Enno Rehling
4a75e13cb0
http://eressea.upb.de/mantis/view.php?id=1196
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"Tarnung und Bilden neuer Einheiten"
Tarn-Status wird vererbt
2007-06-07 20:42:00 +00:00
Enno Rehling
0ebf9e3187
RTS/Archetypes (WIP):
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- message and locale-fixes
2007-05-28 21:10:59 +00:00
Enno Rehling
5ca0e5cd8a
simplified sue of localized parameter-strings in messages
2007-05-28 20:04:42 +00:00
Enno Rehling
b27da8c056
Archetypes (WIP): "RECRUIT 15 knight"
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creates XML-configurable pre-skilled units for game variants with faster reinforcements.
Speeding up locale-string lookup a little bit, and making it more unified for different classes of strings (so new ones are easily added).
2007-05-28 16:03:48 +00:00
Enno Rehling
6283910959
- Fehlermeldungen ueber fehlende item-infos und Rasseninfos entfernt
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- Falsche Rasseninfos (Attacken) aus strings.xml entfernt
2007-04-08 08:24:09 +00:00
Enno Rehling
d57e6724d1
http://eressea.upb.de/mantis/view.php?id=1170
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Translating the familiar-description and moving some part to documentation.
2007-04-08 07:43:39 +00:00
Enno Rehling
81a89b8d47
quicker %
2007-04-04 19:27:20 +00:00
Enno Rehling
8b2897406c
Schiffsbeschleunigung auf Englisch
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- needed a "$lt()" function
2007-03-11 14:18:03 +00:00
Enno Rehling
ed70863843
Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser.
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Okay, natuerlich habe ich damit was im Sinne: Das ist eine Vorbereitung auf voll geskriptete, neu zugefuegte Befehle und anderes Processing (aus Skripten). Fuer ein neues Spiel.
Hoffen wir, dass nicht zuviel kaputtgeht :-)
2006-08-12 19:15:16 +00:00
Christian Schlittchen
7c134e4f54
Kleine Hilsfunktion zur Anzeige der registrierten Funktionen aus dem Debugger:
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print list_registered_functions()
2006-07-10 20:11:50 +00:00
Enno Rehling
d57e05fcd7
crashbug dying clone-mages
2006-05-21 10:35:08 +00:00
Enno Rehling
78d222138e
http://eressea.upb.de/mantis/view.php?id=849
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BENUTZE Dumpfbackenbrot
2006-05-07 20:26:39 +00:00
Enno Rehling
34fce9b8a7
- removing cruft
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- fixing print_fighters() since list is not ordered by status anymore
2006-04-15 22:10:57 +00:00
Enno Rehling
64ca5c666e
log_* routines write complete log to logfile, abbreviated (last message...) only to stderr.
2006-04-09 17:53:45 +00:00
Enno Rehling
dda37aaee6
http://eressea.upb.de/mantis/view.php?id=870
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Eigener Block für BOTSCHAFTen im NR
Ausserdem den ungenutzten REPORT Befehl entfernt.
2006-03-26 18:26:52 +00:00
Enno Rehling
bb1ba6b366
The new GM tool, added to the eressea/ directory. All that remains is to
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salvage some mapper functionality and stuff it in there (and cleanup), then
the mapper/ directory can go.
2006-03-24 07:35:51 +00:00
Enno Rehling
3fb3e7b201
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
Enno Rehling
b7552f0d06
- New random number generator
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- Faster get_pooled/use_pooled
- faster peasants()
- faster plagues()
- faster horses()
2006-02-19 22:43:56 +00:00
Enno Rehling
127f32d0ef
removing unused attribute (aggressive)
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fixed normalvariate
familiars, ignore missing init function
2006-02-10 22:10:41 +00:00
Enno Rehling
3efd05206e
replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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removeing some old attributes that were never used.
2006-02-10 19:48:43 +00:00
Enno Rehling
589b1b036a
making the old eressea binary run on x64:
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- normalvariate fix.
- familiars again
- invalid assert
- forgot init_reports
2006-02-09 22:20:28 +00:00
Enno Rehling
ef2e1c8da9
project eressa64: trying to run eressea natively on 64 bit hardware.
2006-02-09 19:39:17 +00:00
Enno Rehling
3248053efe
Messages benutzen alte Hashfunktion für Typ-Key.
2006-02-07 21:31:55 +00:00
Enno Rehling
640652ef99
earn_silver Zauber in script/xml ausgelagert.
