Enno Rehling
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79dc9acf5f
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- fixing race prefixes
- fixing some latin1 loading
- improved the spell-syntax writer
- replaced my email address
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2007-09-02 18:11:17 +00:00 |
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Enno Rehling
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55e0656250
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unicode branch gets premake
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2007-08-05 12:19:56 +00:00 |
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Enno Rehling
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7031e9d032
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Unicode WIP:
- a lot of set_string calls replaced.
Now I mostly have to work on the report-writing code and this is done.
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2007-07-21 15:35:07 +00:00 |
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Enno Rehling
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54446e0a1e
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RTS/Archetypes (WIP):
- tested and fixed archetype-recruiting
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2007-05-28 19:45:08 +00:00 |
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Enno Rehling
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288961e38a
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lua bindings:
- moved gamecode-related ones to a new object file
- added bindings to the gmtool
- fixed scripts that used set_brain()
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2006-04-16 14:18:09 +00:00 |
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Enno Rehling
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6ed9ea2a9b
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call create_mage() for familiars
created a new lua file for familiar specializations, not really any content for now.
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2006-02-26 13:24:16 +00:00 |
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Enno Rehling
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4bc803ef2c
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http://eressea.upb.de/mantis/view.php?id=826
Wrong wages for orcs
also:
- removing some really old GMcommand code.
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2006-02-12 20:10:32 +00:00 |
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Enno Rehling
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640652ef99
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earn_silver Zauber in script/xml ausgelagert.
bugfix snowman
avoid huge amounts of log-messages
handle renaming of spells.
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2006-02-05 15:48:52 +00:00 |
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Enno Rehling
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7ad5ed06cb
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number of new players in statistics corrected.
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2006-01-15 11:05:23 +00:00 |
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Enno Rehling
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83e9b7a994
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slightly improved, but still hackish way to recognize luabind versions.
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2006-01-02 20:24:33 +00:00 |
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Enno Rehling
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33ec0e321b
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fixing up the luabind/gcc4 compilation
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2005-11-25 22:53:10 +00:00 |
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Enno Rehling
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6e76a3d601
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luabind: using define LUABIND_OLD instead of BOOST_VERSION
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2005-11-25 22:25:13 +00:00 |
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Enno Rehling
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bb1e86ebb4
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new code for 'kingdoms':
- disabling skills
- region owners
- maintenance costs configurable
- wage configurable
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2005-11-25 22:09:59 +00:00 |
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Enno Rehling
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cc7a1d15bb
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it helps to include version.hpp
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2005-11-01 20:49:58 +00:00 |
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Enno Rehling
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f6952988e4
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made compatible to earlier luabind version (just to avoid some work non VC++), but a little hackishly through the BOOST_VERSION define.
removed some almost unused funtions (pt_find, etc).
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2005-11-01 20:33:21 +00:00 |
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Enno Rehling
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dfc6f83c62
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upgrade to luabind beta-7 devel-2
upgrade to g++ 4.0
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2005-10-31 22:34:45 +00:00 |
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Enno Rehling
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cb9106473b
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Special non-item resources like hp and peasant can now be defined externally.
removed all the hardcoded armor from the source.
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2005-10-29 14:12:46 +00:00 |
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Enno Rehling
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6426004640
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Neu: Zaubersprüche können in LUA programmiert werden, und per XML-Datei (siehe spells.xml) in ein Spiel integriert werden.
Ich habe angefangen, die Item-erzeugenden Zauber aus dem Code in Skripte zu verlagern.
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2005-10-08 11:02:10 +00:00 |
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Enno Rehling
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79d61bd763
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Die Sphinx, ordentlich gelöst.
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2004-08-21 12:02:45 +00:00 |
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Enno Rehling
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a8ed2663ef
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falscher befehl ge-free'd, crash
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2004-06-26 09:28:39 +00:00 |
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Enno Rehling
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b46efa76d4
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- Monster-Skripting in Lua (fertig, fehler gefunden)
- Beispielskripte
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2004-06-24 16:48:47 +00:00 |
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Enno Rehling
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896d8b0e96
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- Fixes an den orders
- Monster-Skripting in Lua (fast fertig)
- Mapper wieder lauffähig
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2004-06-22 22:00:36 +00:00 |
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