forked from github/server
2c831230a0
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
554 lines
14 KiB
C
554 lines
14 KiB
C
/*
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Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
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Katja Zedel <katze@felidae.kn-bremen.de
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Christian Schlittchen <corwin@amber.kn-bremen.de>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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**/
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#include <platform.h>
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#include <kernel/config.h>
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#if ARENA_MODULE
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#include "arena.h"
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/* modules include */
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#include "score.h"
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/* items include */
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#include <items/demonseye.h>
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/* kernel includes */
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#include <kernel/building.h>
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#include <kernel/faction.h>
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#include <kernel/item.h>
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#include <kernel/magic.h>
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#include <kernel/messages.h>
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#include <kernel/move.h>
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#include <kernel/order.h>
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#include <kernel/plane.h>
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#include <kernel/pool.h>
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#include <kernel/race.h>
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#include <kernel/region.h>
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#include <kernel/reports.h>
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#include <kernel/terrain.h>
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#include <kernel/terrainid.h>
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#include <kernel/unit.h>
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/* util include */
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#include <util/attrib.h>
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#include <util/base36.h>
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#include <util/event.h>
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#include <util/functions.h>
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#include <util/goodies.h>
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#include <util/lists.h>
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#include <util/log.h>
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#include <util/resolve.h>
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#include <util/rng.h>
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#include <storage.h>
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/* libc include */
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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/* exports: */
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plane *arena = NULL;
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/* local vars */
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#define CENTRAL_VOLCANO 1
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#ifdef ARENA_CREATION
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static unsigned int arena_id = 0;
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static region *arena_center = NULL;
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static int newarena = 0;
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#endif
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static region *tower_region[6];
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static region *start_region[6];
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static region *arena_region(int school)
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{
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return tower_region[school];
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}
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static building *arena_tower(int school)
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{
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return arena_region(school)->buildings;
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}
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static int leave_fail(unit * u)
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{
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ADDMSG(&u->faction->msgs, msg_message("arena_leave_fail", "unit", u));
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return 1;
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}
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static int
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leave_arena(struct unit *u, const struct item_type *itype, int amount,
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order * ord)
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{
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if (!u->building && leave_fail(u)) {
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return -1;
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}
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if (u->building != arena_tower(u->faction->magiegebiet) && leave_fail(u)) {
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return -1;
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}
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unused_arg(amount);
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unused_arg(ord);
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unused_arg(itype);
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assert(!"not implemented");
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return 0;
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}
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static int enter_fail(unit * u)
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{
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ADDMSG(&u->faction->msgs, msg_message("arena_enter_fail", "region unit",
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u->region, u));
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return 1;
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}
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static int
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enter_arena(unit * u, const item_type * itype, int amount, order * ord)
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{
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skill_t sk;
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region *r = u->region;
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unit *u2;
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int fee = u->faction->score / 5;
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unused_arg(ord);
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unused_arg(amount);
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unused_arg(itype);
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if (fee > 2000)
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fee = 2000;
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if (getplane(r) == arena)
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return -1;
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if (u->number != 1 && enter_fail(u))
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return -1;
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if (get_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, fee) < fee
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&& enter_fail(u))
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return -1;
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for (sk = 0; sk != MAXSKILLS; ++sk) {
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if (get_level(u, sk) > 1 && enter_fail(u))
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return -1;
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}
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for (u2 = r->units; u2; u2 = u2->next)
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if (u2->faction == u->faction)
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break;
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assert(!"not implemented");
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/*
