Commit graph

27 commits

Author SHA1 Message Date
Enno Rehling
e3b7e19750 sometims we only include config.h for fval.
I hate fval.
2016-11-17 10:57:20 +01:00
Enno Rehling
11b122048b reduce dependency on save.h
moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
2016-11-13 19:40:38 +01:00
Enno Rehling
ce7eb9663a remove dead phoenix feature. 2016-08-29 20:56:00 +01:00
Enno Rehling
eee4fa9e91 I am pretty sure the phoenix doesn't work. 2016-08-29 20:53:53 +01:00
Enno Rehling
f97b6c9821 bug: learn_skill was not learning the right skill
refactor: further reduce learn_skill_depr usage
2016-03-24 13:01:42 +01:00
Enno Rehling
b5a4faa745 deprecate learn_skill taking a double
- introduce days-based learn_skill
- add a simple test
2016-03-24 12:51:21 +01:00
Enno Rehling
02cfacd7f8 refactorings
- learn_skill from unit.c to study.c
- add academy.c module
2016-03-09 14:52:50 +01:00
Enno Rehling
5187788f3c pass the parent of an attribute into a_age and attrib_type::age 2015-12-16 22:18:44 +01:00
Enno Rehling
a4cb5e2906 replace all get_param_* for global.parameters with config_get_* 2015-11-22 10:44:46 +01:00
Enno Rehling
2f8dc29396 clean up item tests so they don't use test_create_world
fix intermittent skillpotion test
2015-11-07 13:52:18 +01:00
Philipp Dreher
91155f509c formatting: tabs --> spaces 2015-11-01 17:38:12 +01:00
Philipp Dreher
bebc92f82d expansion of the skillpotion-test
test now checks the effect of the potion on the week-counter of
sufficiently high skills
2015-10-31 19:03:15 +01:00
Enno Rehling
e99db198eb bugfix use_item (use_skillpotion did not use pool).
from here on, all use_* functions return the number of items used, and
use_item handles removing them from the unit (or the pool).
2015-05-24 07:17:23 +02:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
4bb65873da shipspeed should be in ship.c, not in config.c 2014-12-25 18:16:24 +01:00
Enno Rehling
1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
92f43a7b51 eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
Enno Rehling
dc8a8cdd71 rt_find -> get_resourcetype optimization 2014-06-24 08:19:11 -07:00
Enno Rehling
d581737744 optimization: caching resource types in get_resourcetype.
eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
bff25f3c51 move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
d503937999 working on making json config understand ships and buildings.
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
3c4b6b9dd4 rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
7358c48580 removing some naming conflicts that hapen when trying to re-enable amalgamation builds. 2014-04-11 19:41:17 -07:00
Enno Rehling
0ae8737062 rename MIN/MAX to _min/_max 2014-03-16 05:03:17 +01:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00