forked from github/server
28aa2a56b8
Was für eine saublöde Idee.
535 lines
14 KiB
C
535 lines
14 KiB
C
/*
|
||
Copyright (c) 1998-2015, Enno Rehling <enno@eressea.de>
|
||
Katja Zedel <katze@felidae.kn-bremen.de
|
||
Christian Schlittchen <corwin@amber.kn-bremen.de>
|
||
|
||
Permission to use, copy, modify, and/or distribute this software for any
|
||
purpose with or without fee is hereby granted, provided that the above
|
||
copyright notice and this permission notice appear in all copies.
|
||
|
||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||
**/
|
||
|
||
#include <platform.h>
|
||
#include <kernel/config.h>
|
||
|
||
#if ARENA_MODULE
|
||
#include "arena.h"
|
||
|
||
/* modules include */
|
||
#include "score.h"
|
||
|
||
/* items include */
|
||
#include <items/demonseye.h>
|
||
|
||
/* kernel includes */
|
||
#include <kernel/building.h>
|
||
#include <kernel/faction.h>
|
||
#include <kernel/item.h>
|
||
#include <kernel/messages.h>
|
||
#include <kernel/order.h>
|
||
#include <kernel/plane.h>
|
||
#include <kernel/pool.h>
|
||
#include <kernel/race.h>
|
||
#include <kernel/region.h>
|
||
#include <kernel/terrain.h>
|
||
#include <kernel/terrainid.h>
|
||
#include <kernel/unit.h>
|
||
|
||
#include <move.h>
|
||
|
||
/* util include */
|
||
#include <util/attrib.h>
|
||
#include <util/base36.h>
|
||
#include <util/event.h>
|
||
#include <util/gamedata.h>
|
||
#include <util/functions.h>
|
||
#include <util/strings.h>
|
||
#include <util/lists.h>
|
||
#include <util/log.h>
|
||
#include <util/resolve.h>
|
||
#include <util/rng.h>
|
||
|
||
#include <storage.h>
|
||
|
||
/* libc include */
|
||
#include <assert.h>
|
||
#include <stdlib.h>
|
||
#include <string.h>
|
||
#include <limits.h>
|
||
|
||
/* exports: */
|
||
plane *arena = NULL;
|
||
|
||
/* local vars */
|
||
#define CENTRAL_VOLCANO 1
|
||
|
||
#ifdef ARENA_CREATION
|
||
static unsigned int arena_id = 0;
|
||
static region *arena_center = NULL;
|
||
static int newarena = 0;
|
||
#endif
|
||
static region *tower_region[6];
|
||
static region *start_region[6];
|
||
|
||
static region *arena_region(int school)
|
||
{
|
||
return tower_region[school];
|
||
}
|
||
|
||
static building *arena_tower(int school)
|
||
{
|
||
return arena_region(school)->buildings;
|
||
}
|
||
|
||
static int leave_fail(unit * u)
|
||
{
|
||
ADDMSG(&u->faction->msgs, msg_message("arena_leave_fail", "unit", u));
|
||
return 1;
|
||
}
|
||
|
||
static int
|
||
leave_arena(struct unit *u, const struct item_type *itype, int amount,
|
||
order * ord)
|
||
{
|
||
if (!u->building && leave_fail(u)) {
|
||
return -1;
|
||
}
|
||
if (u->building != arena_tower(u->faction->magiegebiet) && leave_fail(u)) {
|
||
return -1;
|
||
}
|
||
unused_arg(amount);
|
||
unused_arg(ord);
|
||
unused_arg(itype);
|
||
assert(!"not implemented");
|
||
return 0;
|
||
}
|
||
|
||
