server/game-e3/config.xml
Enno Rehling c0230d2662 In the game, there is only ever one special direction, and it is for the astral space.
less XML, more code.
cleaning up the special direction parsing a bit.
2014-08-28 19:50:38 +02:00

182 lines
8 KiB
XML

<?xml version="1.0"?>
<eressea xmlns:xi="http://www.w3.org/2001/XInclude">
<xi:include href="config:///core/messages.xml"/>
<xi:include href="config:///core/de/strings.xml"/>
<xi:include href="config:///core/en/strings.xml"/>
<xi:include href="config:///core/common/items.xml"/>
<xi:include href="config:///core/common/herbs.xml" />
<xi:include href="config:///core/spoils.xml"/>
<xi:include href="config:///core/prefixes.xml"/>
<xi:include href="config:///core/common/buildings.xml"/>
<xi:include href="config:///game/familiars.xml"/>
<xi:include href="config:///game/ships.xml"/>
<xi:include href="config:///game/shipnames.xml"/>
<xi:include href="config:///game/terrains.xml"/>
<xi:include href="config:///core/calendar.xml"/>
<xi:include href="config:///game/items.xml" />
<xi:include href="config:///game/strings.xml"/>
<xi:include href="config:///game/messages.xml"/>
<xi:include href="config:///game/races.xml"/>
<xi:include href="config:///game/buildings.xml"/>
<xi:include href="config:///game/equipment.xml"/>
<xi:include href="config:///game/spells.xml"/>
<xi:include href="config:///game/luxuries.xml" />
<xi:include href="config:///game/weapons.xml" />
<xi:include href="config:///game/armor.xml" />
<xi:include href="config:///game/resources.xml" />
<calendar name="thirdage" newyear="month_1" start="1"/>
<equipment>
<set name="first_unit">
<item name="conquesttoken" amount="1"/>
<item name="log" amount="10"/>
<item name="stone" amount="10"/>
<item name="money" amount="5000"/>
</set>
</equipment>
<xi:include href="config:///default/names-undead.xml"/>
<xi:include href="config:///default/names-skeletons.xml"/>
<xi:include href="config:///default/names-zombies.xml"/>
<xi:include href="config:///default/names-ghouls.xml"/>
<xi:include href="config:///default/names-dragons.xml"/>
<game name="E4">
<!-- Game specific settings -->
<param name="database.gameid" value="7"></param>
<order name="BELAGERE" disable="yes"/>
<order name="BEKLAUEN" disable="yes"/>
<order name="GM" disable="yes"/>
<order name="KAUFEN" disable="yes"/>
<order name="LEHREN" disable="yes"/>
<order name="SABOTIEREN" disable="yes"/>
<order name="SPIONIEREN" disable="yes"/>
<order name="TREIBEN" disable="yes"/>
<order name="UNTERHALTEN" disable="yes"/>
<order name="VERKAUFEN" disable="yes"/>
<skill name="armorer" enable="true"/>
<skill name="bow" enable="true"/>
<skill name="building" enable="true"/>
<skill name="cartmaking" enable="true"/>
<skill name="catapult" enable="true"/>
<skill name="crossbow" enable="true"/>
<skill name="forestry" enable="true"/>
<skill name="magic" enable="true"/>
<skill name="melee" enable="true"/>
<skill name="mining" enable="true"/>
<skill name="polearm" enable="true"/>
<skill name="quarrying" enable="true"/>
<skill name="riding" enable="true"/>
<skill name="roadwork" enable="true"/>
<skill name="sailing" enable="true"/>
<skill name="shipcraft" enable="true"/>
<skill name="stamina" enable="true"/>
<skill name="tactics" enable="true"/>
<skill name="training" enable="true"/>
<skill name="unarmed" enable="true"/>
<skill name="weaponsmithing" enable="true"/>
<skill name="herbalism" enable="false"/>
<skill name="alchemy" enable="false"/>
<skill name="entertainment" enable="false"/>
<skill name="espionage" enable="false"/>
<skill name="perception" enable="false"/>
<skill name="stealth" enable="false"/>
<skill name="taxation" enable="false"/>
<skill name="trade" enable="false"/>
<param name="NewbieImmunity" value="9"/> <!-- ends after turn 9 -->
<param name="modules.astralspace" value="0"/>
<param name="modules.wormholes" value="0"/>
<param name="modules.markets" value="1"/>
<!-- resource limitations -->
