Enno Rehling
e90b7acd4c
Merge remote-tracking branch 'upstream/master'
2019-09-15 14:17:37 +02:00
Enno Rehling
294e88196c
quit faction is still disabled
2019-09-15 14:12:18 +02:00
Enno Rehling
f06fd8945c
getn is deprecated
2019-09-15 14:02:53 +02:00
Enno Rehling
e58f51e536
new bindings for allies.
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script to fix damage from bug 2608.
2019-09-15 14:02:32 +02:00
Enno Rehling
bd25c0bf6e
helfe-status nach lua exponieren.
2019-09-15 14:01:33 +02:00
Enno Rehling
8bed3f3329
fix give_unit test for E3
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extract read_factions from read_game, now small and nice.
2019-08-25 18:11:14 +02:00
Enno Rehling
cf7971bcfc
Tests for GIVE UNIT and groups.
2019-08-25 17:43:18 +02:00
Enno Rehling
e5c4bd5013
fix and improve lighthouse test.
2019-08-20 17:30:21 +02:00
Enno Rehling
878bc653e8
this test no longer applies
2019-08-20 17:25:26 +02:00
Enno Rehling
0fef06a661
Bug 2594: KONTAKTIERE vor STIRB
2019-07-31 08:31:19 +02:00
Enno Rehling
fdfe0d3b35
check MAX_ENTERTAINERS.
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extract recruit from economy.
Bug 2600 (WIP).
2019-07-29 23:53:59 +02:00
Enno Rehling
f677a21541
disable QUIT FACTION with ifdef QUIT_WITH_TRANSFER
2019-07-06 12:02:52 +02:00
Enno Rehling
968f67a567
delete intermittent test: ents have no special guarding powers.
2019-04-27 18:30:30 +02:00
Enno Rehling
9168a25bf2
test debugging
2019-03-24 18:13:42 +01:00
Enno Rehling
5a5a6de69d
Merge remote-tracking branch 'upstream/master'
2019-03-03 09:53:40 +01:00
Enno Rehling
894bb4db4c
BUG 2504: skeletons can learn.
...
There was a mixup between the AI feature and the race capability, so I cleared up the code a little bit.
It's annoying that these flags are in the same int.
2019-03-03 09:42:42 +01:00
Enno Rehling
f054bdf8cf
BUG 2549 promote after recruit
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calculating max units before PROMOTE requires that all recruitment has finished.
2019-03-03 09:41:53 +01:00
Enno Rehling
b5624e6a8a
Some tests for WORK and wages.
2019-03-03 09:41:15 +01:00
Enno Rehling
07d2278741
re-enable intermittent test, supplement unit test.
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Untote reservieren nichts von anderen Einheiten.
2019-03-03 09:41:15 +01:00
Enno Rehling
5d6147462a
disable intermittent check
2019-03-03 09:33:09 +01:00
Enno Rehling
d56eee9687
BUG 2504: skeletons can learn.
...
There was a mixup between the AI feature and the race capability, so I cleared up the code a little bit.
It's annoying that these flags are in the same int.
2019-02-16 20:14:34 +01:00
Enno Rehling
172387e6bc
BUG 2549 promote after recruit
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calculating max units before PROMOTE requires that all recruitment has finished.
2019-01-20 16:51:04 +01:00
Enno Rehling
d5e5993cb0
Some tests for WORK and wages.
2019-01-08 19:51:42 +01:00
Enno Rehling
1ca1c7cfea
re-enable intermittent test, supplement unit test.
...
Untote reservieren nichts von anderen Einheiten.
2018-12-09 14:41:14 +01:00
Enno Rehling
c815916fda
Merge branch 'master' into develop
2018-12-09 10:27:53 +01:00
Enno Rehling
9ae603803f
Bug 2533 fix weapon selection
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disable undead_reserve test in master, because it is intermittent.
2018-12-09 10:21:58 +01:00
Enno Rehling
4c19dfecf8
fix a previously undetected bug in str_strlcpy.
2018-11-27 20:01:47 +01:00
Enno Rehling
c7a38e4bdd
logic change in last commit: all familiars have an at_mage at creation.
2018-11-22 22:22:40 +01:00
Enno Rehling
d2389fa87b
Bug 2517: Vertraute ohne eigene Zauber reparieren
...
Trennung von caster und mage in spells.c
2018-11-17 21:31:05 +01:00
Enno Rehling
b181618b53
BUG 1877: change non-spell familiars.
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1. mages can have actions when familiars cast spells.
2. familiar spells do not increase magician's costs.
3. improve separation of caster and mage.
2018-11-15 20:51:42 +01:00
Enno Rehling
2f9325073b
test for cart building
2018-11-05 20:30:33 +01:00
Enno Rehling
dac6ef660d
Merge branch 'master' into develop
2018-11-04 09:10:54 +01:00
Enno Rehling
89b10ee63d
bug 2463 fix xmastrees, fix get_key/set_key
2018-11-03 20:30:57 +01:00
Enno Rehling
d9f800f444
Bug 2482: Untote können ihre eigenen Gegenstände reservieren.
2018-11-03 18:25:22 +01:00
Enno Rehling
6326664b86
BUG 2505 proof by test.
2018-10-28 21:48:52 +01:00
Enno Rehling
d8468dc83f
Merge remote-tracking branch 'upstream/develop' into develop
2018-10-13 20:27:42 +02:00
Enno Rehling
92c6fb9bac
Merge branch 'develop' into bug2480
2018-10-13 20:25:13 +02:00
Enno Rehling
772386ffc7
debug logging did not help. nothing unusual here, just weirdly intermittent.
2018-10-12 20:46:48 +02:00
Enno Rehling
658b47aeb4
remove seaserpent test that is not a test.
2018-09-15 19:12:32 +02:00
Enno Rehling
681cf32e1f
remove besiege from keywords[] array
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fix broken at_keys attributes
remove unused global.attribs
2018-09-15 18:35:27 +02:00
Enno Rehling
d6e8b38724
FOLGE SCHIFF reparieren (hat UFL_LONGORDER getestet).
2018-09-12 20:35:27 +02:00
Steffen Mecke
c15b4c8fbf
refactor terminate (calculate_armor/resistance)
2018-09-12 15:11:34 +02:00
Enno Rehling
2e5e8347ac
Bug 2489: Kill the SIEGE command, forever.
2018-09-09 21:01:10 +02:00
Enno Rehling
9456c4bdc7
fix debug logging.
2018-09-09 15:16:11 +02:00
Enno Rehling
67089aeb8c
Bug 2487: Fix LERNE AUTO translations
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Also disallow autolearning expensive skills.
2018-09-09 15:13:20 +02:00
Steffen Mecke
aed7432bb2
fix magic resistance (bug 2480)
2018-09-04 16:41:46 +02:00
Enno Rehling
fc0616ed1e
kill lua triggers for npc logic, never used.
2018-08-03 06:47:29 +02:00
Enno Rehling
e89fe69d58
simplicate the sink_ship function, do not rescue units.
2018-08-01 11:55:57 +02:00
Enno Rehling
ad0464ab50
BUG 2168: call sink_ship for ships that take too much damage.
2018-08-01 10:04:12 +02:00
Enno Rehling
7eb951544a
equip_newunits got called twice.
2018-07-30 22:19:40 +02:00