Commit graph

6174 commits

Author SHA1 Message Date
Enno Rehling
ecd023f7ac Merge pull request #279 from ennorehling/hotfix/3-5-5-spellevels-bug-2129
version 3.5.5: fixing the spellbook desaster
2015-08-20 13:10:01 +02:00
Enno Rehling
469701a6ff fix linux build 2015-08-20 12:56:33 +02:00
Enno Rehling
8716e5fdc5 repair spellbooks that broke in E3 and E4 (temporary measure, remember to remove this code). 2015-08-20 12:13:09 +02:00
Enno Rehling
ff38d8bf4c I don't think it's good to call update_spells before the turn.
one should only have the spells that are in the previous week's report.
a few comments wouldn't hurt.
2015-08-20 12:12:17 +02:00
Enno Rehling
e6eb53c864 save the faction.max_spelllevel in the data file, do not recalculate it each time.
when recalculating it, include spellbook to determine max-level (dead mages may have pushed the level up).
2015-08-19 19:43:47 +02:00
Enno Rehling
e5ffd50b4f Merge pull request #278 from ennorehling/feature/bug-2128-travelthru-split
Bug 2128: Durchreisemeldugnen im NR sind zu lang
2015-08-19 16:16:10 +02:00
Enno Rehling
fc308940b5 fix linux build 2015-08-19 14:50:24 +02:00
Enno Rehling
a9ecd1f55e replace all at_travelunit code with travelthru_map calls.
welcome to callback hell.
this should stop the buffer for travelthru from running over.
tests for this should be hell, and I still owe writing them.
2015-08-19 14:37:51 +02:00
Enno Rehling
ebe365fd6e move travelthru logic to a separate module. todo: split off the report writing from the collection of units. 2015-08-18 18:57:04 +02:00
Enno Rehling
1f4c8d5858 fix linux build, missing include 2015-08-18 17:28:07 +02:00
Enno Rehling
5bc4f7f144 add some simple tests for writing travelthru information to the report, fix test that sets errno as a side effect (thanks, Microsoft!) 2015-08-18 17:08:02 +02:00
Enno Rehling
a91e4c6e71 Merge pull request #277 from ennorehling/feature/bug-2128-travelthru-length
refactoring: wrptr takes an int, not a size_t
2015-08-18 10:26:56 +02:00
Enno Rehling
c8cbeea660 STRLCPY macro redefinition and fixes for gcc. work for monkeys. 2015-08-17 22:48:21 +02:00
Enno Rehling
681697fd47 gcc still more picky than clang. 2015-08-17 20:32:02 +02:00
Enno Rehling
e621b97465 Easy pratfall: Visual Studio includes limits.h through stdlib.h, but gcc/clang do not. 2015-08-17 20:22:02 +02:00
Enno Rehling
1042c94fd9 quickly fix gcc conversion warnings. lots of DRY. 2015-08-17 20:17:02 +02:00
Enno Rehling
b999e3c963 replace strlcpy/wrptr pairs with new STRLCPY macro. 2015-08-17 19:37:02 +02:00
Enno Rehling
7e64f3177d refactoring: rewrite tests to use test_find_messagetype instead of assert_messages.
tests: add cleanup of message_types to reduce global state.
2015-08-17 19:36:28 +02:00
Enno Rehling
1806030baa new all-in-one strlcpy and wrptr function 2015-08-17 19:28:05 +02:00
Enno Rehling
dcececf4fa Debug: move errno testing closer to the report-writing, so we know which report caused the error.
Fix: wrptr gets the result from _snprintf, which is int, not size_t.
2015-08-17 16:17:08 +02:00
Enno Rehling
df5eaa6ef2 eliminate warning (unused variable) 2015-08-16 19:55:11 +02:00
Enno Rehling
681e2f8bce increase monster-attack chance in E3 to 10% 2015-08-16 16:20:40 +02:00
Enno Rehling
b50c1720cf several monster_attack fixes.
1. do not try to attack other monsters.
2. monsters outside of a building can attack units outside of buildings.
3. dragons can guard without weapons.