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for (res=0;res!=MAXRESOURCES;++res) if (res!=R_SILVER && res!=R_ARENA_GATE && (is_item(res) || is_herb(res) || is_potion(res))) {
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int x = get_resource(u, res);
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if (x) {
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if (u2) {
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change_resource(u2, res, x);
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change_resource(u, res, -x);
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}
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else if (enter_fail(u)) return -1;
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}
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}
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*/
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if (get_money(u) > fee) {
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if (u2)
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change_money(u2, get_money(u) - fee);
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else if (enter_fail(u))
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return -1;
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}
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ADDMSG(&u->faction->msgs, msg_message("arena_enter_fail", "region unit",
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u->region, u));
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use_pooled(u, itype->rtype, GET_SLACK | GET_RESERVE, 1);
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use_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, fee);
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set_money(u, 109);
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fset(u, UFL_ANON_FACTION);
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move_unit(u, start_region[rng_int() % 6], NULL);
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return 0;
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}
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/***
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** Szepter der Tr<54>nen, Demo-Item
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***/
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static int
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use_wand_of_tears(unit * user, const struct item_type *itype, int amount,
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order * ord)
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{
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int n;
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unused_arg(ord);
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for (n = 0; n != amount; ++n) {
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unit *u;
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for (u = user->region->units; u; u = u->next) {
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if (u->faction != user->faction) {
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int i;
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for (i = 0; i != u->skill_size; ++i) {
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if (rng_int() % 3)
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reduce_skill(u, u->skills + i, 1);
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}
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ADDMSG(&u->faction->msgs, msg_message("wand_of_tears_effect",
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"unit", u));
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}
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}
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}
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ADDMSG(&user->region->msgs, msg_message("wand_of_tears_usage", "unit", user));
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return 0;
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}
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/**
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* Tempel der Schreie, Demo-Geb<65>ude **/
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static int age_hurting(attrib * a)
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{
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building *b = (building *) a->data.v;
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unit *u;
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int active = 0;
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if (b == NULL)
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return AT_AGE_REMOVE;
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for (u = b->region->units; u; u = u->next) {
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if (u->building == b) {
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if (u->faction->magiegebiet == M_DRAIG) {
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active++;
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ADDMSG(&b->region->msgs, msg_message("praytoigjarjuk", "unit", u));
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}
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}
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}
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if (active)
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for (u = b->region->units; u; u = u->next)
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if (playerrace(u->faction->race)) {
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int i;
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if (u->faction->magiegebiet != M_DRAIG) {
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for (i = 0; i != active; ++i)
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u->hp = (u->hp + 1) / 2; /* make them suffer, but not die */
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ADDMSG(&b->region->msgs, msg_message("cryinpain", "unit", u));
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}
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}
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return AT_AGE_KEEP;
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}
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static void
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write_hurting(const attrib * a, const void *owner, struct storage *store)
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{
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building *b = a->data.v;
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WRITE_INT(store, b->no);
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}
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static int read_hurting(attrib * a, void *owner, struct storage *store)
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{
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int i;
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READ_INT(store, &i);
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a->data.v = (void *)findbuilding(i);
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if (a->data.v == NULL) {
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log_error("temple of pain is broken\n");
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return AT_READ_FAIL;
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}
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return AT_READ_OK;
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}
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static attrib_type at_hurting = {
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"hurting", NULL, NULL, age_hurting, write_hurting, read_hurting
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};
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#ifdef ARENA_CREATION
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static void make_temple(region * r)
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{
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const building_type *btype = bt_find("temple");
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building *b;
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if (btype == NULL) {
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log_error("could not find buildingtype 'temple'\n");
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return;
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}
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b = r->buildings;
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while (b != NULL && b->type != btype)
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b = b->next;
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if (b != NULL)
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return; /* gibt schon einen */
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b = new_building(btype, r, NULL);
