Enno Rehling
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fe29f2433a
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convert multiple seenspell attributes to single seenspells list. faster? maybe.
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2018-02-10 16:50:05 +01:00 |
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Enno Rehling
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1035a98fd3
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make attrib use a variant, not a custom union.
change attrib_type methods to take a variant, not the entire attrib.
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2018-02-09 21:20:43 +01:00 |
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Enno Rehling
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ec48017520
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move spell reporting attributes to a separate module.
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2018-02-08 18:33:58 +01:00 |
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Enno Rehling
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7b8951b6e8
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kill the fleechance attribute
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2018-01-11 16:47:22 +01:00 |
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Enno Rehling
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f98eab56c4
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platform.h is only for WIN32 now.
replace MIN and MAX macros, they are BAD.
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2017-12-29 06:13:28 +01:00 |
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Enno Rehling
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1b53128e1a
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BUG 2366: Fix cansee for seen_spell regions.
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2017-10-10 20:24:20 +02:00 |
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Enno Rehling
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902e2126c9
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WIP: change the resolve.h API
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2017-09-21 17:29:01 +02:00 |
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Enno Rehling
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30cfe2c0c0
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convert RC_SPELL to at_observer during readgame.
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2017-05-24 08:18:55 +02:00 |
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Enno Rehling
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ed99f60186
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decluttering settings.h
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2017-03-31 21:37:30 +02:00 |
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Enno Rehling
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03653a7338
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fix two live warnings (unicode trim and fleechance registration)
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2017-03-27 18:07:44 +02:00 |
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Enno Rehling
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462d0118e3
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better testing for some items.
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2017-02-27 20:16:50 +01:00 |
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Enno Rehling
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1a0992e37b
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remove remainders of the arena.
Auge des Drachens haben noch einige Spieler, darf nicht gelöscht werden.
move item tests to tests/items.lua
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2017-02-27 18:21:41 +01:00 |
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Enno Rehling
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492aba543b
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delete at_scare
delete dead code (race.attribs has no at_skillmod)
delete race.attribs
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2017-02-05 19:30:09 +01:00 |
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Enno Rehling
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11b122048b
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reduce dependency on save.h
moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
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2016-11-13 19:40:38 +01:00 |
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Enno Rehling
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29d072a186
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remove the old ORCIFICATION code.
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2016-11-13 17:13:59 +01:00 |
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Enno Rehling
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2c0f708d1b
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WIP: remove at_guard, GUARD_TREES and GUARD_MINING
TODO: fix tests
TODO: write new guard coverage
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2016-10-30 09:18:19 +01:00 |
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Enno Rehling
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ac4f8d6e7b
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make monsters scaring peasants a per-race configuration.
reduce the number of old_race calls that monster.c makes.
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2016-09-22 09:34:23 +02:00 |
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Enno Rehling
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7f6ced99b9
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attrib.read gets a gamedata object (remove dependency on global.data_version)
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2016-02-24 11:44:18 +01:00 |
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Enno Rehling
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5e631fd145
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replace at_key with at_keys, some bugs found by tests.
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2016-02-09 07:03:11 +01:00 |
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Enno Rehling
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8aa7fec54c
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config.c cleanup: move attribute registration to attributes.c
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2015-11-24 19:32:52 +01:00 |
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Enno Rehling
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c54cbfd472
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fix copyright notice
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2015-01-30 22:10:29 +01:00 |
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Enno Rehling
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abca25d1d5
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fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
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2015-01-30 20:37:14 +01:00 |
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Enno Rehling
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7bfb14b4e6
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Resolve naming confusion, rename object and bind_hashtable.
They implement a dict-style thing, so let's call it that.
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2015-01-17 13:34:48 +01:00 |
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Enno Rehling
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4bb65873da
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shipspeed should be in ship.c, not in config.c
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2014-12-25 18:16:24 +01:00 |
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Enno Rehling
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2a3fdab394
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remove the obsolete at_gm attribute.
The code did almost nothing, and player-operated quests are no longer something I want to do.
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2014-12-17 17:32:32 +01:00 |
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Enno Rehling
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9b56ccf53c
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cleaning up some alliance code, killing bitrot from WDW.
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2014-12-09 14:14:35 +01:00 |
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Enno Rehling
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81bfb598d0
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refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
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2014-11-01 12:09:56 +01:00 |
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Enno Rehling
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03c247c788
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I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
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2014-02-18 05:45:00 +01:00 |
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