2015-08-16 16:18:59 +02:00
Enno Rehling
09dc31f986 Merge pull request #276 from ennorehling/feature/bug-2007-report-final-battle
Bug 2007: show battles in final report
2015-08-16 12:20:42 +02:00
Enno Rehling
3fe0e62105 do not remove battles from dead faction before writing the report. 2015-08-16 12:06:05 +02:00
Enno Rehling
9dbcbe4e65 Merge pull request #275 from ennorehling/feature/bug-2073-duplicate-section
bug 2073: duplicate message sections in the report
2015-08-16 11:36:40 +02:00
Enno Rehling
27b5588e8f Merge region messages and individual messages before writing them into the report.
This fixes https://bugs.eressea.de/view.php?id=2073
2015-08-16 11:30:44 +02:00
Enno Rehling
711bd81cc7 Merge pull request #274 from ennorehling/feature/bug-2116-password-message
Bug 2116: Make sure Magellan can read the password from the first report
2015-08-15 20:31:05 +02:00
Enno Rehling
47dccc667b Add a message that contains the password in the first report, so Magellan can pick it up.
Fix a bad type conversion when setting skills.
2015-08-15 20:25:36 +02:00
Enno Rehling
16e922c334 Merge pull request #273 from ennorehling/feature/fix-bad-spell-tests
managed to commit some broken tests, and travis let them pass.
2015-08-07 18:36:34 +02:00
Enno Rehling
0af5df470b managed to commit some broken tests, and travis let them pass. something is wrong with the CI tests. 2015-08-07 18:30:02 +02:00
Enno Rehling
a634b115a7 Merge pull request #272 from ennorehling/feature/bug-2121-homestone-messages
Bug 2121: wrong messages for homestone spell effects
2015-08-07 16:34:13 +02:00
Enno Rehling
398579c293 remove duplication, fix a stray blank space in the NR. 2015-08-07 16:17:11 +02:00
Enno Rehling
816243d2d7 magicians can always identify their own curse-effects.
magic-resistance on a building is always visible to anybody, just like it is on units.
2015-08-07 15:52:10 +02:00
Enno Rehling
93f3a85d48 Merge pull request #270 from ennorehling/feature/bug-2118-ship-max-range
feature 2118: high skills can give a higher maximum range
2015-08-07 13:34:11 +02:00
Enno Rehling
00423a746b clarify the good/bad dreams tests 2015-08-07 13:26:41 +02:00
Enno Rehling
12a2a1f412 get_captain is wrong, the rules say the captain is the FIRST unit in the ship, which I believe means ship_owner, not best skill.
clean up shipspeed tests a little (WIP, missing edge cases).
ignore some temporary files.
2015-08-07 13:07:45 +02:00
Enno Rehling
5537f0ac68 simple and basic tests for ships 2015-08-07 13:03:19 +02:00
Enno Rehling
3bfc05c3b0 test bonus for new ship-speed rules (WIP). 2015-08-07 13:03:19 +02:00
Enno Rehling
b72f48c044 enhanced ship speed for selected ships (currently none). 2015-08-07 12:51:20 +02:00
Enno Rehling
c322fbffd5 rename ship_sailors to crew_skill, it's more descriptive 2015-08-07 12:46:32 +02:00
Enno Rehling
afbc4c816b refactoring ship speed, extract total skills of sailors into a function. 2015-08-07 12:43:18 +02:00
Enno Rehling
eb1d3e4664 Merge pull request #269 from ennorehling/feature/bug-2126-ship-damage
Bug 2126: ship damage effect on speed
2015-08-07 12:08:21 +02:00
Enno Rehling
bfdef37808 fix the test and the formula for damaged ships' speeds. 2015-08-07 12:03:33 +02:00
Enno Rehling
8636aabe8a tests for existing shipspeed features, failing ship for ship-damage. 2015-08-07 11:50:49 +02:00
Enno Rehling
b3a8a95a24 cherry-picking ship tests from range_max code 2015-08-07 11:48:46 +02:00
Enno Rehling
da2b116ea9 Merge branch 'develop' of github.com:ennorehling/eressea into develop 2015-08-07 00:17:36 +02:00
Enno Rehling
45ecd8099b Merge branch 'ennorehling-feature/test-world' into develop 2015-08-07 00:16:42 +02:00
Enno Rehling
d1b638f9b1 Merge branch 'feature/test-world' of https://github.com/ennorehling/eressea into ennorehling-feature/test-world
Conflicts:
	scripts/tests/e2/init.lua
	scripts/tests/e3/init.lua
2015-08-07 00:16:32 +02:00
Enno Rehling
af8a24e214 I'm pretty sure this is already fixed in develop, but who knows. 2015-08-07 00:09:18 +02:00