Enno Rehling
5ec3f5b83a
use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM
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None of this has tests, it'd going to be years before a change like this can be made without fear D-:
2014-07-05 23:31:34 -07:00
Enno Rehling
b21cb8f5c7
Simple test for rules.give (there are many more, can_give deserves a test to itself).
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The more tests I write, the more I hate the infrastructure for them.
2014-07-05 23:06:51 -07:00
Enno Rehling
b9b627a171
refactor setup for economy tests.
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rename can_steal->check_steal for consistent naming, check_give->can_give, too.
2014-07-05 22:47:26 -07:00
Enno Rehling
f14264e3bb
test coverage for can_steal.
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add a default message for when no messages are loaded, so that msg_feedback/msg_message doesn't return NULL when XML has not been laoded.
initialize some core stuff before running tests (there probably needs to be more).
2014-07-05 20:14:11 -07:00
Enno Rehling
072f927d5b
replace RCF_CANSTEAL with RCF_NOSTEAL for less confusing default behavior.
2014-07-05 19:29:12 -07:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
89e7a7826f
added some tests for building buildings.
2014-06-28 16:19:46 -07:00
Enno Rehling
a75d91fb6d
remove the last of the static item_type variables.
2014-06-24 23:13:18 -07:00
Enno Rehling
dc8a8cdd71
rt_find -> get_resourcetype optimization
2014-06-24 08:19:11 -07:00
Enno Rehling
d581737744
optimization: caching resource types in get_resourcetype.
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eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
73da14e305
getting rid of the olditemtypes[] array
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reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
2c831230a0
Added a test for expensive skills.
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When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
3625ba6a95
remove static variables optimizations, they create global state that is bad for testing
2014-06-17 23:10:55 -07:00
Enno Rehling
c8dc6be6f2
rename get_keyword, because something else should have that name.
2014-06-16 07:19:22 -07:00
Enno Rehling
64e0c221ec
directions can now be read from json configuration.
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rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling
a9f0538d8e
keyword_t and direction_t are moving into their own module.
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direction parser gets new initialization function, for use in jsonconf later.
add unit tests for directions.
2014-06-15 18:34:39 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
a304b981d5
remove archetypes, they are not used by any existing game.
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make compiling with libxml2 optional (USE_LIBXML2)
disable xml reports
2014-06-09 19:05:17 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
0d05ae77a3
remove stupid pragmas
2014-04-22 07:21:29 -07:00
Enno Rehling
0ae8737062
rename MIN/MAX to _min/_max
2014-03-16 05:03:17 +01:00
Enno Rehling
1a7d892a96
use cmake for autoconf, slim down platform.h
2014-03-15 19:29:11 +01:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00