server/scripts
Enno Rehling 451303d7d3 autoseed as a module for E2
made from pieces of newplayer.lua and populate.lua
2015-11-03 11:54:08 +01:00
..
eressea autoseed as a module for E2 2015-11-03 11:54:08 +01:00
tests clean up after tests 2015-10-11 14:57:35 +02:00
tools useful scripts for setting up the game. 2014-10-10 20:19:04 +02:00
config.lua minimal script to load configuration in an interactive session 2015-03-07 14:33:38 +01:00
fix1984.lua refactor, move give_cmd into give.c 2014-11-03 08:44:26 +01:00
map.lua map script needs to set up the script folder. 2014-08-12 23:06:44 +02:00
newplayer.lua try setting origin manually 2015-07-31 14:10:30 +02:00
populate.lua require trees for new player regions 2015-07-28 10:51:14 +02:00
reports.lua fix string concatenation operator 2014-10-16 14:33:20 +02:00
run-tests-e2.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-tests-e3.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-tests.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-turn.lua use the syntax_error function where appropriate. 2015-05-18 11:34:52 +02:00