TomBraun
84fb776d1c
Fixed a bug that crasehed the server
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when Stonegolems created a new building
and the whole unite was consumed during this process
(could not enter the new building as no one was left in the unit)
2014-06-25 13:15:37 +02:00
Enno Rehling
73da14e305
getting rid of the olditemtypes[] array
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reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
2c831230a0
Added a test for expensive skills.
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When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
3625ba6a95
remove static variables optimizations, they create global state that is bad for testing
2014-06-17 23:10:55 -07:00
Enno Rehling
64e0c221ec
directions can now be read from json configuration.
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rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling
a9f0538d8e
keyword_t and direction_t are moving into their own module.
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direction parser gets new initialization function, for use in jsonconf later.
add unit tests for directions.
2014-06-15 18:34:39 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
0ae8737062
rename MIN/MAX to _min/_max
2014-03-16 05:03:17 +01:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00