Enno Rehling
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f98eab56c4
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platform.h is only for WIN32 now.
replace MIN and MAX macros, they are BAD.
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2017-12-29 06:13:28 +01:00 |
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Enno Rehling
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902e2126c9
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WIP: change the resolve.h API
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2017-09-21 17:29:01 +02:00 |
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Enno Rehling
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8b7dae6977
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kill autoconf.h, replace platform.h for C99 compatibility work
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2017-01-10 16:31:05 +01:00 |
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Enno Rehling
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13c29c136c
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eliminate config.h from triggers.
was only used once, for a single fset macro
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2016-11-23 17:52:57 +01:00 |
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Enno Rehling
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8a9d617aa3
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read_referernce takes a gamedata object.
with all the trimmings that requires,
this is for github issue $479
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2016-02-24 11:53:22 +01:00 |
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Enno Rehling
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2d30d4cce6
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trigger_type.read gets a gamedata object
github issue #479
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2016-02-24 11:46:54 +01:00 |
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Enno Rehling
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c54cbfd472
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fix copyright notice
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2015-01-30 22:10:29 +01:00 |
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Enno Rehling
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abca25d1d5
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fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
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2015-01-30 20:37:14 +01:00 |
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Enno Rehling
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920902f8eb
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replace resource_type::_name array with a single string.
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2014-08-24 23:58:30 +02:00 |
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Enno Rehling
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7358c48580
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removing some naming conflicts that hapen when trying to re-enable amalgamation builds.
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2014-04-11 19:41:17 -07:00 |
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Enno Rehling
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03c247c788
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I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
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2014-02-18 05:45:00 +01:00 |
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