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bugfix snowman
avoid huge amounts of log-messages
handle renaming of spells.
2006-02-05 15:48:52 +00:00
Enno Rehling
9466428c4d
bugfix: create_mage u. Dämonen/VERGESSE
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Windows: weg mit der Debug-CRT
2006-02-05 10:47:28 +00:00
Enno Rehling
adaf410d37
inlined code
2006-02-04 23:45:20 +00:00
Enno Rehling
e119a29142
inline optimizations for string functions
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a little more speed for locale_string (less strcmp)
2006-02-04 23:41:23 +00:00
Enno Rehling
9a343df8fc
more intelligent hashing = less divisions
2006-02-04 21:09:16 +00:00
Enno Rehling
3cd617fe39
new hash function is faster than the old
2006-02-04 18:53:34 +00:00
Enno Rehling
4b0074cb3a
don't use MT library for release
2006-02-04 13:08:44 +00:00
Enno Rehling
3a313515c0
you should be able to guard even after combat (and if UFL_MOVED is set).
2006-01-29 15:50:38 +00:00
Enno Rehling
cf996bc5fb
removing a strdup() call and a buffer from rparagraph.
2006-01-26 23:05:40 +00:00
Enno Rehling
6c6c1174d8
Speeding up the hashing in findtoken even more.
2006-01-25 20:40:19 +00:00
Enno Rehling
0fe3e9ad4b
Project files: Not using MT libraries in VC7 really speeds up the CRT calls.
2006-01-24 23:20:33 +00:00
Enno Rehling
779c790f6d
who would have guessed that the % operator in findtoken would show up so prominently in a code profile?
2006-01-24 21:44:20 +00:00
Enno Rehling
c768096df3
What the hell was the \b supposed to do? it fucks up the output!
2006-01-14 09:45:42 +00:00
Enno Rehling
8daf1c86f3
dice_rand versteht jetzt auch klammern.
2005-12-11 14:10:11 +00:00
Enno Rehling
4635c46ec2
- dice_rand kann einfaches multiplizieren
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- als dice_roll nach lua exportiert
- equipment kann in inventories getan werden
- region::land bekommt ein inventory
- terraform legt equipment in neue regionen
kingdoms:
- neues terrain berge.
2005-12-11 09:58:17 +00:00
Enno Rehling
d808de65c8
new attribute "object" allows arbitrary named data to be added to any object (improvement on the "key" attribute)
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exported to LUA: x.objects returns the collection of objects, accessible through :get() and :set() functions
2005-11-26 15:28:11 +00:00
Enno Rehling
4157bfbea2
bugfix assert
2005-11-25 23:15:52 +00:00
Enno Rehling
6e76a3d601
luabind: using define LUABIND_OLD instead of BOOST_VERSION
2005-11-25 22:25:13 +00:00
Enno Rehling
68433ad0d1
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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Konfigurierbarkeit ahoi.
2005-10-25 12:38:01 +00:00
Enno Rehling
c7c6f169cb
Englische Namen für alle Zauber.
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Rassen-Spells in XML müssen keine ID mehr nutzen.
2005-10-08 18:27:40 +00:00
Enno Rehling
2d2ed6f7ea
http://eressea.upb.de/mantis/view.php?id=712
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rusty shields disappear because of stupid reverse_lookup code.
removed a bit of dead code.
2005-10-02 13:21:29 +00:00
Enno Rehling
8bee14a0ea
translated two more ship movement messages to english.
2005-07-31 09:12:36 +00:00
Enno Rehling
7efda2d265
a *lot* more English feedback for errors, spells, etc.
2005-07-27 09:23:54 +00:00
Enno Rehling
d78123a924
bugfix in yet another message (will it ever stop)
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more error messages for the parser to make them easier to find.
2005-07-26 22:40:53 +00:00
Enno Rehling
30e4a626f2
stupidly mucking about with message syntax.
2005-07-26 20:13:53 +00:00
Enno Rehling
650a266254
http://eressea.upb.de/mantis/view.php?id=593
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FOLGE und Irrlichter kann ausgenutzt werden.
2005-07-06 22:10:43 +00:00
Enno Rehling
6b1d86e5ae
Im Falle von !NDEBUG (Debug builds) wird strlcpy nicht inline gemacht (gdb
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stellt sich wieder mal Kacke an)
2005-07-04 21:38:28 +00:00