server/scripts/tests/e3/parser.lua

34 lines
847 B
Lua

require 'lunit'
module('tests.e3.parser', package.seeall, lunit.testcase)
function setup()
eressea.game.reset()
end
function test_set_status_en()
local r = region.create(0, 0, "plain")
local f = faction.create("bug_1882@eressea.de", "human", "en")
local u = unit.create(f, r, 1)
u.status = 1
u:clear_orders()
u:add_order("COMBAT AGGRESSIVE")
process_orders()
assert_equal(u.status, 0)
u.status = 1
u:add_order("FIGHT AGGRESSIVE")
process_orders()
assert_equal(u.status, 0)
end
function test_set_status_de()
local r = region.create(0, 0, "plain")
local f = faction.create("bug_1882@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u.status = 1
u:clear_orders()
u:add_order("KAEMPFE AGGRESSIV")
process_orders()
assert_equal(u.status, 0)
end