server/src/kernel
2016-08-28 19:06:14 +01:00
..
alliance.c when reading alliances, duplicate ids are impossible. 2016-08-18 19:09:43 +02:00
alliance.h when reading alliances, duplicate ids are impossible. 2016-08-18 19:09:43 +02:00
alliance.test.c test: ALLIANCE transfer leadership 2016-04-09 11:52:26 +02:00
ally.c update key attribute api 2016-02-09 06:43:19 +01:00
ally.h fix gcc build 2015-11-24 19:15:53 +01:00
ally.test.c
build.c simplify destroy_cmd parsing. 2016-08-28 16:48:06 +01:00
build.h
build.test.c add a test for DESTROY <limit> ROAD 2016-08-28 16:51:16 +01:00
building.c remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
building.h remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
building.test.c remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
CMakeLists.txt mark missing test files in CMakeLists.txt 2016-04-09 18:19:30 +02:00
command.c remove some unused code from alliances 2016-04-08 19:45:27 +02:00
command.h remove some unused code from alliances 2016-04-08 19:45:27 +02:00
command.test.c add some flavor, make sure the correct command is executed when there's more than one. 2016-04-08 21:46:08 +02:00
config.c setting herbs will warn if they are the wrong herbs. 2016-08-18 19:04:48 +02:00
config.h Merge branch 'test-alliance' of https://github.com/ennorehling/eressea into ennorehling-test-alliance 2016-08-08 08:46:09 +02:00
config.test.c fix a FIXME: setting default order through config, making test better. 2016-04-09 19:05:28 +02:00
connection.c fix compilation 2016-08-18 19:13:31 +02:00
connection.h Reparatur Irrlichter 2016-08-06 14:36:54 +02:00
curse.c refactoring the "nocostbuilding" curse. 2016-08-21 20:02:19 +02:00
curse.h refactoring the "nocostbuilding" curse. 2016-08-21 20:02:19 +02:00
curse.test.c fix reading and writing curses from test (crash) 2016-02-26 17:54:25 +01:00
equipment.c
equipment.h
equipment.test.c refactor demon_skillchange to use learn_skill 2016-03-24 12:59:50 +01:00
faction.c Merge branch 'test-alliance' of https://github.com/ennorehling/eressea into ennorehling-test-alliance 2016-08-08 08:46:09 +02:00
faction.h extract read_planes into a separate function. 2016-08-18 18:59:30 +02:00
faction.test.c Merge branch 'master' into develop 2016-05-01 13:47:30 +02:00
group.c memory leak: test_group_readwrite leaks an attrib 2016-03-10 22:30:19 +01:00
group.h attrib.read gets a gamedata object (remove dependency on global.data_version) 2016-02-24 11:44:18 +01:00
group.test.c all of the easy external file tests are eliminated 2016-02-26 20:07:51 +01:00
item.c fix spellbook leak 2016-08-06 15:15:11 +02:00
item.h
item.test.c refactor demon_skillchange to use learn_skill 2016-03-24 12:59:50 +01:00
jsonconf.c add a test for default_order, so I can change it. 2016-04-09 18:49:25 +02:00
jsonconf.h
jsonconf.test.c remove the SAIL_INTO flag 2016-06-10 20:55:27 +02:00
messages.c increase error-logging from unit tests. 2016-01-28 16:00:36 +01:00
messages.h
messages.test.c correctly release messages created in test_merge_split 2015-10-14 20:21:38 +02:00
objtypes.h
order.c fixed a crash 2015-10-14 22:06:40 +02:00
order.h
order.test.c call free_order for each remaining reference 2015-10-14 20:56:09 +02:00
pathfinder.c test some simple facts about planes 2016-04-09 14:26:10 +02:00
pathfinder.h test some simple facts about planes 2016-04-09 14:26:10 +02:00
plane.c setting herbs will warn if they are the wrong herbs. 2016-08-18 19:04:48 +02:00
plane.h setting herbs will warn if they are the wrong herbs. 2016-08-18 19:04:48 +02:00
plane.test.c test some simple facts about planes 2016-04-09 14:26:10 +02:00
pool.c refactoring: move parsing and allies code out of config.c 2015-11-24 18:52:09 +01:00
pool.h
pool.test.c leaks: call cleanup, free triggers 2015-10-14 20:29:07 +02:00
race.c refactor to push back the const-ness of generated names. 2016-08-28 19:06:14 +01:00
race.h refactor to push back the const-ness of generated names. 2016-08-28 19:06:14 +01:00
race.test.c https://bugs.eressea.de/view.php?id=2166 2015-12-05 17:17:21 +01:00
region.c setting herbs will warn if they are the wrong herbs. 2016-08-18 19:04:48 +02:00
region.h setting herbs will warn if they are the wrong herbs. 2016-08-18 19:04:48 +02:00
render.h
resources.c kill static caches for floating-point variables 2015-11-22 17:32:35 +01:00
resources.h
save.c when reading alliances, duplicate ids are impossible. 2016-08-18 19:09:43 +02:00
save.h fix a FIXME: include gamedata.h directly, not through save.h 2016-04-09 18:22:20 +02:00
save.test.c re-enable disabled test (it passes, so what gives?) 2016-08-21 06:59:43 +02:00
ship.c Merge branch 'massive_overload' of https://github.com/stm2/server into stm2-massive_overload 2015-11-27 12:40:17 +01:00
ship.h reduce maximum overload damage to 38% 2015-11-17 15:47:43 +01:00
ship.test.c introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
skills.c bug: learn_skill was not learning the right skill 2016-03-24 13:01:42 +01:00
skills.h
spell.c fix spellbook leak 2016-08-06 15:15:11 +02:00
spell.h remove some dead declarations 2016-03-24 13:01:41 +01:00
spell.test.c trying to make tests not throw out so many ERROR log mesages, commenting on some of them. 2016-01-29 17:49:27 +01:00
spellbook.c
spellbook.h
spellbook.test.c
terrain.c do not leak terrain.herbs 2015-10-14 21:37:27 +02:00
terrain.h remove the SAIL_INTO flag 2016-06-10 20:55:27 +02:00
terrainid.h
types.h
unit.c refactor to push back the const-ness of generated names. 2016-08-28 19:06:14 +01:00
unit.h refactorings 2016-03-09 14:52:50 +01:00
unit.test.c kill some obsolete FIXME comments. 2016-04-09 19:10:51 +02:00
version.h clarify building_type.maxsize and add error logging for bug 2221. 2016-08-06 13:52:29 +02:00
xmlreader.c refactoring prior to removing static variable 2016-08-28 18:15:00 +01:00
xmlreader.h