Commit Graph

6787 Commits

Author SHA1 Message Date
Enno Rehling bf74eb1446 cleanup: remove movement constatns from config.h 2015-11-22 12:41:22 +01:00
Enno Rehling fa2b5f3aff merge 2015-11-22 12:39:05 +01:00
Enno Rehling cf6084a5ca refactoring: move game configuration defines out of config.h
temporarily pushing them into settings.h where others already are, though they should be in their own modules or in config files.
2015-11-22 12:37:25 +01:00
Enno Rehling 0e6d122b92 fix compile 2015-11-22 12:30:34 +01:00
Enno Rehling 74b1f9872e change visibility of configuration data structures, local to config.c only 2015-11-22 12:27:08 +01:00
Enno Rehling fe173e9551 refactor: make sure global.paramteres is used only inside config.c 2015-11-22 12:24:27 +01:00
Enno Rehling edcd79d044 add a config_token function to look for a token inside a list 2015-11-22 12:20:33 +01:00
Enno Rehling a4cb5e2906 replace all get_param_* for global.parameters with config_get_* 2015-11-22 10:44:46 +01:00
Enno Rehling b05fe9316a introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
Enno Rehling 66dd1b8172 remove produce_exp caching in static variables (more slowdown) 2015-11-22 10:21:37 +01:00
Enno Rehling f0a47321d6 reduce log spam 2015-11-21 21:49:33 +01:00
Enno Rehling 6b83120c7a remove caching from is_guarded, which should slow it down significantly :-( 2015-11-21 21:33:17 +01:00
Enno Rehling 7dae5aa035 eliminate silly caching logic from natural armor calculation 2015-11-21 19:02:14 +01:00
Enno Rehling 990fda6234 clean up config.c, remove static configuration caching 2015-11-21 18:13:16 +01:00
Enno Rehling bc936bf019 eliminate more static variable configuration caching 2015-11-21 13:52:47 +01:00
Enno Rehling 7e27928d17 eliminate static variables and cache logic from more modules 2015-11-21 12:28:20 +01:00
Enno Rehling 86faae6eea eliminate static variables and cache logic from upkeep 2015-11-21 12:21:07 +01:00
Enno Rehling 0d91a7dfde eliminate static variables and cache logic 2015-11-21 12:18:38 +01:00
Enno Rehling 6a66d8e4eb Merge remote-tracking branch 'upstream/develop' into develop 2015-11-20 16:02:09 +01:00
Enno Rehling 06f8ba9ee4 faster lookup for get_param with tries
eliminate unnecessary constatn from rand.c
2015-11-20 15:48:17 +01:00
Steffen Mecke ae870ff53e fix division by zero 2015-11-19 16:46:46 +01:00
Steffen Mecke afd44fc50a fix test interdependence; set silver weight to 1 2015-11-19 15:29:04 +01:00
Steffen Mecke a6757ecf9d Merge branch 'develop' into massive_overload
Conflicts:
	src/move.test.c
2015-11-19 14:54:14 +01:00
Steffen Mecke 92ee0f24a4 tweaked parameters for massive overload
so ... many ... configuration parameters
scrubbed lua test
2015-11-19 12:36:15 +01:00
Enno Rehling 0363938db0 Merge pull request #402 from stm2/follow_message
error msg for movement should contain FOLLOW SHIP order
2015-11-17 17:42:45 +01:00
Steffen Mecke acb45e079d test commit for travis 2015-11-17 17:34:03 +01:00
Steffen Mecke 8a063c3567 fix bug in dragon_affinity 2015-11-17 17:19:06 +01:00
Steffen Mecke a7a82662b7 reduce maximum overload damage to 38% 2015-11-17 15:47:43 +01:00
Steffen Mecke 742a30cc39 fix seaserpents
seaserpents could not do piracy
seaserpents should be able to attack after move
2015-11-17 12:17:28 +01:00
Steffen Mecke 2a569635df seaserpent test 2015-11-17 12:13:23 +01:00
Steffen Mecke a144686e66 monsters may attack on ocean 2015-11-17 12:13:23 +01:00
Steffen Mecke a366cd4b17 tests for plan_monster 2015-11-17 12:12:06 +01:00
Steffen Mecke 384a2ea7d7 remove duplicate monster_attacks code 2015-11-17 02:16:07 +01:00
Steffen Mecke 069303d0ae slightly improved monster code
change normalvariate to more efficient dice based method
try harder to learn a useful skill
2015-11-17 02:14:28 +01:00
Steffen Mecke 8cec4b20e0 reduce code obfuscation 2015-11-17 02:14:08 +01:00
Steffen Mecke 1789bc06e9 monster faction may learn from experience 2015-11-17 02:13:57 +01:00
Enno Rehling efc87a16e3 clarify dragon planning code (bug 2159) 2015-11-16 16:57:51 +01:00
Steffen Mecke b34fca4633 hopefully fixing travis build (thanks, valgrind) 2015-11-16 14:40:18 +01:00
Enno Rehling 8e4b9283a3 release version 3.7.2 2015-11-16 14:34:30 +01:00
Enno Rehling ef7b252260 fix intermittent test 2015-11-16 14:34:18 +01:00
Enno Rehling d91c9fb880 fix intermittent test 2015-11-16 14:31:53 +01:00
Enno Rehling 6237e6dfe2 Merge branch 'release-3.7' into develop 2015-11-16 14:30:31 +01:00
Enno Rehling bf969879cd release version 3.7.1 2015-11-16 14:28:47 +01:00
Enno Rehling c404f40d86 Merge pull request #403 from ennorehling/release-3.7
fix a minor warning, get ready for 3.7 release
2015-11-16 14:27:23 +01:00
Enno Rehling d07f359acb fix a minor warning, get ready for 3.7 release 2015-11-16 14:12:51 +01:00
Enno Rehling 2fa388d099 Merge pull request #399 from TurnerSE/bug/#2119-2
Moved the description of skillpotion to another namespace
2015-11-16 13:52:14 +01:00
Steffen Mecke 4fdb9e86e7 test for follow ship error msg 2015-11-16 12:51:34 +01:00
Steffen Mecke a6fe494ff4 error msg for movement should contain FOLLOW SHIP order
http://bugs.eressea.de/view.php?id=2161
2015-11-16 12:47:20 +01:00
Philipp Dreher 1562439ca9 Moved the description of skillpotion to another namespace
Skillpotion isn't actually defined as a potion (or part of the
alchemy-system), therefore the description needs to be moved to the
namespace "iteminfo" to be found.
2015-11-16 03:22:19 +01:00
Steffen Mecke 5326bbd9e4 refactored inside_building/building_is_active/active_building 2015-11-16 02:13:48 +01:00