static int enter_fail(unit * u)
|
||
{
|
||
ADDMSG(&u->faction->msgs, msg_message("arena_enter_fail", "region unit",
|
||
u->region, u));
|
||
return 1;
|
||
}
|
||
|
||
static int
|
||
enter_arena(unit * u, const item_type * itype, int amount, order * ord)
|
||
{
|
||
skill_t sk;
|
||
region *r = u->region;
|
||
unit *u2;
|
||
int fee = 2000;
|
||
unused_arg(ord);
|
||
unused_arg(amount);
|
||
unused_arg(itype);
|
||
if (u->faction->score > fee * 5) {
|
||
score_t score = u->faction->score / 5;
|
||
if (score < INT_MAX) {
|
||
fee = (int)score;
|
||
}
|
||
else {
|
||
fee = INT_MAX;
|
||
}
|
||
}
|
||
if (getplane(r) == arena)
|
||
return -1;
|
||
if (u->number != 1 && enter_fail(u))
|
||
return -1;
|
||
if (get_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, fee) < fee
|
||
&& enter_fail(u))
|
||
return -1;
|
||
for (sk = 0; sk != MAXSKILLS; ++sk) {
|
||
if (get_level(u, sk) > 1 && enter_fail(u))
|
||
return -1;
|
||
}
|
||
for (u2 = r->units; u2; u2 = u2->next)
|
||
if (u2->faction == u->faction)
|
||
break;
|
||
|
||
assert(!"not implemented");
|
||
/*
|
||
for (res=0;res!=MAXRESOURCES;++res) if (res!=R_SILVER && res!=R_ARENA_GATE && (is_item(res) || is_herb(res) || is_potion(res))) {
|
||
int x = get_resource(u, res);
|
||
if (x) {
|
||
if (u2) {
|
||
change_resource(u2, res, x);
|
||
change_resource(u, res, -x);
|
||
}
|
||
else if (enter_fail(u)) return -1;
|
||
}
|
||
}
|
||
*/
|
||
if (get_money(u) > fee) {
|
||
if (u2)
|
||
change_money(u2, get_money(u) - fee);
|
||
else if (enter_fail(u))
|
||
return -1;
|
||
}
|
||
ADDMSG(&u->faction->msgs, msg_message("arena_enter_fail", "region unit",
|
||
u->region, u));
|
||
use_pooled(u, itype->rtype, GET_SLACK | GET_RESERVE, 1);
|
||
use_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, fee);
|
||
set_money(u, 109);
|
||
fset(u, UFL_ANON_FACTION);
|
||
move_unit(u, start_region[rng_int() % 6], NULL);
|
||
return 0;
|
||
}
|
||
|
||
/**
|
||
* Tempel der Schreie, Demo-Geb<65>ude **/
|
||
|
||
static int age_hurting(attrib * a, void *owner)
|
||
{
|
||
building *b = (building *)a->data.v;
|
||
unit *u;
|
||
int active = 0;
|
||
assert(owner == b);
|
||
if (b == NULL)
|
||
return AT_AGE_REMOVE;
|
||
for (u = b->region->units; u; u = u->next) {
|
||
if (u->building == b) {
|
||
if (u->faction->magiegebiet == M_DRAIG) {
|
||
active++;
|
||
ADDMSG(&b->region->msgs, msg_message("praytoigjarjuk", "unit", u));
|
||
}
|
||
}
|
||
}
|
||
if (active)
|
||
for (u = b->region->units; u; u = u->next)
|
||
if (playerrace(u->faction->race)) {
|
||
int i;
|
||
if (u->faction->magiegebiet != M_DRAIG) {
|
||
for (i = 0; i != active; ++i)
|
||
u->hp = (u->hp + 1) / 2; /* make them suffer, but not die */
|
||
ADDMSG(&b->region->msgs, msg_message("cryinpain", "unit", u));
|
||
}
|
||
}
|
||
return AT_AGE_KEEP;
|
||
}
|
||
|
||
static void
|
||
write_hurting(const attrib * a, const void *owner, struct storage *store)
