server/res
Enno Rehling b06e93db7a BUG 2317: wyrms in E2 didn't move 2017-04-17 16:50:15 +02:00
..
buildings reduce complexity of building_protection. 2017-02-22 19:38:46 +01:00
core WIP: reimplemented production modifiers. 2017-04-02 14:43:53 +02:00
e3a iron golems can build dwarf armor in E3. 2017-04-02 15:43:14 +02:00
eressea BUG 2317: wyrms in E2 didn't move 2017-04-17 16:50:15 +02:00
races make item allow/deny XML easier to read, fix code 2017-03-03 09:56:27 +01:00
ships reqsize defaults to 1. 2016-08-06 13:53:07 +02:00
adamantium.xml Merge branch 'master' into develop 2017-03-26 21:01:21 +02:00
armor.xml libxml 1.9.x seems to be a bit pickier about how XML catalogs are written. 2015-06-08 16:51:41 +02:00
buildings.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
herbs.xml removed all unused items 2011-03-04 20:44:30 +01:00
luxuries.xml removed all unused items 2011-03-04 20:44:30 +01:00
names-dragons.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
names-ghouls.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
names-skeletons.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
names-undead.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
names-zombies.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
ships.xml Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
weapons.xml libxml 1.9.x seems to be a bit pickier about how XML catalogs are written. 2015-06-08 16:51:41 +02:00