Enno Rehling
a9a0455207
reorganized directory structure.
...
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
3c2ae7ca93
preview script and logging cleanup
...
1. all log messages will be terminated with \n, whether the user provided
it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling
2bec7e2bbe
save game id in the data file, not name of XML file
2014-07-23 11:54:51 +02:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
d581737744
optimization: caching resource types in get_resourcetype.
...
eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
73da14e305
getting rid of the olditemtypes[] array
...
reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
...
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
7038b021de
fix counting of units, making it slower but more correct
2014-05-24 20:25:06 -07:00
Enno Rehling
1a7d892a96
use cmake for autoconf, slim down platform.h
2014-03-15 19:29:11 +01:00
Enno Rehling
528dd4b81f
remove latin1 characters from some files
...
experimenting with .gitattributes some more
2014-03-06 19:12:12 -08:00
Enno Rehling
03c247c788
I am killing the core/ directory.
...
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00