|
||
{
|
||
building *b = a->data.v;
|
||
WRITE_INT(store, b->no);
|
||
}
|
||
|
||
static int read_hurting(attrib * a, void *owner, struct gamedata *data)
|
||
{
|
||
int i;
|
||
READ_INT(data->store, &i);
|
||
a->data.v = (void *)findbuilding(i);
|
||
if (a->data.v == NULL) {
|
||
log_error("temple of pain is broken\n");
|
||
return AT_READ_FAIL;
|
||
}
|
||
return AT_READ_OK;
|
||
}
|
||
|
||
static attrib_type at_hurting = {
|
||
"hurting", NULL, NULL, age_hurting, write_hurting, read_hurting
|
||
};
|
||
|
||
#ifdef ARENA_CREATION
|
||
static void make_temple(region * r)
|
||
{
|
||
const building_type *btype = bt_find("temple");
|
||
building *b;
|
||
if (btype == NULL) {
|
||
log_error("could not find buildingtype 'temple'\n");
|
||
return;
|
||
}
|
||
|
||
b = r->buildings;
|
||
while (b != NULL && b->type != btype)
|
||
b = b->next;
|
||
if (b != NULL)
|
||
return; /* gibt schon einen */
|
||
|
||
b = new_building(btype, r, NULL);
|
||
b->size = btype->maxsize;
|
||
b->name = _strdup("Igjarjuk's Tempel der Schreie");
|
||
b->display =
|
||
_strdup
|
||
("Ein Schrein aus spitzen Knochen und lodernden Flammen, gewidmet dem Wyrm der Wyrme");
|
||
a_add(&b->attribs, a_new(&at_hurting))->data.v = b;
|
||
}
|
||
#endif
|
||
|
||
/**
|
||
* Initialisierung T<>rme */
|
||
|
||
#ifdef ARENA_CREATION
|
||
static void tower_init(void)
|
||
{
|
||
int i, first = newarena;
|
||
item_type *it_demonseye = it_find("demonseye");
|
||
item_type *it_griphonwing = it_find("griphonwing");
|
||
assert(it_griphonwing && it_demonseye);
|
||
for (i = 0; i != 6; ++i) {
|
||
region *r = tower_region[i] =
|
||
findregion(arena_center->x + delta_x[i] * 3,
|
||
arena_center->y + delta_y[i] * 3);
|
||
if (r) {
|
||
start_region[i] =
|
||
findregion(arena_center->x + delta_x[i] * 2,
|
||
arena_center->y + delta_y[i] * 2);
|
||
if (rterrain(r) != T_DESERT)
|
||
terraform(r, T_DESERT);
|
||
if (!r->buildings) {
|
||
building *b = new_building(bt_find("castle"), r, NULL);
|
||
b->size = 10;
|
||
if (i != 0) {
|
||
sprintf(buf, "Turm des %s",
|
||
LOC(default_locale, mkname("school", magic_school[i])));
|
||
} else
|
||
sprintf(buf, "Turm der Ahnungslosen");
|
||
set_string(&b->name, buf);
|
||
}
|
||
}
|
||
}
|
||
if (first && !arena_center->buildings) {
|
||
building *b = new_building(bt_find("castle"), arena_center, NULL);
|
||
attrib *a;
|
||
item *items;
|
||
|
||
i_add(&items, i_new(it_griphonwing, 1));
|
||
i_add(&items, i_new(it_demonseye, 1));
|
||
a = a_add(&b->attribs, make_giveitem(b, items));
|
||
|
||
b->size = 10;
|
||
set_string(&b->name, "H<EFBFBD>hle des Greifen");
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef ARENA_CREATION
|
||
static void guardian_faction(plane * pl, int id)
|
||
{
|
||
region *r;
|
||
faction *f = findfaction(id);
|
||
|
||
if (!f) {
|
||
f = calloc(1, sizeof(faction));
