Enno Rehling
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12e15978b8
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read weight, capacity and flags of items
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2014-06-25 08:00:09 -07:00 |
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Enno Rehling
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92f43a7b51
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eliminate it_find calls, replace it_find with something backed by rt_find
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2014-06-24 22:44:05 -07:00 |
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Enno Rehling
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dc8a8cdd71
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rt_find -> get_resourcetype optimization
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2014-06-24 08:19:11 -07:00 |
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Enno Rehling
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d581737744
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optimization: caching resource types in get_resourcetype.
eliminate some it_find calls.
eliminate static variables, they make testing hard.
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2014-06-24 07:42:45 -07:00 |
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Enno Rehling
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77ee0b7af7
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remote the item_t enum for good
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2014-06-23 19:17:13 -07:00 |
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Enno Rehling
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73da14e305
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getting rid of the olditemtypes[] array
reduce use of statics
reduce use of item_t enum
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2014-06-23 07:28:10 -07:00 |
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Enno Rehling
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2c831230a0
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Added a test for expensive skills.
When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
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2014-06-22 07:55:14 -07:00 |
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Enno Rehling
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bff25f3c51
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move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
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2014-06-20 23:59:04 -07:00 |
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Enno Rehling
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03c247c788
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I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
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2014-02-18 05:45:00 +01:00 |
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