Enno Rehling
3e54d307df
replace bsdstring in bufunit
2018-11-24 12:26:52 +01:00
Enno Rehling
3638219e13
fix magic tests that created gray mages.
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also fix mage_change_spellpoints.
2018-11-18 21:53:45 +01:00
Enno Rehling
fc4f32f8e0
read_building_reference does not need a callback
2018-11-01 21:13:05 +01:00
Enno Rehling
ba9af6d765
1. region_create(uid)
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2. read_region_reference never gets a callback, so save it.
2018-11-01 21:08:59 +01:00
Enno Rehling
d9167b8a59
do not use late resolution for factions, ever
2018-11-01 09:53:23 +01:00
Enno Rehling
b22d838a57
move gamedata.c to kernel
2018-09-29 13:21:46 +02:00
Enno Rehling
a373807189
move attrib and event modules to kernel
2018-09-29 11:37:17 +02:00
Enno Rehling
19b3b5b35a
change how message types are created (more prep work for expat)
2018-05-18 19:58:49 +02:00
Enno Rehling
9e64f66409
gates are never created, probably dead code
2018-05-18 02:55:03 +02:00
Enno Rehling
6d98a5dc4f
BUG 2424 remove invlaid assertion
2018-03-11 11:39:57 +01:00
Enno Rehling
bf21f24f98
BUG 2426: E3 hat kein RC_TEMPLATE, split potion names and descriptions
2018-03-11 09:02:02 +01:00
Enno Rehling
622c103b00
more cppcheck messages
2018-02-26 19:48:52 +01:00
Enno Rehling
05242aaf2d
Passing NULL after the last typed argument to a variadic function leads to undefined behaviour.
2018-02-25 17:18:30 +01:00
Enno Rehling
75f41a7169
fix crashes on 64-bit systems (not all 0s are created equal).
2018-01-14 09:38:26 +01:00
Enno Rehling
b83a1ee136
fix more missing_message errors.
2018-01-13 08:51:40 +01:00
Enno Rehling
f98eab56c4
platform.h is only for WIN32 now.
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replace MIN and MAX macros, they are BAD.
2017-12-29 06:13:28 +01:00
Enno Rehling
cff4e12fbd
celan up tests, rename test_cleanup -> test_teardown.
2017-12-27 19:58:39 +01:00
Enno Rehling
1b9a686101
fix berkeley size/ulen error
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remove weather module (unused)
2017-12-08 20:18:01 +01:00
Enno Rehling
8ebd4c2066
some more bugs reading objects that are conditional on save-data
2017-09-22 17:58:10 +02:00
Enno Rehling
0a9705809b
fix some bugs created during conversions (thanks, tests!)
2017-09-22 17:19:55 +02:00
Enno Rehling
902e2126c9
WIP: change the resolve.h API
2017-09-21 17:29:01 +02:00
Enno Rehling
89e162c12a
change resolve.h api to use int, not variant.
2017-09-19 11:42:02 +02:00
Enno Rehling
4e5f1d05ce
Be very strict about C standards.
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Compile with -std=c89 in gcc.
remove all // comments (they are nice, but unnecessary).
variables only declared at start of block.
various pedantery.
backwards compatible va_copy for pre-C99 gcc.
2017-02-18 21:15:14 +01:00
Enno Rehling
853f63b501
delete unitmessage trigger, it is unused
2017-02-11 20:27:13 +01:00
Enno Rehling
8b7dae6977
kill autoconf.h, replace platform.h for C99 compatibility work
2017-01-10 16:31:05 +01:00
Enno Rehling
ea6cd2ca32
remove unguard trigger.
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it is unused by the code
2016-11-23 17:55:44 +01:00
Enno Rehling
13c29c136c
eliminate config.h from triggers.
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was only used once, for a single fset macro
2016-11-23 17:52:57 +01:00
Enno Rehling
8b46e1323a
declare struct before use
2016-11-18 11:11:21 +01:00
Enno Rehling
dc2452e2c1
config.h globals cleanup.
2016-11-17 22:10:41 +01:00
Enno Rehling
434cf8fce6
the unitid macro is boring.
2016-11-17 21:27:19 +01:00
Enno Rehling
11b122048b
reduce dependency on save.h
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moving a_write* functions to attrib.h, which was most of the reason everyone and their mom include save.h
2016-11-13 19:40:38 +01:00
Enno Rehling
c352ab9f8e
move game-version information fom version.h to gamedata.h
2016-09-10 17:21:17 +02:00
Enno Rehling
c032091b39
new rule: call test_setup to begin test, test_cleanup at end.
2016-08-29 14:21:28 +01:00
Enno Rehling
75f2be75d8
remove code for alp (non-functional)
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remove code for removecurse trigger (only used by alp)
2016-03-25 21:18:57 +01:00
Enno Rehling
d43265f937
a new test for the happy case of a working academy
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dependency injection for learn_skill
memory leak fixes (triggers, armor)
2016-03-09 23:20:05 +01:00
Enno Rehling
db852a05fd
eliminate global.data_version completely
2016-02-24 11:58:05 +01:00
Enno Rehling
8a9d617aa3
read_referernce takes a gamedata object.
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with all the trimmings that requires,
this is for github issue $479
2016-02-24 11:53:22 +01:00
Enno Rehling
21aee8ece8
remove global.data_version where gamedata.version is available
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github issue #479
2016-02-24 11:47:46 +01:00
Enno Rehling
2d30d4cce6
trigger_type.read gets a gamedata object
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github issue #479
2016-02-24 11:46:54 +01:00
Enno Rehling
1bb215dd52
Merge remote-tracking branch 'upstream/master'
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Conflicts:
src/kernel/save.c
src/triggers/createunit.c
2016-02-23 08:35:31 +01:00
Enno Rehling
be99c02a82
fix valgrind report
2016-02-22 20:48:24 +01:00
Enno Rehling
7fe07439f5
fix write_faction_reference, check for f->alive in other places
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TODO:
1. I added some new TODOs
2. What happens to morale when region owners die?
3. Needs tests
2016-02-22 20:47:06 +01:00
Enno Rehling
a6fe697c7a
tests for read/write of triggers that reference factions, with bugfixes.
2016-02-17 13:55:48 +01:00
Enno Rehling
fadccb5bd6
MS Visual Studio 2015 update 1 breaking changes (relative include files)
2015-12-16 17:02:29 +01:00
Enno Rehling
32c777d428
add missing test file, try again
2015-11-09 19:46:01 +01:00
Enno Rehling
ea8721367a
test and fix shock trigger.
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https://bugs.eressea.de/view.php?id=2154
2015-11-09 19:43:51 +01:00
Enno Rehling
9586d970e8
fix bad castorder creation for combat spell (some unions are the WORST)
2015-08-22 18:51:10 +02:00
Enno Rehling
df325b243a
enable stricter conversion checking for gcc < 4.9, fix code
2015-05-15 20:35:36 +02:00
Enno Rehling
c54cbfd472
fix copyright notice
2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00