|
||
f->banner = _strdup("Sie dienen dem gro<72>en Wyrm");
|
||
f->passw = _strdup(itoa36(rng_int()));
|
||
set_email(&f->email, "igjarjuk@eressea.de");
|
||
f->name = _strdup("Igjarjuks Kundschafter");
|
||
f->race = get_race(RC_ILLUSION);
|
||
f->age = turn;
|
||
f->locale = get_locale("de");
|
||
f->options =
|
||
want(O_COMPRESS) | want(O_REPORT) | want(O_COMPUTER) | want(O_ADRESSEN) |
|
||
want(O_DEBUG);
|
||
|
||
f->no = id;
|
||
addlist(&factions, f);
|
||
fhash(f);
|
||
}
|
||
if (f->race != get_race(RC_ILLUSION)) {
|
||
assert(!"guardian id vergeben");
|
||
exit(0);
|
||
}
|
||
f->lastorders = turn;
|
||
f->alive = true;
|
||
for (r = regions; r; r = r->next)
|
||
if (getplane(r) == pl && rterrain(r) != T_FIREWALL) {
|
||
unit *u;
|
||
freset(r, RF_ENCOUNTER);
|
||
for (u = r->units; u; u = u->next) {
|
||
if (u->faction == f)
|
||
break;
|
||
}
|
||
if (u)
|
||
continue;
|
||
u = create_unit(r, f, 1, get_race(RC_GOBLIN), 0, NULL, NULL);
|
||
set_string(&u->name, "Igjarjuks Auge");
|
||
i_change(&u->items, it_find("roi"), 1);
|
||
set_order(&u->thisorder, NULL);
|
||
fset(u, UFL_ANON_FACTION);
|
||
set_money(u, 1000);
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#define BLOCKSIZE 9
|
||
|
||
#ifdef ARENA_CREATION
|
||
static void block_create(int x1, int y1, char terrain)
|
||
{
|
||
int x, y;
|
||
for (x = 0; x != BLOCKSIZE; ++x) {
|
||
for (y = 0; y != BLOCKSIZE; ++y) {
|
||
region *r = new_region(x1 + x, y1 + y, 0);
|
||
terraform(r, terrain);
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef CENTRAL_VOLCANO
|
||
|
||
static int caldera_handle(trigger * t, void *data)
|
||
{
|
||
/* call an event handler on caldera.
|
||
* data.v -> ( variant event, int timer )
|
||
*/
|
||
building *b = (building *)t->data.v;
|
||
if (b != NULL) {
|
||
unit **up = &b->region->units;
|
||
while (*up) {
|
||
unit *u = *up;
|
||
if (u->building == b) {
|
||
message *msg;
|
||
if (u->items) {
|
||
item **ip = &u->items;
|
||
msg = msg_message("caldera_handle_1", "unit items", u, u->items);
|
||
while (*ip) {
|
||
item *i = *ip;
|
||
i_remove(ip, i);
|
||
if (*ip == i)
|
||
ip = &i->next;
|
||
}
|
||
}
|
||
else {
|
||
msg = msg_message("caldera_handle_0", "unit", u);
|
||
}
|
||
add_message(&u->region->msgs, msg);
|
||
set_number(u, 0);
|
||
}
|
||
if (*up == u)
|
||
up = &u->next;
|
||
}
|
||
}
|
||
else {
|
||
log_error("could not perform caldera::handle()\n");
|
||
}
|
||
unused_arg(data);
|
||
return 0;
|
||
}
|
||
|
||
static void caldera_write(const trigger * t, struct storage *store)
|
||
{
|
||
building *b = (building *)t->data.v;
|
||
write_building_reference(b, store);
|
||
}
|
||
|
||
static int caldera_read(trigger * t, struct gamedata *data)
|
||
{
|
||
int rb =
|
||
read_reference(&t->data.v, data, read_building_reference,
|
||
resolve_building);
|
||
if (rb == 0 && !t->data.v) {