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b->size = btype->maxsize;
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b->name = _strdup("Igjarjuk's Tempel der Schreie");
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b->display =
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_strdup
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("Ein Schrein aus spitzen Knochen und lodernden Flammen, gewidmet dem Wyrm der Wyrme");
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a_add(&b->attribs, a_new(&at_hurting))->data.v = b;
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}
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#endif
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/**
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* Initialisierung T<>rme */
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#ifdef ARENA_CREATION
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static void tower_init(void)
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{
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int i, first = newarena;
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item_type *it_demonseye = it_find("demonseye");
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item_type *it_griphonwing = it_find("griphonwing");
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assert(it_griphonwing && it_demonseye);
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for (i = 0; i != 6; ++i) {
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region *r = tower_region[i] =
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findregion(arena_center->x + delta_x[i] * 3,
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arena_center->y + delta_y[i] * 3);
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if (r) {
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start_region[i] =
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findregion(arena_center->x + delta_x[i] * 2,
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arena_center->y + delta_y[i] * 2);
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if (rterrain(r) != T_DESERT)
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terraform(r, T_DESERT);
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if (!r->buildings) {
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building *b = new_building(bt_find("castle"), r, NULL);
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b->size = 10;
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if (i != 0) {
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sprintf(buf, "Turm des %s",
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LOC(default_locale, mkname("school", magic_school[i])));
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} else
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sprintf(buf, "Turm der Ahnungslosen");
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set_string(&b->name, buf);
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}
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}
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}
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if (first && !arena_center->buildings) {
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building *b = new_building(bt_find("castle"), arena_center, NULL);
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attrib *a;
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item *items;
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i_add(&items, i_new(it_griphonwing, 1));
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i_add(&items, i_new(it_demonseye, 1));
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a = a_add(&b->attribs, make_giveitem(b, items));
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b->size = 10;
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set_string(&b->name, "H<EFBFBD>hle des Greifen");
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}
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}
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#endif
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#ifdef ARENA_CREATION
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static void guardian_faction(plane * pl, int id)
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{
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region *r;
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faction *f = findfaction(id);
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if (!f) {
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f = calloc(1, sizeof(faction));
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f->banner = _strdup("Sie dienen dem gro<72>en Wyrm");
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f->passw = _strdup(itoa36(rng_int()));
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set_email(&f->email, "igjarjuk@eressea.de");
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f->name = _strdup("Igjarjuks Kundschafter");
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f->race = new_race[RC_ILLUSION];
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f->age = turn;
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f->locale = get_locale("de");
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f->options =
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want(O_COMPRESS) | want(O_REPORT) | want(O_COMPUTER) | want(O_ADRESSEN) |
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want(O_DEBUG);
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f->no = id;
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addlist(&factions, f);
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fhash(f);
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}
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if (f->race != new_race[RC_ILLUSION]) {
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assert(!"guardian id vergeben");
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exit(0);
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}
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f->lastorders = turn;
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f->alive = true;
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for (r = regions; r; r = r->next)
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if (getplane(r) == pl && rterrain(r) != T_FIREWALL) {
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unit *u;
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freset(r, RF_ENCOUNTER);
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for (u = r->units; u; u = u->next) {
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if (u->faction == f)
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break;
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}
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if (u)
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continue;
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u = createunit(r, f, 1, new_race[RC_GOBLIN]);
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set_string(&u->name, "Igjarjuks Auge");
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set_item(u, I_RING_OF_INVISIBILITY, 1);
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set_order(&u->thisorder, NULL);
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fset(u, UFL_ANON_FACTION);
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set_money(u, 1000);
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}
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}
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#endif
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#define BLOCKSIZE 9
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#ifdef ARENA_CREATION
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static void block_create(int x1, int y1, char terrain)
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{
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int x, y;
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for (x = 0; x != BLOCKSIZE; ++x) {
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for (y = 0; y != BLOCKSIZE; ++y) {
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region *r = new_region(x1 + x, y1 + y, 0);
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terraform(r, terrain);
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}
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}
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}
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#endif
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#ifdef CENTRAL_VOLCANO
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static int caldera_handle(trigger * t, void *data)
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{
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/* call an event handler on caldera.
