 +00:00
objtypes.h - All the cinfo_* functions will now return a message * object, which is nicer than using buf[]. 2007-03-09 21:30:00 +00:00
order.c Unicode WIP: 2007-07-17 15:33:48 +00:00
order.h Unicode WIP: 2007-07-17 15:33:48 +00:00
pathfinder.c Include cleanup. 2007-06-20 00:34:02 +00:00
pathfinder.h misc. memory leaks removed 2005-06-11 08:09:55 +00:00
plane.c Unicode WIP, does not compile. 2007-06-27 00:54:54 +00:00
plane.h Eressea ist 64-bit ready. Denke ich jedenfalls. 2005-06-09 22:10:35 +00:00
player.c - New random number generator 2006-02-19 22:43:56 +00:00
player.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
pool.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
pool.h Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser. 2006-08-12 19:15:16 +00:00
race.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
race.h unicode branch gets premake 2007-08-05 12:19:56 +00:00
region.c movement.h -> move.h 2007-08-05 12:26:46 +00:00
region.h Unicode WIP: 2007-07-20 07:28:11 +00:00
render.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
reports.c - fixed the summary.c 2007-08-09 06:42:37 +00:00
reports.h - fixed the summary.c 2007-08-09 06:42:37 +00:00
resources.c - New random number generator 2006-02-19 22:43:56 +00:00
resources.h Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
save.c - filereader.c rewritten since the initial implementation is in the moving van. 2007-08-08 07:43:24 +00:00
save.h WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
ship.c Unicode WIP: 2007-07-21 15:35:07 +00:00
ship.h Unicode WIP, does not compile. 2007-06-28 00:39:55 +00:00
skill.c WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
skill.h WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
spell.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
spell.h WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
spellid.h Unicode WIP: 2007-07-17 15:33:48 +00:00
teleport.c WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
teleport.h spawning of new braineaters moved into a separate LUA function which is not called for wdw. 2005-10-02 16:06:12 +00:00
terrain.c unicode branch gets premake 2007-08-05 12:19:56 +00:00
terrain.h Compile-fixes. 2005-12-31 13:18:35 +00:00
terrainid.h Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist. 2005-10-25 12:38:01 +00:00
types.h The synonym attribute was not in use, and relied on the old race_t type to 2007-06-24 14:04:42 +00:00
unit.c - filereader.c rewritten since the initial implementation is in the moving van. 2007-08-08 07:43:24 +00:00
unit.h WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW! 2007-06-26 09:32:28 +00:00
version.h Unicode WIP, does not compile. 2007-06-27 20:39:49 +00:00
xmlkernel.h Archetypes (WIP): "RECRUIT 15 knight" 2007-05-28 16:03:48 +00:00
xmlreader.c - fixed the summary.c 2007-08-09 06:42:37 +00:00
xmlreader.h Archetypes (WIP): "RECRUIT 15 knight" 2007-05-28 16:03:48 +00:00