<param name="magic.regeneration" value="0.75"/>
<param name="magic.power" value="0.5"/>
<param name="resource.factor" value="0.25"/>
<param name="skills.cost.tactics" value="500"/>
<param name="entertain.base" value="0"/>
<param name="entertain.perlevel" value="20"/>
<param name="nmr.timeout" value="5"/>
<param name="nmr.removenewbie" value="0"/>
<param name="GiveRestriction" value="3"/>
<param name="hunger.long" value="0"/>
<param name="hunger.demon.skill" value="1"/>
<param name="hunger.damage" value="1d9+9"/>
<param name="hunger.demons" value="1"/>
<param name="init_spells" value="0"/>
<param name="recruit.allow_merge" value="1"/>
<param name="study.expensivemigrants" value="1"/>
<param name="study.speedup" value="0"/>
<param name="world.era" value="3"/>
<param name="rules.migrants" value="0"/>
<param name="rules.transfermen" value="0"/>
<param name="rules.stealth.faction" value="1"/>
<param name="rules.stealth.anon_battle" value="0"/>
<param name="rules.check_overload" value="0"/>
<param name="rules.combat.goblinbonus" value="3"/>
<param name="rules.ship.damage_drift" value="0.00"/> <!-- percent damage from drifting-->
<param name="rules.alliances" value="1"/>
<param name="rules.combat.herospeed" value="3"/>
<param name="rules.combat.demon_vampire" value="5"/> <!-- regen 1 hp per X points of damage done -->
<param name="rules.combat.nat_armor" value="1"/>
<param name="rules.combat.skill_bonus" value="0"/>
<!--param name="rules.combat.loot" value="5"/--> <!-- only self + others - keeploot -->
<param name="rules.items.loot_divisor" value="2"/> <!-- damage skims off 1/2 of goods transfers -->
<param name="rules.items.give_divisor" value="2"/> <!-- corruption skims off 1/2 of goods transfers -->
<param name="rules.move.owner_leave" value="1"/> <!-- owner must leave before moving -->
<param name="rules.region_owners" value="1"/>
<param name="rules.cavalry.skill" value="2"/>
<param name="rules.cavalry.mode" value="1"/>
<param name="rules.magic.multipotion" value="1"/>
<param name="rules.magic.wol_effect" value="5"/>
<param name="rules.magic.factionlist" value="1"/>
<param name="rules.magic.wol_type" value="2"/>
<param name="rules.magic.blessed_harvest" value="1"/>
<param name="rules.magic.elfpower" value="1"/> <!-- elves get ring-of-power bonus in a forest -->
<param name="rules.magic.playerschools" value="gwyrrd illaun draig cerddor"/>
<param name="rules.build.other_buildings" value="1"/>
<param name="rules.economy.taxation" value="1"/>
<param name="rules.economy.food" value="2"/>
<param name="rules.economy.wages" value="1"/>
<param name="rules.economy.roqf" value="5"/>
<param name="rules.economy.herbrot" value="0"/>
<param name="rules.dwarf_castles" value="1"/>
<!-- param name="rules.nmr.destroy" value="1"/ -->
<param name="rules.limit.faction" value="250"/>
<!--param name="rules.give" value="15"/ --> <!-- self + peasants + herbs + lux - goods -->
<param name="rules.economy.grow" value="1"/>
<param name="rules.tactics.formula" value="1"/> <!-- 10% per skilldiff -->
<param name="rules.help.mask" value="fight guard money give"/>
<param name="movement.shipspeed.skillbonus" value="6"/>
<param name="alliance.auto" value="fight"/>
<param name="alliance.restricted" value="fight"/>
</game>
<rules>
<function name="wage" value="minimum_wage"/>
</rules>
<strings>
<string name="mailto">
<text locale="de">eressea-server@eressea.de</text>
<text locale="en">eressea-server@eressea.de</text>
</string>
<string name="newbie_info_1">
<text locale="de">Bitte denke daran, deine Befehle mit dem Betreff
ERESSEA 4 BEFEHLE an eressea-server@eressea.de zu senden.</text>
<text locale="en">Remember to send your orders to
eressea-server@eressea.de with the subject ERESSEA 4 ORDERS.</text>
</string>
<string name="mailcmd">
<text locale="de">ERESSEA 4 BEFEHLE</text>
<text locale="en">ERESSEA 4 ORDERS</text>
</string>
</strings>
</eressea>