Commit graph

24 commits

Author SHA1 Message Date
Enno Rehling
28aa2a56b8 Entferne unbenutztes "Szepter der Tränen".
Was für eine saublöde Idee.
2016-11-13 17:49:16 +01:00
Enno Rehling
8a9d617aa3 read_referernce takes a gamedata object.
with all the trimmings that requires,
this is for github issue $479
2016-02-24 11:53:22 +01:00
Enno Rehling
2d30d4cce6 trigger_type.read gets a gamedata object
github issue #479
2016-02-24 11:46:54 +01:00
Enno Rehling
7f6ced99b9 attrib.read gets a gamedata object (remove dependency on global.data_version) 2016-02-24 11:44:18 +01:00
Enno Rehling
5187788f3c pass the parent of an attribute into a_age and attrib_type::age 2015-12-16 22:18:44 +01:00
Enno Rehling
f84133eb53 fix linux builds 2015-09-06 19:08:57 +02:00
Enno Rehling
b8df3f3a5f increase the datatype for scores from int to long long
this fixes https://bugs.eressea.de/view.php?id=2136
2015-09-06 19:04:04 +02:00
Enno Rehling
8e5fc28bfc refactoring more of goodies.h into strings.h 2015-05-18 08:59:38 +02:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
901c70efd9 config cleanup contd.
createunit => create_unit, everywhere.
make_undead_unit in zombies.c
2014-12-25 18:40:46 +01:00
Enno Rehling
1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
c3dfbdea18 eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
Enno Rehling
77ee0b7af7 remote the item_t enum for good 2014-06-23 19:17:13 -07:00
Enno Rehling
2c831230a0 Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
64e0c221ec directions can now be read from json configuration.
rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling
d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
3c4b6b9dd4 rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
7358c48580 removing some naming conflicts that hapen when trying to re-enable amalgamation builds. 2014-04-11 19:41:17 -07:00
Enno Rehling
0ae8737062 rename MIN/MAX to _min/_max 2014-03-16 05:03:17 +01:00
Enno Rehling
1a4cb16ea8 fix the unused macro, remove inline functions
simplification is good
2014-03-15 20:33:43 -07:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/modules/arena.c (Browse further)