|
||
return AT_READ_FAIL;
|
||
}
|
||
return AT_READ_OK;
|
||
}
|
||
|
||
struct trigger_type tt_caldera = {
|
||
"caldera",
|
||
NULL,
|
||
NULL,
|
||
caldera_handle,
|
||
caldera_write,
|
||
caldera_read
|
||
};
|
||
|
||
#ifdef ARENA_CREATION
|
||
static trigger *trigger_caldera(building * b)
|
||
{
|
||
trigger *t = t_new(&tt_caldera);
|
||
t->data.v = b;
|
||
return t;
|
||
}
|
||
#endif
|
||
|
||
#ifdef ARENA_CREATION
|
||
static void init_volcano(void)
|
||
{
|
||
building *b;
|
||
region *r = arena_center;
|
||
assert(arena_center);
|
||
if (rterrain(r) != T_DESERT)
|
||
return; /* been done before */
|
||
terraform(arena_center, T_VOLCANO_SMOKING);
|
||
b = new_building(bt_find("caldera"), r, NULL);
|
||
b->size = 1;
|
||
b->name = _strdup("Igjarjuk's Schlund");
|
||
b->display =
|
||
_strdup
|
||
("Feurige Lava flie<69>t aus dem Krater des gro<72>en Vulkans. Alles wird von ihr verschlungen.");
|
||
add_trigger(&b->attribs, "timer", trigger_caldera(b));
|
||
tt_register(&tt_caldera);
|
||
}
|
||
#endif
|
||
#endif
|
||
|
||
#ifdef ARENA_CREATION
|
||
void create_arena(void)
|
||
{
|
||
int x;
|
||
arena_id = hashstring("arena");
|
||
arena = getplanebyid(arena_id);
|
||
if (arena != NULL)
|
||
return;
|
||
score(); /* ist wichtig, damit alle Parteien einen score haben, wenn sie durchs Tor wollen. */
|
||
guardian_faction(arena, 999);
|
||
if (arena)
|
||
arena_center = findregion(plane_center_x(arena), plane_center_y(arena));
|
||
if (!arena_center) {
|
||
newarena = 1;
|
||
arena =
|
||
create_new_plane(arena_id, "Arena", -10000, -10000, 0, BLOCKSIZE - 1,
|
||
PFL_LOWSTEALING | PFL_NORECRUITS | PFL_NOALLIANCES);
|
||
block_create(arena->minx, arena->miny, T_OCEAN);
|
||
arena_center = findregion(plane_center_x(arena), plane_center_y(arena));
|
||
for (x = 0; x != BLOCKSIZE; ++x) {
|
||
int y;
|
||
for (y = 0; y != BLOCKSIZE; ++y) {
|
||
region *r = findregion(arena->minx + x, arena->miny + y);
|
||
freset(r, RF_ENCOUNTER);
|
||
r->planep = arena;
|
||
switch (distance(r, arena_center)) {
|
||
case 4:
|
||
terraform(r, T_FIREWALL);
|
||
break;
|
||
case 0:
|
||
terraform(r, T_GLACIER);
|
||
break;
|
||
case 1:
|
||
terraform(r, T_SWAMP);
|
||
break;
|
||
case 2:
|
||
terraform(r, T_MOUNTAIN);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
make_temple(arena_center);
|
||
#ifdef CENTRAL_VOLCANO
|
||
init_volcano();
|
||
#else
|
||
if (arena_center->terrain != T_DESERT)
|
||
terraform(arena_center, T_DESERT);
|
||
#endif
|
||
rsetmoney(arena_center, 0);
|
||
rsetpeasants(arena_center, 0);
|
||
tower_init();
|
||
}
|
||
#endif
|
||
void register_arena(void)
|
||
{
|
||
at_register(&at_hurting);
|
||
register_function((pf_generic)enter_arena, "enter_arena");
|
||
register_function((pf_generic)leave_arena, "leave_arena");
|
||
tt_register(&tt_caldera);
|
||
}
|
||
|
||
#endif /* def ARENA_MODULE */
|