Enno Rehling
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48dc5057b3
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remove unused function
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2018-12-15 18:17:06 +01:00 |
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Enno Rehling
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fc4f32f8e0
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read_building_reference does not need a callback
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2018-11-01 21:13:05 +01:00 |
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Enno Rehling
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b22d838a57
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move gamedata.c to kernel
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2018-09-29 13:21:46 +02:00 |
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Enno Rehling
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a373807189
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move attrib and event modules to kernel
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2018-09-29 11:37:17 +02:00 |
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Enno Rehling
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3aed0b1ee5
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fix gcc compilation
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2017-09-22 16:39:46 +02:00 |
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Enno Rehling
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902e2126c9
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WIP: change the resolve.h API
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2017-09-21 17:29:01 +02:00 |
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Enno Rehling
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8a9d617aa3
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read_referernce takes a gamedata object.
with all the trimmings that requires,
this is for github issue $479
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2016-02-24 11:53:22 +01:00 |
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Enno Rehling
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2d30d4cce6
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trigger_type.read gets a gamedata object
github issue #479
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2016-02-24 11:46:54 +01:00 |
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Enno Rehling
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abca25d1d5
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fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
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2015-01-30 20:37:14 +01:00 |
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Enno Rehling
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a9a0455207
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reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
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2014-08-27 06:40:35 +02:00 |
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Enno Rehling
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03c247c788
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I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
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2014-02-18 05:45:00 +01:00 |
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