Commit graph

28 commits

Author SHA1 Message Date
Enno Rehling
fe29f2433a convert multiple seenspell attributes to single seenspells list. faster? maybe. 2018-02-10 16:50:05 +01:00
Enno Rehling
1035a98fd3 make attrib use a variant, not a custom union.
change attrib_type methods to take a variant, not the entire attrib.
2018-02-09 21:20:43 +01:00
Enno Rehling
ec48017520 move spell reporting attributes to a separate module. 2018-02-08 18:33:58 +01:00
Enno Rehling
7b8951b6e8 kill the fleechance attribute 2018-01-11 16:47:22 +01:00
Enno Rehling
f98eab56c4 platform.h is only for WIN32 now.
replace MIN and MAX macros, they are BAD.
2017-12-29 06:13:28 +01:00
Enno Rehling
1b53128e1a BUG 2366: Fix cansee for seen_spell regions. 2017-10-10 20:24:20 +02:00
Enno Rehling
902e2126c9 WIP: change the resolve.h API 2017-09-21 17:29:01 +02:00
Enno Rehling
30cfe2c0c0 convert RC_SPELL to at_observer during readgame. 2017-05-24 08:18:55 +02:00
Enno Rehling
ed99f60186 decluttering settings.h 2017-03-31 21:37:30 +02:00
Enno Rehling
03653a7338 fix two live warnings (unicode trim and fleechance registration) 2017-03-27 18:07:44 +02:00
Enno Rehling
462d0118e3 better testing for some items. 2017-02-27 20:16:50 +01:00
Enno Rehling
1a0992e37b remove remainders of the arena.
Auge des Drachens haben noch einige Spieler, darf nicht gelöscht werden.
move item tests to tests/items.lua
2017-02-27 18:21:41 +01:00
Enno Rehling
492aba543b delete at_scare
delete dead code (race.attribs has no at_skillmod)
delete race.attribs
2017-02-05 19:30:09 +01:00
Enno Rehling
11b122048b reduce dependency on save.h
moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
2016-11-13 19:40:38 +01:00
Enno Rehling
29d072a186 remove the old ORCIFICATION code. 2016-11-13 17:13:59 +01:00
Enno Rehling
2c0f708d1b WIP: remove at_guard, GUARD_TREES and GUARD_MINING
TODO: fix tests
TODO: write new guard coverage
2016-10-30 09:18:19 +01:00
Enno Rehling
ac4f8d6e7b make monsters scaring peasants a per-race configuration.
reduce the number of old_race calls that monster.c makes.
2016-09-22 09:34:23 +02:00
Enno Rehling
7f6ced99b9 attrib.read gets a gamedata object (remove dependency on global.data_version) 2016-02-24 11:44:18 +01:00
Enno Rehling
5e631fd145 replace at_key with at_keys, some bugs found by tests. 2016-02-09 07:03:11 +01:00
Enno Rehling
8aa7fec54c config.c cleanup: move attribute registration to attributes.c 2015-11-24 19:32:52 +01:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
7bfb14b4e6 Resolve naming confusion, rename object and bind_hashtable.
They implement a dict-style thing, so let's call it that.
2015-01-17 13:34:48 +01:00
Enno Rehling
4bb65873da shipspeed should be in ship.c, not in config.c 2014-12-25 18:16:24 +01:00
Enno Rehling
2a3fdab394 remove the obsolete at_gm attribute.
The code did almost nothing, and player-operated quests are no longer something I want to do.
2014-12-17 17:32:32 +01:00
Enno Rehling
9b56ccf53c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
Enno Rehling
81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/attributes/attributes.c (Browse further)