server/src/common/gamecode
Enno Rehling 9466428c4d bugfix: create_mage u. Dämonen/VERGESSE
Windows: weg mit der Debug-CRT
2006-02-05 10:47:28 +00:00
..
Jamfile smallish compile-fixes for linux 2005-11-18 23:42:11 +00:00
creation.c autoseed had some unused code there. not sure what it's good for, really. 2005-10-25 12:46:25 +00:00
creation.h listnames, total nutzlose funktion 2005-10-25 09:02:24 +00:00
creport.c Fehler bei neuem itemlisten-argument 2006-01-21 18:10:46 +00:00
creport.h code cleanup, reports. report types are now registered (some code I had on my disk since the days I was writing xml reports), and a new mailit format (reports.txt replaces mailit). Also, no more writing of shellscripts from the server, since that's done by an external script now. 2005-11-02 21:10:40 +00:00
economy.c - lots of memory leaks fixed. 2006-01-29 01:55:36 +00:00
economy.h code cleanup, reports. report types are now registered (some code I had on my disk since the days I was writing xml reports), and a new mailit format (reports.txt replaces mailit). Also, no more writing of shellscripts from the server, since that's done by an external script now. 2005-11-02 21:10:40 +00:00
gamecode.dsp Some updates to the VC6 files. Can't compile it since I have no libxml installed here 2004-09-11 16:57:05 +00:00
gamecode.vcproj bugfix: create_mage u. Dämonen/VERGESSE 2006-02-05 10:47:28 +00:00
items.c fixed a few includes, problem caused by the header move yesterday 2006-01-29 08:31:54 +00:00
items.h bugfix seed-registrierung 2005-10-26 19:02:45 +00:00
laws.c MSG_LEVELS remove 2006-01-29 22:14:43 +00:00
laws.h fixed some memory leaks 2006-01-02 21:50:57 +00:00
luck.c code cleanup: removed all old cases of new_message being called, and the function itself. 2006-01-08 11:33:10 +00:00
luck.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
monster.c you should be able to guard even after combat (and if UFL_MOVED is set). 2006-01-29 15:50:38 +00:00
monster.h - spawning new dragons and undead is now optional (lua function) 2005-11-26 11:00:20 +00:00
randenc.c code cleanup: removed all old cases of new_message being called, and the function itself. 2006-01-08 11:33:10 +00:00
randenc.h - Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code 2003-07-29 09:48:03 +00:00
report.c bugfix: create_mage u. Dämonen/VERGESSE 2006-02-05 10:47:28 +00:00
report.h code cleanup, reports. report types are now registered (some code I had on my disk since the days I was writing xml reports), and a new mailit format (reports.txt replaces mailit). Also, no more writing of shellscripts from the server, since that's done by an external script now. 2005-11-02 21:10:40 +00:00
spy.c code cleanup: removed all old cases of new_message being called, and the function itself. 2006-01-08 11:33:10 +00:00
study.c fix invalid create_mage calls 2006-01-29 08:50:53 +00:00
study.h move study.h where it belongs 2006-01-29 00:28:46 +00:00
xmlreport.c http://eressea.upb.de/mantis/view.php?id=787 2006-01-21 08:34:01 +00:00
xmlreport.h XML reports - incomplete implementation, might finish it eventually. 2005-11-18 23:23:47 +00:00