forked from github/server
592ac0ce03
First step towards getting the spell implementations out of the kernel and into gamecode (separate spells from the spell datatype) |
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.. | ||
alliance.cpp | ||
bindings.h | ||
building.cpp | ||
eressea.cpp | ||
export.h | ||
faction.cpp | ||
list.h | ||
region.cpp | ||
ship.cpp | ||
spell.cpp | ||
unit.cpp |