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* data.v -> ( variant event, int timer )
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*/
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building *b = (building *) t->data.v;
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if (b != NULL) {
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unit **up = &b->region->units;
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while (*up) {
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unit *u = *up;
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if (u->building == b) {
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message *msg;
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if (u->items) {
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item **ip = &u->items;
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msg = msg_message("caldera_handle_1", "unit items", u, u->items);
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while (*ip) {
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item *i = *ip;
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i_remove(ip, i);
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if (*ip == i)
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ip = &i->next;
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}
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} else {
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msg = msg_message("caldera_handle_0", "unit", u);
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}
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add_message(&u->region->msgs, msg);
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set_number(u, 0);
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}
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if (*up == u)
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up = &u->next;
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}
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} else {
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log_error("could not perform caldera::handle()\n");
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}
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unused_arg(data);
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return 0;
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}
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static void caldera_write(const trigger * t, struct storage *store)
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{
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building *b = (building *) t->data.v;
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write_building_reference(b, store);
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}
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static int caldera_read(trigger * t, struct storage *store)
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{
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int rb =
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read_reference(&t->data.v, store, read_building_reference,
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resolve_building);
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if (rb == 0 && !t->data.v) {
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return AT_READ_FAIL;
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}
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return AT_READ_OK;
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}
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struct trigger_type tt_caldera = {
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"caldera",
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NULL,
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NULL,
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caldera_handle,
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caldera_write,
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caldera_read
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};
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#ifdef ARENA_CREATION
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static trigger *trigger_caldera(building * b)
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{
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trigger *t = t_new(&tt_caldera);
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t->data.v = b;
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return t;
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}
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#endif
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#ifdef ARENA_CREATION
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static void init_volcano(void)
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{
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building *b;
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region *r = arena_center;
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assert(arena_center);
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if (rterrain(r) != T_DESERT)
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return; /* been done before */
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terraform(arena_center, T_VOLCANO_SMOKING);
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b = new_building(bt_find("caldera"), r, NULL);
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b->size = 1;
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b->name = _strdup("Igjarjuk's Schlund");
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b->display =
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_strdup
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("Feurige Lava flie<69>t aus dem Krater des gro<72>en Vulkans. Alles wird von ihr verschlungen.");
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add_trigger(&b->attribs, "timer", trigger_caldera(b));
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tt_register(&tt_caldera);
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}
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#endif
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#endif
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#ifdef ARENA_CREATION
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void create_arena(void)
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{
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int x;
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arena_id = hashstring("arena");
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arena = getplanebyid(arena_id);
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if (arena != NULL)
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return;
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score(); /* ist wichtig, damit alle Parteien einen score haben, wenn sie durchs Tor wollen. */
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guardian_faction(arena, 999);
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if (arena)
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arena_center = findregion(plane_center_x(arena), plane_center_y(arena));
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if (!arena_center) {
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newarena = 1;
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arena =
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create_new_plane(arena_id, "Arena", -10000, -10000, 0, BLOCKSIZE - 1,
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PFL_LOWSTEALING | PFL_NORECRUITS | PFL_NOALLIANCES);
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block_create(arena->minx, arena->miny, T_OCEAN);
|
||
arena_center = findregion(plane_center_x(arena), plane_center_y(arena));
|
||
for (x = 0; x != BLOCKSIZE; ++x) {
|
||
int y;
|
||
for (y = 0; y != BLOCKSIZE; ++y) {
|
||
region *r = findregion(arena->minx + x, arena->miny + y);
|
||
freset(r, RF_ENCOUNTER);
|
||
r->planep = arena;
|
||
switch (distance(r, arena_center)) {
|
||
case 4:
|
||
terraform(r, T_FIREWALL);
|
||
break;
|
||
case 0:
|
||
terraform(r, T_GLACIER);
|
||
break;
|
||
case 1:
|
||
terraform(r, T_SWAMP);
|
||
break;
|
||
case 2:
|
||
terraform(r, T_MOUNTAIN);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
make_temple(arena_center);
|
||
#ifdef CENTRAL_VOLCANO
|
||
init_volcano();
|
||
#else
|
||
if (arena_center->terrain != T_DESERT)
|
||
terraform(arena_center, T_DESERT);
|
||
#endif
|
||
rsetmoney(arena_center, 0);
|
||
rsetpeasants(arena_center, 0);
|
||
tower_init();
|
||
}
|
||
#endif
|
||
void register_arena(void)
|
||
{
|
||
at_register(&at_hurting);
|
||
register_item_use(use_wand_of_tears, "use_wand_of_tears");
|
||
register_function((pf_generic) enter_arena, "enter_arena");
|
||
register_function((pf_generic) leave_arena, "leave_arena");
|
||
tt_register(&tt_caldera);
|
||
}
|
||
|
||
#endif /* def ARENA_MODULE */
|