Enno Rehling
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3abcbb4717
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eliminated region_list use from wormholes
fixed a small memory leak
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2011-04-26 21:31:41 -07:00 |
Enno Rehling
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f00f537336
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eliminated region_list use from get_island_info
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2011-04-26 21:25:47 -07:00 |
Enno Rehling
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6798c497f8
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eliminated region_list use from get_island
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2011-04-26 21:22:30 -07:00 |
Enno Rehling
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c4cc06a80f
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get_regions_distance converted to quicklist
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2011-04-25 22:30:54 -07:00 |
Enno Rehling
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dbd338c284
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eliminate region_list usage from the monster pathfinder
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2011-04-25 22:20:01 -07:00 |
Enno Rehling
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9802eecd79
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code prettyfication
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2011-04-24 16:18:01 -07:00 |
Enno Rehling
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ec9e7bf833
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new lighthouse behavior as described in http://bugs.eressea.de/view.php?id=1847
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2011-04-24 12:19:34 -07:00 |
Enno Rehling
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28a1e8d3cc
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E3 rule for dwarf castles should not be default.
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2011-04-24 11:42:19 -07:00 |
Enno Rehling
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e7ab2b46ad
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do not assert on rich units, warn instead
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2011-03-27 21:05:22 +02:00 |
Enno Rehling
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813d75f820
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fixing spy messages (wrong arguments cause crash).
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2011-03-19 11:06:03 -07:00 |
Enno Rehling
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36b58cca6e
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test that fighters get created properly.
better test initialization code.
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2011-03-15 21:04:38 -07:00 |
Enno Rehling
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8d497e4b50
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change the way the market tests are included.
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2011-03-15 20:00:54 -07:00 |
Enno Rehling
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3493c651f7
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test that attackers do not get a building bonus
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2011-03-12 17:54:57 -08:00 |
Enno Rehling
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89b3b3161f
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Add a test for the effect of buildings in battles, and a file to test pieces of the combat code from C in the future.
Add some testing support for terrains and buildings.
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2011-03-12 17:01:20 -08:00 |
Enno Rehling
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31edf06d05
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just a bit of typecasting
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2011-03-12 17:00:16 -08:00 |
Enno Rehling
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5afb83c193
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Let tests clean up after/before themselves, so terrains can be created by each.
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2011-03-12 16:59:32 -08:00 |
Enno Rehling
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315066309a
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create races with a minimum of hitpoints so tests don't break.
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2011-03-12 16:58:45 -08:00 |
Enno Rehling
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8fca34e824
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SUITE_ADD_TEST is a macro and doesn't want this syntax
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2011-03-12 16:58:12 -08:00 |
Enno Rehling
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3d98275d58
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we never checked if building maintenance was paid (see also #1740)
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2011-03-09 21:00:29 +01:00 |
Enno Rehling
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2c02c38803
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insects trying to land in glaciers should not damage ships (cf. #1729)
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2011-03-09 21:00:26 +01:00 |
Enno Rehling
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f0039bc58f
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added spy to spy messages (see #1604)
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2011-03-09 21:00:19 +01:00 |
Enno Rehling
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cf4e081179
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nobody ever profited from castle bonuses
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2011-03-09 14:49:50 +01:00 |
Enno Rehling
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ff51fe6493
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added meropis buildings
also fixed a bug that prevented tests with ATTACKs to be executed properly (NewbieImmunity)
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2011-03-09 14:49:43 +01:00 |
Enno Rehling
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fa69da6de2
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added missing move_test.c
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2011-03-09 11:01:40 +01:00 |
Enno Rehling
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5bf42bd8e9
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make laws_tests more stand-alone
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2011-03-08 21:18:35 -08:00 |
Enno Rehling
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e01c6bb8b1
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make merge request sing with Eressea
added a missing file (move_test.c)
changing the way tests are included
making some lua code prettier (too many parens)
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2011-03-08 21:06:38 -08:00 |
Enno Rehling
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8714957a61
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fixed two bugs: harbours were not unique and multiple instances of unique buildings could still be built
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2011-03-09 00:28:37 +01:00 |
Enno Rehling
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d65d03db9c
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fixed oops with __cplusplus
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2011-03-09 00:28:37 +01:00 |
Enno Rehling
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54d05f8544
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MSVC warns about unreachable code.
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2011-03-07 23:46:56 -08:00 |
Enno Rehling
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b4c5607747
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compiling with -pedantic on linux
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2011-03-08 08:44:20 +01:00 |
Enno Rehling
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04b3d7ff45
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use enums, fix typecasts
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2011-03-07 22:31:06 -08:00 |
Enno Rehling
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496aa22e65
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fixes for -ansi -pedantic
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2011-03-07 17:29:19 +01:00 |
Enno Rehling
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78b7dcd727
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more indentation cleanup
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2011-03-06 23:40:55 -08:00 |
Enno Rehling
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791e4cd673
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fix CRLF massacre
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2011-03-07 08:35:23 +01:00 |
Enno Rehling
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610c6799ea
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fix CRLF massacre
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2011-03-07 08:31:59 +01:00 |
Enno Rehling
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9c8779b303
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indentation rules, slightly updated
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2011-03-07 08:24:52 +01:00 |
Enno Rehling
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9f539b8c12
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CRLF confusion?
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2011-03-06 23:07:04 -08:00 |
Enno Rehling
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fb7a642d47
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indentation rules, strictly applied
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2011-03-07 08:02:35 +01:00 |
Enno Rehling
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7a983c80cf
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* there are no boats
* skill should only use 4 bytes
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2011-03-06 22:06:30 -08:00 |
Enno Rehling
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1be42e9d50
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Make all tests for Eressea pass again, using the config module.
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2011-03-06 21:49:01 -08:00 |
Enno Rehling
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fb94908014
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export resources and shiptypes as part of configuration.
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2011-03-06 21:12:55 -08:00 |
Enno Rehling
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36e53069e0
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use quicklist to store ship types.
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2011-03-06 21:11:17 -08:00 |
Enno Rehling
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3677e899af
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Do not assert on unknown skills, but log them as an error.
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2011-03-06 19:56:20 -08:00 |
Enno Rehling
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d75ee1a057
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Make the code compile on Visual Studio again, fixing type conversion warnings and C99-isms.
Signed-off-by: Enno Rehling <enno@eressea.de>
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2011-03-06 19:29:20 -08:00 |
Enno Rehling
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d672510f06
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two little remarks
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2011-03-06 12:43:39 +01:00 |
Enno Rehling
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623c0dce84
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empty ships sink
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2011-03-06 12:43:18 +01:00 |
Enno Rehling
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cb4f7a03c6
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configurable ship damage
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2011-03-06 12:43:18 +01:00 |
Enno Rehling
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8c42643528
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added Atlantis ship types
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2011-03-06 12:43:18 +01:00 |
Enno Rehling
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8c129f1576
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skill.id had wrong type
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2011-03-05 19:39:02 +01:00 |
Enno Rehling
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53aec0d438
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do not silently fail on unknown skill
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2011-03-05 19:39:02 +01:00 |